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joeymetts13

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  1. Maybe at a certain threshold you go into a downed state and can get stimpak'd by alive companions. Could be a perk
  2. Simple enough. Option to sleep on a couch. I looked at couch files in fallout4.esm in the GECK. I was hoping for a tickbox for wait (since its a property of the couches in the game) and a tickbox for sleep. New to modding with the GECK, not sure how to implement this. Some advice on where to start with the mod (I have programming experience and some basic modding experience) would be very helpful. Or if someone could just do it quickly that would be awesome.
  3. You have to set an alarm in your pipboy (possibly a holotape program?!) before going to sleep or you'll sleep for an uncontrolled amount of time. Amount of time varies based on comfort, just like how you can't get well rested with a sleeping bag in survival.
  4. This is my comprehensive list. Mods are available for some of these things. We need to finish the list and keep it all in the same place as a single mod for starting the game. In order from most important to least important: Performance TweaksBetter 1st & 3rd Person Cameras (FOV/positioning)Limited HUDBetter Rebinding/HotkeysSlower Movement Speed Better Companion AI Doesn't ruin sneak More accurate Use more cover Doesn't stray from player Better Enemy AI No grenade spam More cover Less accuracy Structure Overhaul Melee at beginning, then craft pipe weapons, better weapons reserved for higher levels Fleshy creatures & barely armored humans at beginning, progress to more difficult enemies Less Resources Weaker enemies, less player health (but no cheap deaths) Graphical OverhaulDarker NightsBetter FlashlightBuild anything, anywhereCampingMore weapons/scopesMore Settlement attacks Would be nice:Visible chem effects- not just stat buffs1st person animationsVisible player body in 1st personFaster minesKarmaSkill based xp and levelingBetter PersuasionAll doors openFO3 and New Vegas Maps
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