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PinkSamantha

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Posts posted by PinkSamantha

  1. The only thing that you really need to do to a bolt action style weapon to make it SA, is to remove the "Bolt Action" tag from it's weapon file.

     

    Hi, Wolf.

     

    That was exactly what I did, removing the Bolt Action tag from the weapons/guns.

    Another method to make a gun a semi auto is using ECO to apply the semi auto firing mode, although I prefer to tweak the .ESP with xEdit.

     

     

     

    The dual projectiles that you are explaining, sounds very much like a legendary effect which does exactly that. Makes the gun fire two rounds visually, and ups the damage from the weapon.

    Check the weapon's files to see if it has that legendary effect.

    No, I'm not using the Two Shot legendary. After testing a lot, I found out that it has something to do with the camera perspective. In first person, semi-auto SPR (with bolt action removed) fires normally: single shot, one shot with each trigger pull. No burst fire, no multiple projectiles/shot. But in third person, it fires twice at the same time. Another mod that I use to test is Call of Duty Weapon Mod Deposit with Colt 1911. It's the default .ESP (I don't change anything) and the gun fires twice or thrice (burst fire) with each trigger pull despite the gun being semi auto, but only in third person perspective. In first person, it fires single shot with each trigger pull.

     

    I'm wondering if there's something I can change with third person or anything that can prevent semi auto firing mode from firing multiple shots with each trigger pull. Also it only occurs with certain weapons/guns. CS5 and crossbow with bolt action removed and Subleader's HK-USP don't have the burst fire issue. Enabling either VSYNC or frame limit or both through driver (NVIDIA) or ENB doesn't do anything so it may be something related to the game. Any idea?

  2. This is not exactly an issue with a mod but I'm really curious about it.

     

    So I've been trying to see what semi auto firing mode can do to guns. Just a personal experiment and try to see if I can learn something new. I changed these mods (from many firearms) to use semi auto:

     

    BT SPR - Sniper Rifle

     

    Crossbow

     

    McMillan CS5 - A Standalone Sniper Rifle

     

    From these three, only B&T SPR is affected. Whenever I fire the rifle, it fires double shots with each trigger pull, two projectiles consuming two bullets at the same time. Happens in real time and VATS. Crossbow and CS5 don't have any problem with semi auto firing mod, despite the weapons are bolt action. Both weapons fire single shot with each trigger pull without bolt pulling (CS5) or reloading between shots (crossbow). I'm really curious about this issue. Maybe something with a part (receiver, etc.)? Anybody has any idea what is causing it? Does semi auto change SPR's bolt action to burst fire?

  3. I noticed this change since maybe 1-2 weeks ago. Whenever I login, Nexus always redirects me to the main/front page (https://www.nexusmods.com) regardless of where I am before I login. For example, if I am at Skyrim SE's mod categories page (https://www.nexusmods.com/skyrimspecialedition/mods/categories) and then login, after login I always end up in the main page (https://www.nexusmods.com) instead of the mod categories page. Maybe about a few weeks or a month ago, if I logged in when I was at the mod categories page, I always ended up returning to the mod categories page after I logged in. Now it's always the main/front page after login regardless of where I am before I login. Can this be changed so instead of redirecting me to the main/front page, I always return to where I am at before I login?

     

    This is annoying, especially when I find a mod page that I've never heard before from search engine and visit that page, interested to try the mod and login to download the mod but after I login I go to the main page instead and have to find that mod page again.

  4. ShowRaceMenu command suddenly stops working in my game. Entering the command in the console doesn't open character creation menu. No error message, but it does nothing. Normally it would open the character creation menu but now it does nothing. I didn't change or install anything in the last few weeks and a few days ago the command worked when I tried to adjust my weapons size and position. Using old saves including the one made early in Helgen didn't help. Anybody has any idea about this issue?

     

    Edit: I fixed it! I forgot that I updated one mod, ECE (Enhanced Character Edit) recently. The cause of ShowRaceMenu not working in SE is the racesex_menu.swf in the Data\Interface folder. I'm guessing it's for AE, not SE. Removing the file fixed the issue and now ShowRaceMenu opens character creation menu again.

  5. Thanks for the reply, guys.

     

    Do you have "Address Library for SKSE Plugins" installed?

     

    Yes, I have all of them. Here are address libraries in my Skyrim Special Edition/Data/SKSE/Plugins:

     

    version-1-5-3-0.bin

    version-1-5-16-0.bin

    version-1-5-23-0.bin

    version-1-5-39-0.bin

    version-1-5-50-0.bin

    version-1-5-53-0.bin

    version-1-5-62-0.bin

    version-1-5-73-0.bin

    version-1-5-80-0.bin

    version-1-5-97-0.bin

     

    Make sure you have Engine Fixes part 2 installed.

