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joxiii

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  1. Faught Gaxkang again and woe and behold I lost some permanent stamina/mana this time too. From my calculations I had already before Gaxkang lost like 40 points from what it should be so it might be a recurring loss, not specific to Gaxkang. Anyone with any ideas of cause or cure? I have quite a few mods installed that could cause it, could install more to cure it.
  2. Hi, "did you have sustained abilities on?" No (0 reserved mana/stamina). Checked a save a few hours back and my values were higher then (probably right). Since then I installed the jojjo weapons http://www.dragonagenexus.com/downloads/file.php?id=1430 But that should not be the problem. I also fought Gaxkang, and that battle seemed a bit "out of control" maybe something happened? I'll just go back and play over, if the problem arises again I'll post back.
  3. Hi, My Alistair only has 100 stamina (0 reserved) while being Level 20, Wisdom 27. Unless I read it wrong he should have: 100 for being warrior + 20 * 5 for warrior level + 27 *5 for Wisdom =335 stamina. My Morrigan only has 149. Should have: 115 for mage + 20 * 6 for mage level + 30 * 5 for wisdom = 385 stamina. How can this be fixed? There is the console for setting stamina but that only lasts 3 minutes...
  4. Seems a bit like brainwashing that there are no real functional gender differences in the game and yet the people in the game have different perceptions of men and women. Putting realistic differences in there by default would lessen the crazy in it. I'm no modder but it might be a good/tough challenge for someone with skills.
  5. Now this would be a great mod to address the discrepancy in size and give a much better feel to gameplay: When physical skills are used causing a knock down the ratio in model size should factor in on how far the knocked model should move. Sten knocking an elven female for example should send her away about 4 times as long as when the opposite happens. An ogre fighting Sten should kock him a fair bit and completely send Leliana through the wall. This would add to depth to the strategy needed in game as well as enhance both realisticity and feeling. Is there any such mod?
  6. Well, ignoring the validity (or lack of it) Issue... Addressed. Problem... Solved. Great. Judging by your anwser you should ignore commenting the subject. It should have been in the game from the beginning though. When I role played Dungeons and Dragons as a kid the truth about the difference between the sexes was allowed to be uttered. It does take away from the experience when what you see on the screen does no correlate with the game dynamics.
  7. Does anyone know of a mod to correct the male/female ideas in Thedas? The ideas are discriminatory towards men and throughout the Dragon Age game there is a bias to favor the female NPCs over the male ones. For example the classes are set so that you easily can play the game with female only players but you will struggle with only male players because they are all made to be "one man warriors" with no necessary skill more than swinging a weapon. This horrible idea corresponds to the prejudices against men in todays society and it's very unbecoming for an otheriwse nice game. Also the females are put in the center of character selection screen while the men are at the back. This is also sexist. This should also be made to make the visual correspond with abilities (and also reality which only corresponds to visual now): - Females should get two free persuasion levels (+2 skill points = 6 attribute points?) - Females should get a little more dexterity than men (+5?) - Females should get a little more mental resistance than men (+7?) - Men should gain much more strength than females (+5?) - Men should get much more physical resistance than females (+10?) - Men should get a little more cunning than women (+3?) This equals the bonuses to +18 for both sexes. The above corrections are scientifically justified claims of inherent differences between the biology of the sexes and to hide these from the players are offensive and discriminatory and confusing towards all because the visual cue tells us that they should be there. None of these differences are large enough to pose a problem for the character to overcome them by spending level up points in the right places though. Another way to solve this problem is of course to make characters like Sten about half as big and equal in size to Leliana. Then they can have the same strength but the way it is now is ridiculous imho.
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