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bonesboy08

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  1. I need a mod that nullifies detection completely whilst in sneak and if I decide to put in or take items free in pickpocketing they never figure it out. One mod if possible or two if needed, links to mods like this that might exist, thankyou.
  2. Please post a link to a mod that eliminates all detection of the player while in sneak mode. I dont want the npc to even notice im pickpocketing or moving things in and out of their inventory at all No detection at all please. It is so frustrating and the detection in skyrim is already overzealous but sadly when I searched for a mod, be it vague or specific, I would get results that accomplished the opposite. In fact it is asinine that anybody would want to nullify the thief/assasin build they worked hard on just so the those trees you filled are made impossibly useless, you just eliminated an entire style of gameplay,out of competitiveness? Or to make it more challenging? Illogical!
  3. Thanks. The final exchange between astrid between astrid and the dragonborn. "Today you saw the impossible twice today, the void physically manifested; as well as a black soul turned white in the cairn no less. Such an occurence despite the total absence of altruism in any existence, rings ever more clear in the message of the void 'the futility of life is made self evident, in the finality of death' despite the peaceful solace this message conveys, now a former follower of sithis, I wish would have went against it heart and soul when I was alive and be cast to heaven forthwit ipon death".
  4. Do you know anybody that could teach me how to make such a mod? I intend to make it a huge but well accepted mod that sticks to the elderscrolls lore while simultaneously bringing the competitiveness that is sorely lacking in todays rpgs. It will encourage large scale battle and strategy by countering armies with hand picked recruits. Thank you for your input above all else! My day job is 4-5 hours in the evening, so I am willing to learn to mod build so the first half of my day is usually open
  5. Why are there so few soul cairn mods and why does the topic of such a mod bring instant disdain (well actually disinterest and a big yawn)? Since the vast majority of people are existential thinkers and believe there is something greater greater beyond life, the prospect of the cairn should should entice, nay, bring to peak a primal interest in greater purpose. Imagine descending into the soul cairn to be greeted by astrid from the dark brotherhood. She begins to cry because memories are hard to come by in the cairn you notice her mouth is muffled, she is impossible to understand and when she tries to write it down a muffled scream is let out as she realizes not one word begins to stick to the paper and she seems desperate. As the dragonborn you brush past her in defiant indifference to her current plight, well you were saddened by her death it was out of pity, and you were mostly angry because of her betrayal in life. As you make your way past her she seamlessly deflects potentially damaging blows from two skeletons. As you venture through the soul cairn it becomes all too apparent,with bodies strewn everywhere, that cairn had become enthralled in war. You look at the bodies and noticed that they all have different daedra insignias representing the various daedric princes they worshipped and it made sense that the darkest souls in the cairn would be daedra worshippers as worshipping daedra was as the ultimate offense against the gods. You look up and see what seems to be be a black grand soul gem!?! A dying spirit calls you over, "how are you in the soul cairn, yet fully in flesh ?" You explain that you are the dragonborn and instantly you blackout from that last utterance. You wake up to a ring of ghastly spectres who are gasping in disbelief. They realize that it is actually the dragonborn. The spectres explain that you have to pick a faction and in a few months you have to crush all other factions and their respective spectre leaders. They explain that before the huge battle you will do daedric based missions in the mortal realm. Meridia smiting the dead, hircine, hunting, werewolves, wild life; malog bal vampires,etc As well as an encounter with a tribe of spiritually tough dragonborn (6 total) with varying skill sets, you will pick two to fight in the final battle, you give them customized weapons and armor and you can give them three shouts (assuming you have the shouts you want to give them). The prize is the grand dark soul gem, each faction has its own unique spell ranked all way to master in each school of magic. Each has its own types of weapons,armor and learnable enchantments. Each faction has its own dominion/realm seperate from that of the cairn and they each take on a unique look. Upon decimating the other factions armies to a certain percentage, it prematurely is a victory and yet the black grand soul gem did not descend; you here astrid whisper behind you "it is a trap" (she had been with you the whole quest and even aided at times) as it turns out that the daedric lords had no desire to further their presence in the cairn (though they appreciated it in skyrim) and feared the void crystal. It was sithis, the embodiment of the void, who was pulling the strings. Not daedra nor gods could resist the might of the void. When the crystal begins to descend, it takes on the supernatural form of sithis. Already impossible as the situation may be, everybodies health magic and stamina are cut in half by the mere presence of this being. It seeks the dragonborn to be complete so can shout its way out of the soul cairn, thus sinking the whole of nirn into the void. Defeating sithis and seperating the beast from the gem, a sudden fear rivaling the lack of purpose in life befells the dragonborn and he instinctively places the gem on on astrids chest above her heart, instantly the gem is cleansed of an worldly attachment to sithis. Astrids white soul newly baptised in light explains to the dragonborn that she was sorry about what she had done in the brotherhood. She explains that she was muzzled by sithis and used as bait to lure you into the cairn. The reason the gem was purified wasn't because of arrogant dualistic views of good v evil,as the crystal yearned to make black souls white, but existences selfish urge to exist. The gem contains the eternal grand soul, as such it cannot be exhausted of grand souls, if used in enchanting, the enchantment holds the weight of a maxed enchantment skill and also as if you drank the maxed skilled craftable enchantment potion.the resulting item does not lose soul charge Looting the pile left behind by the daedric spectres yields an item you want had you been with their faction. If you want further details just let me know
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