     

    I did. Here are the details about the Engine Fixes files in my Skyrim SE folder:

     

    Data/SKSE/Plugins folder:

    EngineFixes.dll

    EngineFixes.toml

    EngineFixes_preload.txt

    EngineFixes_SNCT.toml

     

    Main folder (Skyrim Special Edition):

    d3dx9_42.dll

    tbb.dll

    tbbmalloc.dll

     

    Manual installation only. I don't trust MO2 can handle non-FOMOD installation properly.

    I have meh's loader (binkw64.dll) in the main folder too. Skyrim SE's binkw64.dll is renamed to binkw64_.dll.

     

    I have taken care of everything else like updated VC redist (always a priority even if I don't need Engine Fixes) and SKSE64 (skse64_2_00_19) which is also important for other mods like SkyUI.

  6. Does anybody have an idea about what Trampoline.h error is about? If I have SSE Engine Fixes files in my Skyrim SE folder, I can't run the game because it stop running with error message related to Trampoline.h error. I tried to run Skyrim SE through Steam (SkyrimSE.exe), SKSE64_loader (directly without MO2) and MO2 (both SkyrimSE.exe and SKSE64_loader) but the game always stopped running and showed up an error message regarding Trampoline.h (187).

  7. Hi guys.

     

    I have a problem with Skyrim SE with ENB and ReShade.

     

    I'm trying to use ENB with my Skyrim SE but the problem is if I put d3d11.dll in my Skyrim SE's root folder (the one with SkyrimSE.exe and SkyrimSELauncher.exe), the game will CTD immediately after skse64_loader started. It doesn't even make it to the main menu. The same thing happens with ReShade (dxgi.dll). If I rename the d3d11.dll or dxgi.dll to something else, for example d3d11backup.dll, or move the .dll to somewhere else or delete it, the game starts just fine. I can play for hours with SKSE64 and a lot of mods without stuttering or crashing. But as long as d3dll.dll or dxgi.dll is in the root folder, the game will always CTD.

     

    Things I've tried:

     

    - using several versions of ENB.

    - disabling ShaderCache in enblocal.ini file.

    - using several custom ENB presets.

    - using vanilla ENB (without custom preset).

    - using Marty McFly's Graphics Enhancement (uses ReShade instead of ENB).

     

    My SKSE64 is already the latest version. And I don't think this has anything to do with SKSE.

     

    I've also tried both ENB and ReShade (one at a time) with vanilla Skyrim SE:

     

    1. Remove all settings (Skyrim.ini and SkyrimPrefs.ini).

    2. Move all mods and custom/non-vanilla files out of the SkyrimSE folder, leaving only the vanilla files.

    3. Verifying the files with Steam (doesn't matter how many times I try, Steam does not download anything, which means my game files are fine).

    4. Run SkyrimSELauncher to set up Skyrim and generate new settings (Skyrim.ini and SkyrimPrefs.ini).

    5. Place all ENB files from the Wrapper folder in the root folder of Skyrim SE.

    6. Run the game with either SkyrimSELauncher or SkyrimSE.

    7. The game CTD before the main menu shows up.

     

    The same thing happens with ReShade.

     

    I ran out of idea about how to fix this problem. Even my Skyrim LE from back when I was still using Windows 7 which I haven't touched for at least several years runs fine with a custom ENB preset (I'm using NLA + Tapioks' Shaders) and a lot of mods and doesn't crash, not even once. I've tried finding a solution everywhere but couldn't find any. From what I read, there are other people having the same problem too. And it seems like it only happens with Skyrim SE, not LE.

     

    Keep in mind that Skyrim SE will always CTD only if there's ENB's d3d11.dll in the Skyrim SE folder regardless of whether or not I'm using SKSE or mods.

    And only Skyrim SE. Skyrim LE runs fine with either ENB or ReShade. My Skyrim SE will only run without d3d11.dll or dxgi.dll file in the folder.

     

    Can anybody help me with this problem?

     

    Also, just in case, to any of you reading this and can run Skyrim SE with ENB, mind posting your Skyrim.ini and SkyrimPrefs.ini with the spoiler tag (so they won't become a wall of text)?

     

    Thanks in advance.

  8. Hey, Robin. Thanks for the reply.

    I think it's temporary. It seems fine now (05:33 in the morning in Tokyo now). The access is unusually slow during evening or midnight time (around 19:00/07:00PM to 03:00/03:00AM JST). I used VPN with servers in Europe to access Nexus during that time. Maybe there's heavy congestion in Asia (or the servers in Asia) during Tokyo's evening/midnight hours.

