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dizietemblesssma's post in Skyrim SE Plugin Incompatibilites was marked as the answer
Vortex doesn't always enable the plugins properly in the 'Plugins' tab, at least for me. I often have to check there that the plugins for and enabled mod are actually enabled.
diziet
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dizietemblesssma's post in Should I launch SSE through Vortex? was marked as the answer
Launching through Vortex simply means using Vortex to run the same program that your desktop icon does, or, since you need to use SkyUI using Vortex; to run skse_loader.exe which should be in the game's root directory. Of course you can just double click skse_loader.exe and run the game like that and not have use Vortex to launch. Make a shortcut for skse_loader.exe on your desktop and use that:)
diziet
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dizietemblesssma's post in not sure what this means was marked as the answer
Well the names in the screenshot appear to have Nexus filename identifiers, so try r.clicking on the mod name and choosing:
'Fix missing Ids'
with luck Vortex will be able to find the correct source page if the mod is indeed from Nexus (might be a problem if the mod has subsequently been hidden?)
Otherwise if the mod is from Nexus you can find the page for the mod via a search on Nexus and fill in the info by double clicking on the mod name and filling in the appropriate box.
As far as I know there are no other sources of mods that use the Nexus/Vortex api for updating. I also use the source box to store the page for mods from afkmods and other sites. it doesn't notify updates, but it does make looking for them manually easier:)
diziet