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luddemann

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Everything posted by luddemann

  1. They werent included in credo 5? http://i426.photobucket.com/albums/pp350/bamsemisbruker/Untitled-1_zps10718455.jpg
  2. I dunno. When the riggers are done and send them :P Which seem to take longer than I expected. I talked to Fenriks today. He said he'll be done within the week.
  3. Åh ok. But i got the texture now :)
  4. @Witcher, what is a template? @Waffenbaum: Yes, I will remove the green. Fenriks gave me the textures for the baggy pants!
  5. Working on a new bandit armor. The way I see it, we cant have enough of them. AND SOMEONE HAVE TO GIVE ME THE TEXTURES FOR THOSE PANTS. Or give med the Kossack mesh. Gauthie, i'd love to hear from you abut the knight you rigged and future rigging :) http://i426.photobucket.com/albums/pp350/bamsemisbruker/Utennavn_zps919ca016.png
  6. What about this? I will add a hood. http://i426.photobucket.com/albums/pp350/bamsemisbruker/Untitled-1_zps6f2ed10b.jpg
  7. @Witcher: About the letho legs. Yes I know! I use them way too much. My thought on this guy is that all the DB dudes wears the same armor, only these guys donned a robe as well. I think I will change it though. What do you think of the rest though? The reason I'm asking is that I'm not sure myself.
  8. Is this a design I should move forward with? The textures are really rough atm. Im considering changing the sleeves and the hood. Festus will use a hood. http://i426.photobucket.com/albums/pp350/bamsemisbruker/Utennavn_zps43b8474f.png
  9. Better? We will ask hoothtroppers permission to use his cloak on the leader. http://i426.photobucket.com/albums/pp350/bamsemisbruker/Untitled-1_zpsfb4efa35.jpg
  10. I've started uploading the latest version of my armor pack. Anybody may download it and start rigging whatever they want as long as they post their plans and progress here. This is so nobody rigs something that is already rigged. The file is called Credo 5 from here: http://skyrim.nexusmods.com/mods/16379/? If file isnt there, check again tomorrow. Its a huge file so it takes time to upload. BTW, if you have Dl'ed an earlier version, I recomend you dl this also because I have renamed all the textures and added normal maps.
  11. I am so happy to see that people care so much about the project! :) :)
  12. Hehe ok. How about only placing it on the leader(s?). That will suffice. Anyway, here is a retextured version http://i426.photobucket.com/albums/pp350/bamsemisbruker/Utennavn_zpse5cdc285.png
  13. I cant understand the the silver hand doesnt have its own "file". They cant be the same as bandits because they all share some items they carry like silver swords, silver bars etc. But either way I want that armor in game, because it looks great.
  14. I know. It can still be used as a bandit armor though. I love the design myself.
  15. Silver hand. EDIT: The white hand will be changed! I didnt even see that it was the DB logo. I took the inspiration from the white hand of Saruman. Ill change it. http://i426.photobucket.com/albums/pp350/bamsemisbruker/Untitled-2_zps4d924c34.jpg
  16. I was planning to make a more mageish db armor for the festus and mage db players. @Witcher: If its not too much work, I would like to have three different versions of the mod. CREDO replacer. CREDO leveled list. CREDO standalone http://i426.photobucket.com/albums/pp350/bamsemisbruker/Untitled-1_zps149153fe.jpg
  17. They are too similar and need two different models, thus have to be rigged twice. I would rather that the rigger would rig another armor instead ;) So which do you like best?
  18. This: http://skyrim.nexusmods.com/images/248205/? or this: http://i426.photobucket.com/albums/pp350/bamsemisbruker/Utennavn_zps3b21bcbc.png
  19. Ok :) I can still use the neck piece and the textures though. Please send
  20. Thanks :) Witcher: Can you add these two armors to your witcher resource files? I really like the neck part and the arms. Plus Oathbreaker has a really nice texture. And please find and send me the textures for the baggy pants. http://witcher.wikia.com/wiki/Oathbreaker's_armor?file=Tw2_screenshot_armor_Darkdifficultyarmora2.png http://witcher.wikia.com/wiki/Armor_of_Loc_Muinne?file=Tw2_screenshot_armor_armoroflocmuinne.png
  21. Dawnstar Falkreath Marcarth Riften Whiterun Winterhold I'm not really happy with this design. Anybody got any ideas? The reason I chose the belt is because it is big enough to cover the gap between the skirt and the torso. http://i426.photobucket.com/albums/pp350/bamsemisbruker/Utennavn_zps9999f160.png
  22. 1. torso and bracer 2. pants 3. neck 4. gloves 5. boots 6. helm 7. under helm
  23. 4k is pointless as I usually use textures from skyrim and witcher which come in 2k. I make very few from scratch and they are not worth 4k. To reduce the size of the mod, you should be smart when you make texturepaths so different armors use the same textures. For instance the temerian knight is very often used. I got a bandit armor coming up soon :)
  24. That is exactly my plan TMK. In our first release there will be five groups: Imperials: Heavy, light, medium Stormcloak: Heavy, three lights Windhelm: Guard armor Solitude: Guard armor +? Other Holds: Officer, huard armor. (if that isnt clear enough: each hold will NOT have unique meshes. Only textures). Maybe we can add armors like mage armor for farengar etc. Jarl outfit. Thane etc etc. But that should be later. If we dont get permission to use the fur mesh, we should use either this or this: http://skyrim.nexusmods.com/images/238313//? http://i426.photobucket.com/albums/pp350/bamsemisbruker/Utennavn_zps9b543390.png
  25. Actus was granted permission and said it shouldnt be a problem to get it. I want to use the mesh for stormcloak officer as well.
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