  9. NexusMods has been painfully slow since the last few days (maybe one week). I've been asking around whether I was the only one with this problem but apparently my friends from Korea, fellow Japanese (I'm in Tokyo, Japan with 100Mbps connection) and friends living in Singapore, Australia and New Zealand claimed the same. There was one thread in Nexus Reddit about this issue too, although it was from a user in Philippines. What happened?

     

    Browsing Mount & Blade II: Bannerlord section is a nightmare, never mind downloading a mod. I can wait for 15-30 minutes and the only thing Firefox shows is "Mount & Blade II: Bannerlord Nexus" as the tab title and it's either the layout and only text (no images) or just a plain white page. The temporary solution for me and my friends right now is using TOR or VPN because it seems to (sort of) "bypass" something that keeps preventing us to open and browse NexusMods. Maybe Nexus CDN throttles access from certain countries like Japan, who knows.

     

    Other sites like NVIDIA (site and forums), Steam stores and GOG are fine. It's only Nexus.

  10. In response to post #39467495. #39507160, #39508060, #39508150, #39509035, #39511705, #39513590, #39513965, #39514025, #39514065 are all replies on the same post.


    GamerPoets wrote: This is something that I shared in a different forum/site and while that topic was slightly different it was still brought about because of the topic here. I thought I'd paste what I wrote here for those of you who care to read it.
    ------------------

    This is a generalized statement. I have no problem talking directly to individuals if I feel that I need to lol, so don't think that I'm beating around the bush. I just felt the need to share my thoughts on the subject at large. If I didn't respect everyone's comments thus far I wouldn't take the time to type this. There are some people that I have a lot of respect for who are posting in this topic, who have done a lot to help me on my modding journey and I wanted to share my thoughts with them.

    What I feel this all comes down to is this...

    Creative property in any form (music, television, paintings, mods) is one or more people devoting a large amount of their life (whether it's hours, weeks, months or years) to something that they believe in one way or another.

    Regarding mods and nexus and other sites, there should definitely be some sort of check box or something that says "yes, allow others to use my mod as they wish" "no, you cannot upload it elsewhere" " after this amount of time you can... blah blah blah" or whatever.. you know? I also feel that once someone uploads a mod that shouldn't be able to just pull it away from those who use it by removing it (I'll say why at the end of this book I'm writing lol) But none of that exists yet as far as I know so it's a moot point.

    So..

    To guess at what someone else is feeling about this subject, if they have not said anything either way about it, (before disappearing or not) or to think that they "should" feel how you do on the subject (whether they actually do agree or not) is selfish, un-thoughtful and borderline narcissistic among other things. Words have definitions and regarding this situation to take someone else's work (and don't be fooled, because whether it is "fun" or not it is "work") is to be those words and that type of person. (The type of person that most people in this community want nothing to do with and to not be a part of. Which is the only reason why people like me even consider to continue being a part of it and to put so much effort into what we do. There is enough BS in "real life" that I don't need it to ooze into my passions or hobbies and many feel that way, too. The reason that many stick around the community, and continue to create mods and to support it, damn sure isn't the replay-ability of Skyrim for 5 years+lol).

    Summary of all that: If you don't know how someone feels it's not your place to assume (that's with anything in life)...continuing on =)

    If someone says that credit is enough then cool, credit them and do as you wish. But if someone states that they want their mods only on nexus then they should be respected. You don't know what creating that mod did for this person. It could have been their way to get through a tough time in life. It could have been something that they poured every piece of themselves into creatively to prove to themselves that they could do it. It could be a simple form of therapy or just a hobby. Perhaps the mod author has something against the other sites. Perhaps the mod author has a strong personal connection to nexus and they want to give back to it for whatever nexus "gave" to them personally when they needed something to be given to them. It's not your "right" to guess or to even be allowed to know how they feel unless they care to share their reasons with you.

    When someone pours as much effort into their creative works as many mod authors do, taking their mod and uploading it elsewhere is like me taking anything that you have worked hard on, that you hold dear to yourself, and tossing it around in the mud like it's no big deal. ...Yes, that's exactly what it's like to some people and it's not your decision to say that they shouldn't feel how they do about it. As a human being you should respect their efforts and the fact that they made it public for anyone to use at all. More importantly, you should respect their feelings and your potential lack of understanding about them.

