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Citre

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Everything posted by Citre

  1. I've been learning my way around FO4edit and BAE and whatever and besides for not being able to put in a binocular model I'm pretty sure you can hypethetically make this mod I don't know for sure though but I'm succsessfully making weapon mods w/o new models no problem
  2. I have a mod I want to make and it should hypothetically not be too hard and does something similar to those mods that add more objects for settlements but I can't figure out how to start doing it in tes5edit like some of those guys have?
  3. How do I get the actor the bullet hit? I'm new to this scripting language and most of my stuff thusfar has been based on looking at examples other people have done but I can't find anything helpful for impact scripts on Ammo. My end goal is for the ammo to do extra damage versus certain creature types and I have an idea on how to do that much I just can't figure out how to get the actor
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