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Vengashii

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Everything posted by Vengashii

  1. That fix earlier in the thread that fixed spawn locations for troops after 6, is that compatible with the latest patch? I dont know how i can go back to just 4-6 troopers per mission :p
  2. I forgot to mention in that mission, the Sniper was able to do that every turn. Never needed to activate R&G again. :blink:
  3. Not sure if anyone has seen this but my sniper with Run and Gun is capable of going on overwatch/shooting without snap shot and without dashing. http://i.imgur.com/1bf0ubK.jpg
  4. I have no idea how to implement that. :v
  5. Yes I do. What do I need to do with it? I thought changing the .exe wouldn't work unless with a new game.
  6. Except my number for that is set to 100 :ermm:
  7. For the fun of it I added the starting class perks into the training roulette perk list and a few other ones. I've noticed that a few of them simply don't work with other classes, like: Headshot Squadsight In The Zone Fire Rocket (obviously need a rocket launcher for that) Smoke Grenade For squadsight, aliens appear as targets but you can't select them as targets. I was wondering if anyone could help with figuring this out? D:
  8. Just a note on skyranger capacity, if I make it any number over 12, the game hangs after selecting a continent.
  9. I don't know if this was possible in XCOM EU, but if you set the skyranger = capacity to anything higher than 6, the additional soldiers will spawn in one spot together in a random area of the map. On some maps however (at least, the one where you start off on a rooftop under construction), the additional soldiers will spawn inside the skyranger and unable to move. Also they may spawn in the air out in the open, unable to move (but have line of sight to targets.) Just an fyi... :p
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