    On the other hand, when someone makes a song and sells it (just an example) and puts it on the radio there are large amounts of people who will fall in love with it. Once you have created something and given it to the world it is no longer 100% the creators. It's just not. There's no two ways about it. When you allow someone else to develop an attachment to something (minor or large, emotional or whatever) that you have created you have entitled that person to be able to listen to it, watch it, or use it, whatever it is as often as they care too or need to. If the initial requirements were for that person to pay for it upfront so be it. If the wishes of this person were for you to only play with these works on a specific version of a game, then that is what they are. You don't need a law to tell you how not to be an A-hole. If you have the desire to bring that mod to a "new level" then "you" "need" to do the work and put that same care and effort into as the original creator did to both respect and honor it and not just "bootleg their CD" and give it out elsewhere... because when you do that you go from being a supporter who deserves you're own piece of what you fell in love with, regarding their work, to a hustler (which I know a great deal about in "real life" lol). A hustler who may not have only ruined this experience/passtime/hobby/passion/whatever that a mod author (person) once needed but you have potentially robbed them of their passion by tainting it with selfish actions. Who know's what creating these mods really allowed this person to get through in life. And if they are being a dick to others... have you heard how horrible people in comments can be and how annoying? I didn't create a video called "The (bad placed here word lol) Song" for nothing. Perhaps this experience has already been ruined for them and they only keep their mods up on nexus out of respect for some or with hopes of regaining the feeling that they once had for this community.

    As I stated at the beginning of this long wall of text... "it comes down to this"... to be a decent human-being and to understand what it means to be one.

    If anyone doesn't understand that (and the majority of what I have wrote) they have a lot to learn about this very short life that we are living. Not everyone who creates a mod views them as "trading cards".

    Sure, modding is about having fun and sharing that fun with other people... TO YOU, that is what modding is =) ... and mostly to me = )... but that doesn't mean that our, my, or our thoughts and feelings allow us to take something that we didn't create and to do what we wish with it. Mods may be pass-times and ways to not be bored for some but for others they are life saving acts of creativity or monuments of personal growth.

    -----------
    after typing this all out there was a comment that had been written in between and I liked what was said as it helped to define the point even further

    Anonymous Poster: "All I’m saying is...I do not think Leonardo da Vinci has a right to say that no alterations of the Mona Lisa can be made. I think it is ethically acceptable for these to exist, even if the author does not want them to."

    ----------------
    Me: I like the Mono Lisa statement. You're right and people DO modify the Mono Lisa all of the time. However, they aren't allowed to simply paint over the original copy. They have to either recreate it from scratch and make adjustments as they go or use a photocopy of some sorts, but still, it's not the original version... not to mention that Leo has been long dead and his emotional attachments to his work are probably justifiably assumed to no longer be what they once were... however, we still do everything that we can to protect and honor the original... what a sexy lady she is lol

    Goodnight.
    jace14 wrote: if bumps are allowed in this forum, here is a bump
    CaladanAnduril wrote: Str8 to the point ! Bravo !
    boomerizer wrote: I second this bump.

    And to further, it's not that I don't appreciate the modders that create the work.
    I just don't hold any real care about the origin. Only that the mod that I see is available for use. I don't know many modders by name. Even for the mods that I absolutely love-- Skyrim ones, specifically. I know Azar but that is only because each mod ends with "by Azar". Beyond that. I don't know who made Falskaar. I don't know who made Forgotten City. I don't know who made Better Shaped Weapons. But I absolutely love these mods for Skyrim.

    For Fallout 4, I use NCR Veteran Ranger Armor, Patriotic Shield and Commonwealth Cuts. I don't know the names of the modders. Doesn't mean I don't appreciate that they are available to me. Two of those three mods aren't available on Xbox though. And that makes me a sad panda.

    That said, NCR Veteran Ranger armor WAS at one point available in a mod pack (Spawn Items) that allowed a user to spawn items from the game, as well as included others' mods, including NCR VRA. The author of Spawn Items did not credit the mod author of NCRVRA and to me, I can't really see why they are upset because once uploaded to the internet, you should want your work distributed. ( I mean does it really matter WHO downloads it? Just that someone is enjoying it?)

    I mean, I don't know the name of the cook that makes my gourmet burgers at BT's or Five Guys or wherever I order my burgers from. Doesn't mean I don't appreciate the burger delivered to me by the waiter/waitress. We thank the waiter/waitress when the food is brought to us, but the person that actually MADE the burger goes thankless.

    Think that makes any more sense? I mean, seems relevant to me..
    arenthefox wrote: My eyes hurt from staring at this post, but I agree with everything. Of course, you said it a lot better and nicer than I'd ever be able to.
    Kalell wrote: When someone creates a mod I like I always check to see what the username of the person is when I go back to endorse the file. I've made a few mods myself and I know how much time and effort goes into making them. Checking to see what the authors name is is the least I can do in return for them sharing their work, and it will help me recognize anything else they do in the future. I'm not sure why anyone wouldn't want to know the name of someone that worked really hard on something they liked and uploaded it for people to use for free.
    boomerizer wrote: For the same reason I don't bother with the credits at the end of a TV Show, Movie, or Game.
    PinkSamantha wrote: Edit: wrong post. Please remove?
    PinkSamantha wrote: edit: damn, double post. If Robin, Dante, SirSalami or any staff is around, would you mind to remove this post? Thank you very much and sorry for the trouble.
    Kalell wrote: So you just don't care to know who the people are that make the entertainment you enjoy, so long as they are allowing you to use it? In the case of media that you pay for I understand that, but recognition is the only thing mod authors get.


