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UrGrue533

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  1. Whoever thinks this move by Valve is a good one, is fooling himself. This is just a prime example of corporate greed which almost exclusively benefits the plattform holder Valve and companies that can publish titles which attract a large number of modders. - For those who want to support modders - there is a way: donate. - For modders who want to make a living creating game content: join the games industry or better yet, gather a bunch of talented, like minded people, grab those freely available tools and (almost) royalty-free engines and get to work. It has never been easier to create your own games. Don't let yourself be exploited by big corporations, who only see you as cheap-labour-DLC-creators! - For modders who don't want to jump onto the DLC-train: your work will be stolen, used in DLC hidden behind a DRM paywall. Watch teammembers quit your team and take their and your work with them and sell it via Vavle's workshop. Fun times ahead! The whole scheme is basically "user created, DRM infested DLC" with no risks or costs to Valve and the publishers. Modding for big titles will significantly change, as the promise of "big money" will have a very negative effect on the willingness to cooperate within the community. Mod and asset stealing will become rampant. I think this marks the beginning of the end of modding as we know it. A shame really, but greed changes people - and not for the better.
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