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Posts
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Everything posted by iulenny
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bump
- 15 replies
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- memory blocks log
- memory
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I've searched this many times over and at have found the debug text file. I've included the last few lines, but have no idea what I'm really looking at.
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Anyone think of making Uhtred's armor? I think it's very cool.
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Here are the mods orders. Let me know if the whole papyrus log is necessary.
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The rundown: I have been using MO for a couple years with a level 60 character using 200+ mods for quite awhile. I've been semi diligent about loading and removing mods as per modder's instructions, but I'm by no names at a level really understanding how everything works. My game has a random crash(memory related I'm guessing) about every 1-2 hours of play(not bad-very playable and not a major concern) The other day I was updating some outdated mods(claralux 2.4 to be exact) and noticed the brand new version with step by step install guide. Lots of work, but I'm not afraid to try just for the sake of cleaning up my saves and games from unwanted scripts. I get to the point of using script scalpel and I think all is going well until I start trying to load games. Here's what's happening: First off none of the edited ESS Saves(from using the script cleaner) will load(immediate CTD to MO). I was able to go back into my saves and open any save that I did not edit. I'm was able to play with no issues, but after trying to load any recent save I get a CTD. For some reason I thought the max mods number was 225 so I start trimming down because I was barely over just to find out it's 255 max. So I'm compounding the initial problem I'm guessing. So I keep loading back saves and trying new things to see if the game will respond and another issue that is happening is a CTD just opening the map menu. I tried reloading some of the mods I removed and have spent a good 4-5 hours trying get the game stable again. I printed a papyrus log and found it was 51 pages!!! I'm over my head now and feel anything I continue to do without some guidance with compound said problems. I've attached my load order(left side) and use Loot for my plug ins. I can post the papyrus log no problem if requested. My pc is less than 2 years old and I bought for gaming so I have plenty of free space, but probably lacking in VRAM(GTX 750), but I'm pretty sure that is not the problem. Anyone willing to bail me out of this mess would have my sincere gratitude. Lenny Having a scanner issue, I'll post load order shortly.
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I don't know the ins/outs of how it exactly works, but I create a mod after running FNIS called FNIS Patch and put them all in there. Each time you run FNIS you can put them back in the patch mod and overwrite existing if it asks. Maybe someone can explain further.
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I've traced the problem to the reproccer.esp, but I'm still not sure how to set up (2) profiles that require different patches withouth the missing master files showing up. Where should the reproccer.esp be located on the mod list(left side)? I don't see it anywhere, just in the plugins side on the right. I really don't want to run the patcher every time I switch profiles.
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Skyrim Idle Animations Not Working (CTD)
iulenny replied to MrHippo900's topic in Skyrim's Skyrim LE
Are you using MO or NMM?- 3 replies
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- animations
- fnis
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(and 3 more)
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I was going to say that(I think) Bugs Brawl patch is already in included with XPMS, but I see that you don't have that. I thought a skeleton mod was required for animations. I could be wrong. Also, you should have run FNIS after you uninstalled any animations that required it.
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I can that's not your load order so looking at your mods you should be fine. I did have an issue with one of the dragon overhaul mods working correctly with Dance of Death, but I think that was DCO. For some reason Loot would not put those in the correct order. Take a look at VioLens as a repacer for Dance of Death if you haven't heard of it yet.
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I'm certainly not a pc expert, but I do know you have many hungry FPS mods. You should have at least 2Gig of vram on graphics card from what I've been seeing. Otherwise, start with the STEP program to get your clean vanilla save and unofficial patches in order if you haven't already. Then maybe focus on a group of categorized mods(weather, landscape, visuals, etc.) Do one at a time and test them out. Once you get your environment to your liking move on to textures, armor mods, body types, etc in the same manner. Save overhauls and game play mods until you have those down. Like I said I'm not an expert and have learned from trial and error mostly, but only responded because I know what it's like to not get a response. Again, take your time and read compatibilities/requirements of your mods and installation/uninstall instructions. And really get to know MO if that's what you're using. I find myself going back to those tutorials over and over and it really helps. good luck!
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Hello. I've been using the LSAR & remodeled armors for CBBE mods in profile A without incident(I did notice they are not compatible) and not using them in profile B without problem. Out of the blue one day I notice profile B has a warning that master esp files are missing for these two mods. I do not want to use these mods on profile B, but I can't find away to get around the missing masters files without activating the mods. Can anyone please help me with this?
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I like to pimp out Aranya, Lydia, and Vilga all decked out in Barbarian armor. I'll leave them at an inn for a couple nights and come back and get them. Town to town. Seriously, with my settings and new mods right now I get throttled by a group of bandits at level 25. I do better in dungeons solo, but in the open I like to have some company.
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Reminds me of some of the Walking Dead episodes....just need some neck harnesses and chains.
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THANK YOU TO ALL MODDERS FOR WHAT YOU DO!
iulenny replied to OnoSendai58's topic in Skyrim's Skyrim LE
Thanks indeed. Is there a help line?....I can't stop modding my game.