    @Kalell
    Just ignore him.
    And thanks for the opinion. Completely agreed with you.
  11. In response to post #39467495. #39507160, #39508060, #39508150, #39509035, #39511705, #39513590, #39514025, #39514065, #39514440 are all replies on the same post.


    GamerPoets wrote: This is something that I shared in a different forum/site and while that topic was slightly different it was still brought about because of the topic here. I thought I'd paste what I wrote here for those of you who care to read it.
    ------------------

    This is a generalized statement. I have no problem talking directly to individuals if I feel that I need to lol, so don't think that I'm beating around the bush. I just felt the need to share my thoughts on the subject at large. If I didn't respect everyone's comments thus far I wouldn't take the time to type this. There are some people that I have a lot of respect for who are posting in this topic, who have done a lot to help me on my modding journey and I wanted to share my thoughts with them.

    What I feel this all comes down to is this...

    Creative property in any form (music, television, paintings, mods) is one or more people devoting a large amount of their life (whether it's hours, weeks, months or years) to something that they believe in one way or another.

    Regarding mods and nexus and other sites, there should definitely be some sort of check box or something that says "yes, allow others to use my mod as they wish" "no, you cannot upload it elsewhere" " after this amount of time you can... blah blah blah" or whatever.. you know? I also feel that once someone uploads a mod that shouldn't be able to just pull it away from those who use it by removing it (I'll say why at the end of this book I'm writing lol) But none of that exists yet as far as I know so it's a moot point.

    So..

    To guess at what someone else is feeling about this subject, if they have not said anything either way about it, (before disappearing or not) or to think that they "should" feel how you do on the subject (whether they actually do agree or not) is selfish, un-thoughtful and borderline narcissistic among other things. Words have definitions and regarding this situation to take someone else's work (and don't be fooled, because whether it is "fun" or not it is "work") is to be those words and that type of person. (The type of person that most people in this community want nothing to do with and to not be a part of. Which is the only reason why people like me even consider to continue being a part of it and to put so much effort into what we do. There is enough BS in "real life" that I don't need it to ooze into my passions or hobbies and many feel that way, too. The reason that many stick around the community, and continue to create mods and to support it, damn sure isn't the replay-ability of Skyrim for 5 years+lol).

    Summary of all that: If you don't know how someone feels it's not your place to assume (that's with anything in life)...continuing on =)

    If someone says that credit is enough then cool, credit them and do as you wish. But if someone states that they want their mods only on nexus then they should be respected. You don't know what creating that mod did for this person. It could have been their way to get through a tough time in life. It could have been something that they poured every piece of themselves into creatively to prove to themselves that they could do it. It could be a simple form of therapy or just a hobby. Perhaps the mod author has something against the other sites. Perhaps the mod author has a strong personal connection to nexus and they want to give back to it for whatever nexus "gave" to them personally when they needed something to be given to them. It's not your "right" to guess or to even be allowed to know how they feel unless they care to share their reasons with you.

    When someone pours as much effort into their creative works as many mod authors do, taking their mod and uploading it elsewhere is like me taking anything that you have worked hard on, that you hold dear to yourself, and tossing it around in the mud like it's no big deal. ...Yes, that's exactly what it's like to some people and it's not your decision to say that they shouldn't feel how they do about it. As a human being you should respect their efforts and the fact that they made it public for anyone to use at all. More importantly, you should respect their feelings and your potential lack of understanding about them.

    On the other hand, when someone makes a song and sells it (just an example) and puts it on the radio there are large amounts of people who will fall in love with it. Once you have created something and given it to the world it is no longer 100% the creators. It's just not. There's no two ways about it. When you allow someone else to develop an attachment to something (minor or large, emotional or whatever) that you have created you have entitled that person to be able to listen to it, watch it, or use it, whatever it is as often as they care too or need to. If the initial requirements were for that person to pay for it upfront so be it. If the wishes of this person were for you to only play with these works on a specific version of a game, then that is what they are. You don't need a law to tell you how not to be an A-hole. If you have the desire to bring that mod to a "new level" then "you" "need" to do the work and put that same care and effort into as the original creator did to both respect and honor it and not just "bootleg their CD" and give it out elsewhere... because when you do that you go from being a supporter who deserves you're own piece of what you fell in love with, regarding their work, to a hustler (which I know a great deal about in "real life" lol). A hustler who may not have only ruined this experience/passtime/hobby/passion/whatever that a mod author (person) once needed but you have potentially robbed them of their passion by tainting it with selfish actions. Who know's what creating these mods really allowed this person to get through in life. And if they are being a dick to others... have you heard how horrible people in comments can be and how annoying? I didn't create a video called "The (bad placed here word lol) Song" for nothing. Perhaps this experience has already been ruined for them and they only keep their mods up on nexus out of respect for some or with hopes of regaining the feeling that they once had for this community.

