It is a simple file check, by exact filename. It will either work, or it won't work. Time will not change that. I presume, current authors can add a check to their OMOD script that checks for a different file. Oh god, thanks so much for this. If you can tell by my thread, I was also experiencing problems with OBSE. Out of curiosity, how do you even use OBSE? Can you just screw around with it and move objects and such?