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CenturionScoot

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  1. I'm attempting to make a mod that replaces the Resistance announcer, and so far I have replaced all the voice lines for co-op game modes in Frosty Editor. The issue I'm running into is that the voiceover will work fine for phase 1, including announcing hero arrivals, but goes entirely silent as soon as its complete. Its the same issue on both attack and defense, and I have already tried making a new mod project as well. I have been using audacity to make all sample rates 48000 Hz. This is my first mod so It could be a simple mistake I simply don't know about. Have any of you experienced this problem before? I've included the mod list that was applied below, just in case.
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