    As I stated at the beginning of this long wall of text... "it comes down to this"... to be a decent human-being and to understand what it means to be one.

    If anyone doesn't understand that (and the majority of what I have wrote) they have a lot to learn about this very short life that we are living. Not everyone who creates a mod views them as "trading cards".

    Sure, modding is about having fun and sharing that fun with other people... TO YOU, that is what modding is =) ... and mostly to me = )... but that doesn't mean that our, my, or our thoughts and feelings allow us to take something that we didn't create and to do what we wish with it. Mods may be pass-times and ways to not be bored for some but for others they are life saving acts of creativity or monuments of personal growth.

    -----------
    after typing this all out there was a comment that had been written in between and I liked what was said as it helped to define the point even further

    Anonymous Poster: "All I’m saying is...I do not think Leonardo da Vinci has a right to say that no alterations of the Mona Lisa can be made. I think it is ethically acceptable for these to exist, even if the author does not want them to."

    ----------------
    Me: I like the Mono Lisa statement. You're right and people DO modify the Mono Lisa all of the time. However, they aren't allowed to simply paint over the original copy. They have to either recreate it from scratch and make adjustments as they go or use a photocopy of some sorts, but still, it's not the original version... not to mention that Leo has been long dead and his emotional attachments to his work are probably justifiably assumed to no longer be what they once were... however, we still do everything that we can to protect and honor the original... what a sexy lady she is lol

    Goodnight.
    jace14 wrote: if bumps are allowed in this forum, here is a bump
    CaladanAnduril wrote: Str8 to the point ! Bravo !
    boomerizer wrote: I second this bump.

    And to further, it's not that I don't appreciate the modders that create the work.
    I just don't hold any real care about the origin. Only that the mod that I see is available for use. I don't know many modders by name. Even for the mods that I absolutely love-- Skyrim ones, specifically. I know Azar but that is only because each mod ends with "by Azar". Beyond that. I don't know who made Falskaar. I don't know who made Forgotten City. I don't know who made Better Shaped Weapons. But I absolutely love these mods for Skyrim.

    For Fallout 4, I use NCR Veteran Ranger Armor, Patriotic Shield and Commonwealth Cuts. I don't know the names of the modders. Doesn't mean I don't appreciate that they are available to me. Two of those three mods aren't available on Xbox though. And that makes me a sad panda.

    That said, NCR Veteran Ranger armor WAS at one point available in a mod pack (Spawn Items) that allowed a user to spawn items from the game, as well as included others' mods, including NCR VRA. The author of Spawn Items did not credit the mod author of NCRVRA and to me, I can't really see why they are upset because once uploaded to the internet, you should want your work distributed. ( I mean does it really matter WHO downloads it? Just that someone is enjoying it?)

    I mean, I don't know the name of the cook that makes my gourmet burgers at BT's or Five Guys or wherever I order my burgers from. Doesn't mean I don't appreciate the burger delivered to me by the waiter/waitress. We thank the waiter/waitress when the food is brought to us, but the person that actually MADE the burger goes thankless.

    Think that makes any more sense? I mean, seems relevant to me..
    arenthefox wrote: My eyes hurt from staring at this post, but I agree with everything. Of course, you said it a lot better and nicer than I'd ever be able to.
    Kalell wrote: When someone creates a mod I like I always check to see what the username of the person is when I go back to endorse the file. I've made a few mods myself and I know how much time and effort goes into making them. Checking to see what the authors name is is the least I can do in return for them sharing their work, and it will help me recognize anything else they do in the future. I'm not sure why anyone wouldn't want to know the name of someone that worked really hard on something they liked and uploaded it for people to use for free.
    boomerizer wrote: For the same reason I don't bother with the credits at the end of a TV Show, Movie, or Game.
    PinkSamantha wrote: edit: damn, double post. If Robin, Dante, SirSalami or any staff is around, would you mind to remove this post? Thank you very much and sorry for the trouble.
    Kalell wrote: So you just don't care to know who the people are that make the entertainment you enjoy, so long as they are allowing you to use it? In the case of media that you pay for I understand that, but recognition is the only thing mod authors get.
    PinkSamantha wrote: @Kalell
    Just ignore him.
    And thanks for the opinion. Completely agreed with you.


