IF (GetLocationExplored(CityNewAtlantisLocation) || GetLocationAliasExplored(CityNewAtlantisSpaceport))
SetLocationExplored(CityNewAtlantisLocation, 0)
SetLocationExplored(CityNewAtlantisSpaceport, 0)
;LandOnPlanetAnimated(1)
ENDIFMost of the moddable code is locked into private/protected sealed classes, so even their own code base doesn't work. So much for being a "Modders Paradise" as Fraud Howard called it. Maybe someone else will have better luck, but I'm off to Star Citizen, a much better Space Game imo.