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First I wanted to thank everyone for their help on my last question. This question is some what complex for me to figure out. I have spent many hours googling and searching for an answer with out luck. Mainly what this mod will do is when a player clicks on a button they will receive all the enchantments I have stored in a FormID List. The issue I'm having is I need to write it in a "While" statement however, I am unclear how to do this correctly. Thanks -Skyrim Special Edition Xbox - Example of one Enchantment in my FormID List: EnchWeaponAbsorbHealthBase "Absorb Health" [ENCH:0010FB91] Formlist property AllEnchantments Auto Actor Property PlayerRef Auto Event OnActivate(ObjectReference akActivator) Int Index = 0 While Index < AllEnchantments.GetSize() (AllEnchantments.getAt(Index)).SetPlayerKnows(true) Index += 1 EndWhile debug.MessageBox("Finished Adding All Enchantments") EndEvent
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I am writing a simple Papyrus Script that adds a weapon and armor to the game after pressing a button (Like a button in Cheatroom). The script runs because it brings up the debug message however, the gear I try to add never gives it to the player. Is there something I'm missing? - Skyrim Special Edition, Latest Version with all DLC, PC Function AllStartGear() Player.AddItem(Lockpick, 20, true) Player.AddItem(HealthPotion, 5, true) Game.GetPlayer().AddItem(Lockpick, 12) Game.GetPlayer().AddItem(Longbow, 1) Game.GetPlayer().AddItem(IronArrow, 12) debug.MessageBox("All Starting Gear Added") ;END FRAGMENT CODE - Do not edit anything between this and the begin comment Actor Property Player Auto Potion Property HealthPotion Auto MiscObject Property Lockpick Auto Weapon Property Longbow Auto Ammo Property IronArrow Auto EndFunction