    "When someone pours as much effort into their creative works as many mod authors do, taking their mod and uploading it elsewhere is like me taking anything that you have worked hard on, that you hold dear to yourself, and tossing it around in the mud like it's no big deal. ...Yes, that's exactly what it's like to some people and it's not your decision to say that they shouldn't feel how they do about it. As a human being you should respect their efforts and the fact that they made it public for anyone to use at all. More importantly, you should respect their feelings and your potential lack of understanding about them."

    Couldn't say it better myself.

    And, uh... Mono Lisa? As in, Non-Stereo Lisa? I hope it's just a typo.

    But seriously, thank you very much for the opinion.
  12. I don't have GTX 7 series (yet) although we have the same processor (albeit clocked at different speed). Using 1920x1080 I can get around 30-50 fps with my favorite ENBs:

     

    - Unreal Cinema

    http://skyrim.nexusmods.com/mods/37202/

     

    - Somber or Somber Lut Sepia (both made by Tansarville if I'm not mistaken)

    http://skyrim.nexusmods.com/mods/37716/

    http://skyrim.nexusmods.com/mods/41465/

     

    - Ruvaak Dahmaan (great cinematic feeling, I use it very often)

    http://skyrim.nexusmods.com/mods/40088/

     

    - Saraan Suum

    http://skyrim.nexusmods.com/mods/43765/

     

    - Opethfeld (for natural looking Skyrim)

    http://skyrim.nexusmods.com/mods/18941/

     

    Also you might wanna try these first:

     

    Stakado Cinemascope

    http://skyrim.nexusmods.com/mods/15425/

     

    Stakado Realistic and Cinematic

    http://skyrim.nexusmods.com/mods/12180/

     

    Probably not the best but you can test them to see if you can get decent FPS using those presets. By the way I'm using 660 Ti with 331.65, default settings except for power (max performance instead of adaptive). Good luck. :thumbsup:

  13. You told him he should upgrade his power supply, and I am telling you ... he doesn't need to.

     

    According to whom? Me.

    I don't care if you don't believe me or something, but I am a telecommunications trade graduate. Telecom just so happens to deal with electricity, fiber optics, cable, satellite, computers and networking as well as many other things xD. So I would certainly hope, I know what i'm talking about rofl.

     

    Did I write he should upgrade?

     

    I wrote:

    "And power supply. Remember to use a decent power supply. Look for Corsair or any decent/high end brand."

     

    He said:

    "I have a Corsair 850 watt, so I should be good."

     

    And I replied:

    "I don't know if your power supply will provide enough power for your rig but I think it should be enough so long you don't overclock anything too high."

     

    It should be enough assuming he doesn't overclock anything too high. And I know Outervision's tools. I am a frequent user.

     

    Gosh, for a telecom trade graduate you seem didn't bother to read... I do sincerely hope you know what you're talking about.

  14. I don't know if you know this, but you are very wrong about power supplies. The only time you really need more then a 700w power supply is if you are running 2 power hungry graphic cards and many drives, and eye candy lights, fans and stuff. OR If you plan to later on.

     

    Most who build a computer never realize they go over board on their power supply. 850w should be more than enough.

     

    And the only time you need to go above 1000w is if you are using a hefty liquid cooling unit and seriously pushing the limits on your hardware.

     

    Oh, really? According to whom? :laugh:

     

    Wrong about what? Please read carefully:

     

    I'm still thinking about getting that AX1200i just so I won't upgrade my power supply for a very long time and I can put my mind to rest knowing I have more than enough clean power to run my rig.

     

     

    I'm gonna buy 1200i because 1) I have money to do that and 2) I prefer future proof (this is also the reason why I was considering 16GB or even more) and more clean power to any "I think it's enough for now" options. I'm not a girl who wants to spend my time once every 5-6 months for browsing and buying hardwares for upgrade. I'd rather hang out with my girl friends. :laugh:

     

    Instead of judging me blindly, why not asking about my upgrade plan first? You obviously had no idea what my plan for my rig in the future yet you were so quick to say I was wrong. I'm planning on using 2 770 or even 780 Ti and a stable 4.0-4.2 GHz overclock so what's wrong about 1200i? I'm also gonna use Corsair H100i, replace all my fans including ones came with H100i (I'm using Corsair 550D case) with Corsair performance fans and add 2 more hard drives (I'm using 2 2TB WD Caviar Black for OS and games/data now and wanna add 2 more) for media files like pics/videos from my cam and backup. I've asked some users from Tweaktown and TPU for power supply recommendation before and while some of them recommend at least a 1000w, they agreed when I said I'm gonna buy a 1200w instead so I don't have to upgrade my power supply for at least two or three years. Is it wrong? :laugh:

