-
Posts
3 -
Joined
-
Last visited
Nexus Mods Profile
About vestafarms
Profile Fields
-
Country
United States
-
Currently Playing
DA Origins, The witcher 2, Assassins Creed series
-
Favourite Game
DAO because of the mods.
vestafarms's Achievements
Newbie (1/14)
0
Reputation
-
Can't Export Hair Mesh
vestafarms replied to QuenchedSteel's topic in Dragon Age: Origins's Builder Troubleshooting
Greetings, I have a similar problem in that I can get the hair msh to appear in the toolset but it is backward and under the model head. I know it is something silly I have missed but I have difficulty figuring out how to get the msh to come up in the right place. Any help would be greatly appreciated. Thanks vf. -
I have managed to port a hairstyle all the way to import it into the toolset from blender with dragon blender added, The issue I have is it imports nowhere near the head. Usually, it is resting on the back of the hair face up 2 grids in front of the head in the toolset? How do I align it so it comes out right? Thanks for any suggestions.
-
I have modded the heck out of my origins dragon age game. I have 33 dazips and 74 override files. One day I noticed that my wardens amulet was + 20 to all attributes. I have looked in descriptions and don't find that anywhere. I recently took off some mods and started a dwarf female warden and noticed the warden amulet has reverted to vanilla. I can give a list but was hoping someone might know what mod is responsible. thanks. EDIT Never mind, I figured it out.