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Spatzenjack

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Everything posted by Spatzenjack

  1. Thank you very much for the Information. I will give it a try and see what happens.
  2. Hello. I just want know if it's possible to toogle the perfect Aiming the AI has and allow via Creation Kit that NPC's are actually able to shoot their allys by accident?
  3. Thank You for Answering, i will Test it and see what i can do :)
  4. Ah, ok. Well, then i must go the hard way. Thanks for the Answer :)
  5. Hello. I am working on a Mod that allows me to turn all Books into Paperrolls on the Tanning Rack. Because i love Recycle things. I know that i have to go under "Construcible Object" and create a Recipe. I just want to know if i have to Edit every Book in the Game individually or is it possible to select all Books at once and put them into one Recipe to create the Paperroll? Thanks in Advance :)
  6. Hello Thanks for your Answer. I figured it out. It was Skyrim at War that caused the Problem. I Edited "fBleedoutRecover" from -1 to 0.0500 in "Game Settings" with SSEEdit and it worked. Every NPC is now getting up again. Thanks anyway :)
  7. Hi. I startet playing Skyrim again, but everytime someone gets in the Knockdown state after he or she got beaten, they stay in it and dont get up again. Even after the Fight is finished they dont get up. Anyone else noticed that Bug too? I only have 5 Mods loaded: USSEP Skyrim at War Address Library for SKSE Plugin SkyUi MCM Helper I play on the AE Version 1.6.640.
  8. Hey Guys. I am working on a Mod that allows the Player to have Malenia as Companion (not a Summon). So far so good! She is here and is following me. She attacks Enemies and is a helpful Companion. The only Problem is that she unspawns after like 1000 Meter distance and gets reset back to her starting point. I am using DSMapStudio. Is there a way to prevent her from unspawning? If we find a Solution i could release a Mod with her as Companion (and maybe other Bosses). Thanks in Advance.
  9. Hey Guys I am trying to create a Raider Settlement with the Raiders from the Raider Overhaul Mod since i dont like the ones form Nuka World. I am Pacify them and using Amazing Follower Tweaks to make them Settlers. The only Problem i have is that the Raiders are still Mortal and i want them to be flagged as Protected. So i can kill them if needed but other NPCs cannot if my Settlement gets attacked. I tried to set them to Protected with the Creation Kit and with Console Commands but they are still Mortal and can be killed by other NPCs. I tried a lot of things but it somehow doesnt work. Is there a way to make this working?
  10. Hello. I am working on a Mod that allows the Player to put Settlers in Power Armor and let them Guard the Settlement. I think i found a Solution, because normally if you assign a Settler to a Guard Post, he or she will do nothing. I know they dont have the Animation for the Guard Post but as is said i maybe found a Solution for that. My Problem is that everytime i assign them to the Guard Post after i created my Mod in the Ck, they exit their Power Armor and start Patrolling (normally they just stay, walk a little bit and stop). So, does anyone know a Trick or a Keyword to let them stay in theyre Power Armor? Maybe something to "Lock" them in the Frame? Any help would be great. I already postet this Topic in another Segment by accident. Sorry for that.
  11. Hello. At the Moment i am working on a Mod that allows the Player to put Settlers in Power Armor and let them guard the Settlement. So far so good. The Only Problem is that the Settlers exit their Power Armor when i assign them to the Guard Post. Normally they just stay in their PA and do nothing but now they are leaving and start their Patrol. I tested it with my Player-Char and it was possible to stand guard in power armor. I just copy and pasted the guard Animation from HumanSubgraphData in the SubgraphData from the "Power Armor Race". It looks a little bit buggy but it works. Now i just need a Solution how to prevent them to exit their Power Armor. Is there a Trick or a Keyword or something like that, which "Locks" the specific NPC in the PA like Paladin Danse or Proctor Ingram?
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