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Elaarie

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  1. Hi there, I want to bring my outfit mod to Xbox but I don't own one myself and have no way to test it, so I wanted some guidance before just uploading it blindly. First, I read that DXTx is the optimal texture settings for Xbox plus I wanted to avoid BCx textures because of the huge file sizes anyway; I'm wary of the size limit on Xbox. So I re-exported all the texture files, then packaged them into the XB1 .ba2 using the CK. 'Main' .ba2 wasn't repackaged. Then just to see, I ran this version of the mod on my PC and the textures were all messed up in-game - is this normal? Because it was compiled for Xbox? Second area of confusion is about CBBE, I can't find any info on this anywhere. So I know they only have the presets on Xbox and obviously no Bodyslide. So for a 'CBBE Version' on Xbox, is it literally just a regular static .nif of the outfit but exported in the shape of said preset? Straight into Meshes and not Tools I assume? Thanks in advance for reading and I will appreciate any and all guidance.
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