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justio314

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  1. Hello, While I have seen some iterations of the races of Akavir, none of them have been for skyrim on the nexus. the 4 specific races I am looking for are the tiger dragons, the snow demons, the monkey people, and the serpent-men. in my opinion, both the tiger dragons, and monkey people could use some form of kajiit as a starting point, the snow demons based off of the snow elves (uncorrupted falmer), and finally the serpent-men could use a base of argonians. I do realize how hard this could be as we only have text based lore and a mask of the serpent-men. Thank you very much for reading. -Justio314
  2. Hello, I have been playing and modding skyrim for a while now and find it strange that even when wearing full ebony mail with the ebony blade having the azura's star on me, among other daedric artifacts that the vigilant of stendarr will not do anything at all even though they have a very public hatred for the daedra and daedra worshipers. I propose a mod that will make the any member of the vigilant of stendarr attack you if you are carrying a daedric artifact on you. if for some reason you have multiple on you, it would be nice if random events where the vigilants attack you happen outside of cities. While i do no know how much of this is possible, as I do no know if it is possible to detect inventory without crafting. and maybe add compatibility with RRoT and/or other daedric mods. Thank you very much for reading. -Justio314
  3. I use char-gen nif exporter, So i can get the entire head from skyrim to nifskope to 3ds max, however I have a character with elongated arms (as that is in their character description) and cannot seem to find a way to export the CUSTOM MADE body as either an nif or an obj. I have tried 3d ripper dx, but have had no progress, It hasn't worked at all for me, and even crashes if I try it more than once. justio314
  4. i think you misunderstand, I can get some of the nif's to work just fine, however i cannot find or get my custom body skeleton and mesh to render in 3ds max, I can get the default bodys and cbbe bodys but I cannot get my character's body mesh. Is there a way to do that? Thank you very much Justio314
  5. Hello, I am trying to export some player characters from Skyrim to nifskope to 3dmax, I have a few mods, here is a list (in load order): Dragonborn.esm HearthFires.esm Dawnguard.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial Skyrim Legendary Edition Patch.esp SkyUI.esp RaceCompatibility.esm RaceCompatibilityUSKPOverride.esp FNIS.esp XPMSE.esp ApachiiHair.esm ApachiiHelmetWigs.esp ApachiiHairMales.esm Alternate Start - Live Another Life.esp calyps-animal-ears.esp CharacterMakingExtender.esp Cloaks - Dawnguard.esp Cloaks.esp dD - Realistic Ragdoll Force - Realistic.esp EnhancedCharacterEdit.esp HBR_OhmesRaht(Khajiit)_Standalone.esp HDTTailsEquipable.esp Hothtrooper44_ArmorCompilation.esp Hothtrooper44_Armor_Ecksstra.esp Kitsune of Akavir - One Tail.esp RaceMenu.esp RaceMenuMorphsCBBE.esp RaceMenuPlugin.esp TheEyesOfBeauty.esp USKP Patcher for RaceCompatibility.esp yurica_kimono.esp SheogorathPreset.esp ClassicScythe_eng.esp Dr_Bandolier.espI am changing the skeletons, but I can get the faces out, I just cant seem to find the correct body path, I have tried 3d ripper dx, but to no avail. if any more information is needed please feel free to ask. Thank you very much for any help, Justio314
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