Hello everyone, Some of you might remember me from my Bouncing Natural Breasts (BNB) mod for Fallout NV. I've started working on modding bodies in Skyrim, but it seems that without some more mature tools for the NIF meshes, I'm a failure at getting them into the game. With my fallout mods for FO3 and FONV, I had the advantage of there already being several people before me to iron out the process of modifying NIFs. Unfortunately, at the moment there simply isn't a viable alternative to the stock body on the nexus, so I'm even more anxious to try and create a better body. To make things more interesting, the body weight system in Skyrim has a lot of potential. Using a "thin" and "thick" mesh with a slider to alter between the two shows a lot of potential. It seems that this weight slider could be re-purposed to focus more on secondary sexual characteristics than weight, allowing for varied NPC appearance. (instead of having every character with the exact same size breasts, butt, etc.) I've exported both femaleupperbody files into OBJ files, and modified them in blender as a basic trial of concept. The problem is that I can't seem to properly import and integrate them back into a working NIF. I have the new nif.xls, and have read available instructions, but they seem to be set out for objects like swords/armor/etc. I know that it's possible to bring a modified body mesh NIF into the game because it was done in "DMRA Alpha" though the author has been banned I believe on something unrelated, so there's no hope to ask him directly. I'm hoping that someone can clarify the process for me, and of course be in the credits of my mod if I'm able to publish one. (Or I can collaborate with you on your mod, something to get a decent body out there.)