     

    As for the 16GB? I'm playing Battlefield 4 too, and last I checked it requires at least 4GB of RAM. By the year 2014, games are probably gonna need 6GB as minimum, who knows. Like I said, future proof. It might be overkill to you and everybody else but going this way I won't have to worry about anything, I just enjoy my hobby (gaming). Personally I think having more RAM and power never hurts, in my case at least (better more than less methink). Also I'm not a budget gamer so I'm sorry if my suggestion/recommendation is way overboard to most. :blush:

  15. 16GB? Doesn't Skyrim only use up to 4 GB? As for the power supply, I have a Corsair 850 watt, so I should be good. So, every world texture at 2048 and most people Armor and weapons at 4024? Also, how many mods plus the T packs is considered overkill? I've seen people on youtube use well over 200 with steady gameplay and no crashes.

     

    First, it's future proof, at least for a year or two. Besides it never hurts to have decent amount of free memory, just to be safe. You can also use at least 4GB of your free memory as ramdisk.

     

    I personally think 16GB is okay, anything higher than that is overkill (for most games, unless you're planning to do some productivity works with your rig).

     

    I don't know if your power supply will provide enough power for your rig but I think it should be enough so long you don't overclock anything too high. I use stock clock for all my hardwares and 860i is sufficient and safe for me, although I'm still thinking about getting that AX1200i just so I won't upgrade my power supply for a very long time and I can put my mind to rest knowing I have more than enough clean power to run my rig.

     

    As for textures, I think world texture should be at 1k for better performance unless you're using paralax or do some screenshot archery. It's not like you're going to stare at the ground or the tree for a very long time. :laugh: But it's up to you if you decide to use 2k. I only have 660Ti (for now) to run Skyrim so I don't think I should push my luck too much. That's just my setup anyway. You can always use higher than that with hardwares faster and more powerful than mine.

     

    As for the mods, that depends on what mods they were using. Running Skyrim with 200+ light mods (like ones that change the arrow speed or your chance to find more loot) is easy, but if those 200 consists of custom body mesh with 4k textures, Vurt's Flora Overhaul, Skyrim HD, SMIM, customised weather/lighting and audio, custom 4k armors and weapons and big abodes with lots of stuff inside then don't expect miracles. Creation Engine is Gamebryo with fancy name, it can only run so much stuff at the same time before CTD. Not even massive amount of RAM or powerful graphics card could save you from freeze and crashes.

     

    My tip? Use only the best mods, and the ones you really, really need. Before installing an armor or a weapon mod, take your time and think: will I be using this for the rest of my playthrough or I'm just gonna put it in my mansion as a decoration? If you're not going to use it or if you don't need it then don't install it, even if it looks great in somebody else's playthrough or video.

  16. Looking forward for this. The last advanced follower mod I was using was Vilja. It would be great if I could get a follower like this. Might as well call her friend instead of follower. :smile:

     

    Honestly I don't mind the look so long she doesn't look like a woman with a male face (vanilla Uthgerd is the perfect example). But to have another cutie among other bk/rk/btrh's followers is great. The more, the merrier. But I trust you know the best.

     

    Anyway how about modular look? I mean since you're not into the look and more into the advanced features I guess you can set the standard (how Sofia will look like by default) and then put options to change the look in MCM menu so users can have Sofia the way they want her to be. You know, like changing eye colors or hairs or even skin and facial features without have to use showracemenu or even CK.

     

    Sorry for asking too much, I just have great expectations of what this mod will become and can do.

  17. A suggestion: consider to get 16GB or ram.

     

    Like the user above me, I'm an nVidia and Intel gamer so I don't know much about AMD. But make sure your card support whatever resolution you plan to use. I mean even if your card support 2560 doesn't mean it won't stutter at that resolution. From my experience it's better to play at your monitor's native resolution.

     

    As for texture size/resolution, it all depends on your personal preference and your hardwares. Some people, including me, think that 4k textures for stuff like walls, tiles, furnitures or even jewelries is overkill, but if it's up to you. I'm using 4k for people (except for eyes or hair, which is varied in size/resolution depending on the hair mod author's choice of quality), 4k/2k for custom armor and weapons (including jewelries), 2k/1k for vanilla armors, weapons and stuff like jewelries/accesories and 1k or lower for the rest. I'm not sure if I torture my 660Ti with my current setup but I only use a few custom textures (my standard is high so I only use the best armors, weapons and even followers :laugh:). I use official HD textures for most of Skyrim.

     

    And power supply. Remember to use a decent power supply. Look for Corsair or any decent/high end brand (mine is Corsair AX860i but might want to upgrade to AX1200i soon once I have enough time to go shopping and get my hands on a 770 or even 780 :laugh:).

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