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Stellerman7

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  1. I've been pretty amazed with what's been accomplished in the modding community thus far with EGM, Priority Earth Overhaul, Spectre Expansion, Project Variety, Ark Mod and Omega Hub; but its left me curious as to whether any other kinds of content mods are in the works behind the scenes or if there even is anything else that can be done that all the previously listed mods haven't already accomplished. Does anyone know if there might be other mod projects for Mass Effect 3 being worked on right now or at the very least planned?
  2. Find myself in a completely unassailable jam. I started the quest normally by talking to Sinding in the prison where he then turned into a werewolf and climbed up his cell to safety. I then killed the great beast and talked to Hircine who told me to kill Sinding to gain his favor. It was after this that the quest turned out to be broken. Entering Bloated Man's Grotto I noticed that it hadn't changed to the special version used for this quest, in which it was supposed to become Hiricine's domain. None of the hunters dead or living were present, all the usual wolves, bears and spriggans were still there. Upon coming out into the clearing the quest marker changed to start the hunt. The quest marker then pointed me back at the Falkreath jail. I went back there and the quest marker was in Sinding's cell but Sinding himself wasn't. I tried multiple console commands including using Sinding's reference id to teleport him to my location but it only brought the quest marker to my area, Sinding himself still appears to be nonexistent. I tried resetting the quest artificially through console commands but this still fixed nothing. Normally I would just give up on the quest at this point but the permanently bound cursed ring puts me in a serious bind here. Any kind of fix would be very much appreciated...
  3. Either when entering the vertibird when it first comes to pick me up or the second time around after the mobile crawler is destroyed, my game crashes. Other people have dealt with this problem by getting the unoffical FO3 mod I'm aware. Well I have it installed and it isn't solving the problem. Suggestions?
  4. I recently moved my fallout 3 files back into steam so that the mod manager could detect everything again, having moved them all into a separate file convinced the manager that there was no fallout 3 to manage. For some reason though on the load order fallout 3 esm and all the DLC esm files are missing? Any advice?
  5. This is a known bug. Please see this: http://fallout.gamepedia.com/Mothership_Zeta_bugs for a solution. Typing in the console enable player controls does nothing except restore the HUD. The fixes displayed in the wiki unfortunately don't help.
  6. My problem comes up at at the start of the Mothership Zeta Quest: Not of this world. After being abducted, the cutscene of the aliens probing my character plays out, but just when it looks like the scene is supposed to fade out and transition to the prison cell, the scene freezes with the exception of the third alien in the back moving on some sort of loop. Completely stumped here on what I need to do to fix this.
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