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About Vindekarr

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    EVE Online, Assetto Corsa beta, Space Engineers beta
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  1. Goldfish. Clearly proving that Astrology is bogus. I mean, I can't believe I have the same spirit animal as Eric Clapton and book-burning, commie-hating Senator McCarthy.
  2. Skyrim looks as amazing 3 years later(with mods) as it did when it was new. It still manages to have all the same raw impact, which is amazing. Not many games can say that. Halo(the original 2001 release) EVE Online(You'd never guess it's 11 years old) Crysis Warhead and Ace Combat 4 for me all still have massive graphical "wow" factor. Halo may look very dated now, but for 2001 is looks incredible and the levels still feel big by today's standards. EVE Online is staggeringly immense and has so many little tricks that it never ceased to impress; many of the stars in the skybox are actually playable locations and their positioning perfectly matches their map location. Crysis Warhead still looks damn good all these years later, as does Ace Combat 4. Both games also hold up pretty well on gameplay considering they're five and ten years old respectively. EVE Online: it looks and plays like it came out last week. In reality it's over ten years old, pre-dating even World Of Warcraft. http://web.ccpgamescdn.com/newssystem/media/65345/1/Kronos_wallpaper_2560x1440_EN.jpg
  3. I know exactly what you're talking about Kool, I'm currently playing EVE Online, which has a lot in common with Dark Souls. You see a lot of ragequits-some people just can't cope with the stress. EVE is a very complex game, and requires a lot of reading. It's a game where cognisance, common sense and a willingness to learn trump any level of elan, aggression or reflexes. Everything has consequences; the community largely self-governs, and nearly every aspect of the game is player controlled. Learning how the world works is crucial and many older players have trained atleast a few newbie pupils. The problem is, not everybody wants to learn, and that's why some people simply implode(or explode) in EVE just as they do in Dark Souls. The first thing EVE teaches you is "don't fly what you can't afford to lose" A lost ship doesn't respawn, and the best ships offer solid performance at a bargain price. Smart pilots only use expensive high-power ships in PVE; PVP is generally fought using cheap, expendable Cruisers and Frigates. And yet for reasons beyond my comprehension I frequently see hideously expensive(and often hideously vulnerable) ships lumber into PVP and get smashed, with the aggrieved owned ranting for hours afterwards on every forum they can find about how unfair the game is.
  4. I like the idea, but on one condition: you occasionally have to show up to deliveries in your undies. Afterall, the NPC couriers often show up in their tightey whiteys, it's for authenticity(and humor) http://gamesfiends.com/wp-content/uploads/2013/03/courier2.png
  5. Nice! although knowing what I do about dogs, a Chihuahua is too stupid to ever worry about anything. The savage little shits consider everything alive to be viable prey. As for me, I met a very interesting new guildmate in EVE today. The guy's been playing since the original game was launched in 2003, and is quite a famous player. Specifically for stealing 200 billion credits from a former guild, and subsequently laying the groundwork for a massive guild-war. EVE is a wonderful game; it's lack of rules means it tends to create it's own very human storylines in a way no other MMO can. This guy's been the star of quite a few of them, and it's been fun hearing a few from someone who was actually there. Here's the actual story, as it originally aired: http://themittani.com/news/titan-down-vengeance-past-theft
  6. Ooohh, that brings back memories. :laugh:
  7. Or possibly do both. But you're right, Ubisoft's got a terrible history with female characters, and IMO their writing tends to be extremely predictable in general.
  8. It sure has been a good day today. And I don't just mean the 50% off men's pants sale either, or the fact my EVE Online guild won it's first war. I don't think I've ever seen this many disturbing, alarming world news situations come to a "good end" in one day. Nouri Al-Maliki stepped aside peacefully, the Peshmerga and US rescued the trapped Yazidis and got them to safety, and the Fergusen riots came to a peaceful end. The public media seem to have run out of depressing things to report; that's a good day in my book.
  9. As a quick refresher: everybody gets killed off. Everybody.
  10. I think you'd like them Pagafyr. George Martin is a very intelligent and creative writer, and the books themselves are quite complicated. Complex plots and sophisticated characters.
  11. Not a movie per se, but I'll be watching Game Of Thrones tonight. It's very movie-like but was made as a TV series because the books are simply too long to turn into movies. We're several whole series into the TV show, and there's still a few books to go.
  12. I'm Gen Y; I came into Star Trek with the films in the late 2000s, and the audio struck me almost immediately as a very strong element. It added hugely to both movies, Into Darkness especially. From my experience, people like noisy machines, particularly vehicles. I'm only guessing, but I'd think it's because it gives the machine a "voice" ands makes it easier for us to connect with it. Or maybe we just like loud noises. As someone who likes cars, for me(and most car enthusiasts) a pleasant engine note adds a lot of extra character. The Mini Cooper is a great example, it's deep baritone gurgle makes it sound about twice as big as it actually is.
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