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TheGreatAndMightyWalrus

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Posts posted by TheGreatAndMightyWalrus

  1. LOD means level of detail, and typically refers to how much detail is shown at various distances. So you won't see textures in full resolution if the object is far away. This is used to strike a balance between performance and image quality. Also because sometimes the full texture actually looks terrible from far away due to rendering fewer of its pixels. From the name, increase LOD would let you see more of the detail of distant objects.

  2. The fastest way is to cut your mod list in half. Cut and paste half to a different directory, try the game. If it works you know it's in the half you cut. Rinse and repeat. Shouldn't take more than a few of these to narrow it down.

  3. Whatever locations the player has killed humans and then comes back later there's a small chance for vengeful spirits to attack (a chance that decreases with the number of kills so it doesn't get tiresome)

  4. d

     

    Nothing yet but i am not loosing hope!!!

    they just release official mod support along with recent patch

    even it's not easy to use like skyrim creation kit still need a lot of skill to navigate

    but yeah that's a good starting

    Not really, but it's a start. A full fledged creation kit may be too much to ask for but at LEAST we need:

     

    Image and wireframe locations, compression, and loading mechanism

    Animation loading

    Location and item manipulation

    Asset conflict resolution

    Complete quest information, including injection of all of the above

  5. Am I missing something? What about Realistic Needs and Diseases 2.0? It requires eating, drinking, and sleeping or your stats degrade to the point you can't do anything. I also use Keep it Clean (for bathing requirements), Diseased Extended (currently in beta, MUCH better than any disease mod out there), and Frostfall.

    You're looking for the Skyrim forum. It's over there --->

  6. It would be great if there was a repository of knowledge on how the game handles all the everything. Obviously a lot is going to change with the upcoming DLC's, so hex locations and such won't be useful just yet. But it could include things like:

     

    • A comprehensive guide to injecting console commands
    • A description of image source selection for PC and NPC clothes
    • Item data storage locations for inventory, NPC inventory, container inventory items and so forth
    • Data locations for game locations
    • Data locations for NPCs
  7. Actually, even if there are no cameras around, the police can know everything: they can have microphone gunshot sensors around town, (they exist right now in the US in some cities) also most of the people have cyber tech installed on their bodies, so technically anyone can call the police immediately.

     

    basically you attack someone, his bio-monitor tech detects foreign induced damage and automatically calls/connects to authorities.

     

    Of course not everyone should have has this tech, and it must not work on every occasion!

     

    Im saying that the current system is not necessarily unrealistic. It is quite plausible but definitely needs refinement.

     

    The whole game is cut and unfinished piece of garbage tbh, because of lame corpos in CD Project Red who rushed the release. Blame them, not the actual devs!

    If that's the lore, put it in the lore! But it still needs extensive modification to the whole police system. He hit someone with his motorcycle! kill him!

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