-
Posts
99 -
Joined
-
Last visited
Everything posted by ThancredLux
-
Error [modblitzfx]local\shadow_settings.ws(10): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(11): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(12): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(13): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(15): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(16): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(17): Property 'shadowConfig' exists but was not imported from C++ code. Error [modblitzfx]local\shadow_settings.ws(19): Property 'shadowConfig' exists but was not imported from C++ code. Error [mod0000_mergedfiles]game\components\inventorycomponent.ws(410): syntax error, unexpected TOKEN_OP_LOGIC_OR, near '||' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
-
https://imgur.com/3UrHdOQ the only mod i have that could be doing this is immersive person, the thing is, you can deactivate the mod on cet and also deleted completely and it's still happening. i only have some body mods that varely alter the body at all, and e3 v textures, the other stuff is miscellanous or gameplay. any ideas?
-
So, now seems like the game is version 1.6.629.0 or at least mine on steam. Thing is, I never really cared about CC mods that come with updates and whatever, sooo... my first question would be if I can get rid of them? or it could be troublesome and can potenially lead to problems? Also, there are so many in game fixes, engine fixes, skse fixes... basically plenty of mods it's just an ever growing list. I know the basics but things change and aren't as simple as back then (not that they were back in the day too) with so many things, variations, options etc. So might as well start as noob from the ground up. Anyone could provide an up to date guide or something to at least cover the basics so then I can start actually modding the game? Thanks for any answers to the post.
-
i'm using e3 ui and hud plus additonal slot for the killing monsters hood mod. Error [content0]game\gui\main_menu\ingamemenu\igmoptions.ws(30): I dont know any 'IGMActionType_Button'Error [content0]game\gui\commonmainmenubase.ws(73): Could not find function 'GetChosenMainMenuType'Error [content0]game\gui\main_menu\maincreditsmenu.ws(397): Could not find function 'GetChosenMainMenuType' Warning [mod0000_mergedfiles]game\actor.ws(246): Native function 'IsPlayingChatScene' was not exported from class 'CActor' in C++ code.Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. any ideas?
-
The E3 female v mod that replaces skin complexion 1, would like to change it to replace another skin complextion, for example skin complexion 2, that is ugly, so that way it doesn't interfere with other playthroughs were i use a costume female v instead of default iconic v. could anyone help?
-
In TW1 is long and loose by default, there are a couple of mods for TW3 that give her, her long loose hair back. I hope someone at some point does make this mod here in TW2 so consistency and continuation can be made between the 3 games. It would just complete the experience. and to top it all, it would be lore book friendly. then the mod can offer options for auburn color (full lore version) or the red hair that CDPR has given to the character. it's a win win to be honest.
-
I made some tests while obviously trying to launch the game through frosty manager, checking mods one by one and also without any mod activated and simply the game doesn't launch no matter what I do. the game through origin launches fine though. I don't know what could be, I don't have permission issues and I also excluded frosty and inquistion folders in my antivirus (i'm using kaspersky) any help?
-
I mean, the default female and male faces in Inquisition were butchered and didn't even had any kind of resemblence to the old ones, yes new engine and bla bla bla, but when a character like hawke is using shared textures instead of having uniques, something is not right, at least that's what I think. Anyway to the matter at hand. Anyone has tried porting meshes and textures or any kind of thing to try to bring em back? or it's simple impossible to do? https://i.imgur.com/8FJkTh5.png
-
I'll leave a screenshoot here: https://i.imgur.com/AcX2rte.png Basically it's like the place is filled with water and people are under it and of course diving, anyone knows about this bug/glitch? I really don't know what may cause this, i'm not using any mod that could to this, at least that's what I think. I'm using YUP, also some addicional fixes that are fully compatible with YUP as I always check xedit. texture mods, enhanced blood textures, new vegas redesigned 3, ADAM, then some animation and immersive mods that don't interfere with anything. and finally some restored content mods like New vegas uncut 123457 merged, the strip open, and ultra luxe fountain along side the required patch for strip open. that's about it.
-
I'm using a mod that tweaks geralt's face a bit and looks like this in the screenshot from the mod page. https://staticdelivery.nexusmods.com/mods/952/images/394-3-1440103485.jpg but when i'm using the mod, my f*#@ing face looks older and with wrinkles that come out of nowhere. https://i.imgur.com/ggM4Yvc.jpg I also must say that I play on Ultra and if I recall right i'm also using this reshade. https://www.nexusmods.com/witcher3/mods/1157 Could be the reshade but I think it's an ingame setting the culprit but don't know which one. someone can help?
-
The Witcher 3 has this cool mod named Real Witcher Eyes (https://www.nexusmods.com/witcher3/mods/958) that is pretty cool and offers good options, and I found there is already (since last year though) a port of that mod to The Witcher 1. https://www.nexusmods.com/witcher/mods/758 And I thought maybe a modder could complete the "collection" and port it over The Witcher 2 (of course with the permissions and all that woudl be nedeed I know is not that simple) to have maximum consistency with the 3 games as I found rather a lack of options and I find myself using The Witcher 1 and 3 with the same textures but I can't with The Witcher 2. So i'll leave the request/port here.
-
As all I already have NVAC and remove stutter mods. But I have doubts with ENBoost really. I should also use it or is more or less optional. https://www.nexusmods.com/newvegas/mods/51670/
-
for example the oblivion character overhaul does a pretty good job with elves. I know the is Etherean Elven Overhaul but that one just makes elves look pretty and even a bit more human like, so it's not quite what i'm looking for, but I don't mind prettines though what Skyrim did with the elves is a disgrace.
-
LE Request: Fate saga Gilgamesh and Archer of Stay Night
ThancredLux posted a topic in Skyrim's Mod Ideas
Gilgamesh armor, two versions: http://img4.wikia.nocookie.net/__cb20120513193950/typemoon/es/images/e/ea/GilgameshUC.png http://media.animevice.com/uploads/2/24204/433055-gilgamesh.jpg The weapon: http://img3.wikia.nocookie.net/__cb20130607093800/typemoon/images/3/3f/Ea.png Archer fate stay night weapon and armor: http://widedscreen.com/images/wallpapers/Fate-Stay-Night-Archer-Wallpaper-.jpg http://static2.minitokyo.net/view/17/10/478017.jpg their aspects just like their faces or simply their hair style (Gilgamesh have down and up hair two styles basically) for and extra would be cool. -
Is a new Japanese Anime and the armors i think it's cool, if someone it's bored and they do it, maybe gonna be a great beautiful armor. There are 3 armors, gold, silver and purple, down i'm gonna put some pictures. http://johnpariah.files.wordpress.com/2011/12/garo_wp_pc1b.jpg http://www.blogiswar.net/wp-content/uploads/2014/03/Garo-610x433.jpg http://1.bp.blogspot.com/_UVRoF5dMi7U/TRCWqnBmzDI/AAAAAAAAbQU/AqCWlQUT1Hk/s1600/8.jpg http://38.media.tumblr.com/a6b1d11b9fb8f8c1d35886e95e1f6751/tumblr_ncgmv4lsqW1sasvhfo1_500.gif http://www.heroshock.com/wp-content/uploads/2014/10/Leopard-Raws-Garo-Honoo-no-Kokuin-03-RAW-TX-1280x720-x264-AAC_001_1653.png and the ending, well thats all have a nice halloween day. https://www.youtube.com/watch?v=rGKqiYXvZuQ