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RipVanWinkleX

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Everything posted by RipVanWinkleX

  1. Oh sweet nice. I love the pitt dlc. I always had the idea if I could make a big dlc it would be about the pitt. Though I would make the lore to where it didnt matter who the lone wonderer sided with. Sadly your discord invite has expired :(
  2. With the announcement of Fallout 76, I been thinking about Fallout 4 world space. I love the settlement building. So I was thinking about a very early test of deleting every NPC and only have the world with its settlements. I could keep dogmeat. Change the befinning of the game to skip the death of the spouse and make a custom easy nora/nate companion. Add new settlements to build. Add new places to explore etc. Jumping ahead of myself. But I could start simple and add the features later on. No quest. Just rebuild the Commonwealth.
  3. I don't think it's homemaker. I don't have that mod and I have the mat he is talking about.
  4. I don't think mods will work. They said the dlc will come later for the game as well. It will only be the base game. From what I understood they had to rework certain models and textures to get them to look good in VR. Does not seem to be a quick copy and paste game.
  5. What are the new settlements mods are you trying to install? Do you have conquest mod?
  6. I understand. I am one of the few who finds it somewhat reasonable. I don't mind others hating the CC, I just don't believe in the "we are going to lose our mod freedom in later games". That's just what gets me.
  7. If it's the environment like the last poster said, then it's possible that the havok engine is nutty. Your not going past 60 fps are you?
  8. If it's the environment like the last poster said, then it's possible that the havok engine is nutty. Your not going past 60 fps are you?
  9. I hate the argument of,"They can get worse in later games with microtransactions." Don't get me wrong, the business side of Bethesda is flat out evil. But in till they get there I'm ok with the CC. My only grip is with the breaking of the script extender and the items are overpriced. But despite being overpriced I did get a few items and I will continue to buy items I'm interested in.
  10. Do they drop on the floor or just are on the floor when you get there? Random idea, do the conveyor belts load before the items? Like running to the settlement and the game loads the items but not the belts. You could try to change the settings to item distances.
  11. First time I heard of it. But you could always design a plant to where you turn off power to just the manufacturing machines and make sure all the items are dropped off to where they need to go before u leave the settlement.
  12. I have a mod (Castlevania) that adds a island that occupies parts of tamriel rebuilt and the office plugin. From what I remember there is a ferryman that takes u to the island, but could I copy the entire island and move it to it's own world space? I'm sure I would need to redo all the exits to the castle to the new location as well.
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