I recently got back onto to fallout and my game keeps crashing before even reaching the main menu. Buffout keeps calling out a nav mesh issue any help is appreciated.
Down below is the buffout crash log, Thanks
Fallout 4 v1.10.163
Buffout 4 v1.31.1 Feb 28 2023 00:32:02
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF772199300 Fallout4.exe+0DB9300 mov edx, [rax+0x1A0] | Actor::ShouldCutNavmesh(void)_DB9300)
[Compatibility]
F4EE: true
[Debug]
Symcache: c:symcache
WaitForDebugger: false
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
PipboyLightInvFix: false
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
WorkBenchSwap: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: 2048
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19041
CPU: AuthenticAMD AMD Ryzen 5 5600X 6-Core Processor
GPU #1: Nvidia GA106 [GeForce RTX 3060]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.76 GB/15.93 GB
PROBABLE CALL STACK:
[ 0] 0x7FF772199300 Fallout4.exe+0DB9300 mov edx, [rax+0x1A0] | Actor::ShouldCutNavmesh(void)_DB9300 -> 62480+0x10 mov edx, [rax+0x1A0]
[ 1] 0x7FF77218DBCC Fallout4.exe+0DADBCC test al, al | Actor::InitItemImpl(void)_DADBCC -> 643034+0xEC test al, al
[ 2] 0x7FF771532C3C Fallout4.exe+0152C3C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_152C3C -> 1420843+0x7C or dword ptr [rdi+0x10], 0x08
[ 3] 0x7FF77211E89A Fallout4.exe+0D3E89A mov rdi, [0x00007FF776E84388] | `anonymous_namespace'::Main_InitPlayerCharacter(void)_D3E89A -> 330940+0xCA mov rdi, [0x00007FF776E84388]
[ 4] 0x7FF772117D0D Fallout4.exe+0D37D0D call 0x00007FF771A13430 | Main::InitTES(NiNode*)_D37D0D -> 708657+0x32D call 0x00007FF771A13430
[ 5] 0x7FF77211F253 Fallout4.exe+0D3F253 call 0x00007FF77211E910 | `anonymous_namespace'::Main_InitGameData(void)_D3F253 -> 407290+0x263 call 0x00007FF77211E910
[ 6] 0x7FF7721335A9 Fallout4.exe+0D535A9 call 0x00007FF772F3CBC0 | `anonymous_namespace'::InitGameDataThread::ThreadProc(void)_D535A9 -> 1085735+0x29 call 0x00007FF772F3CBC0
[ 7] 0x7FFD957BA8AC f4se_1_10_163.dll+000A8AC
[ 8] 0x7FF772EFCFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF776F3BD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF776F3BD38]
[ 9] 0x7FFE6A637344 KERNEL32.DLL+0017344
[10] 0x7FFE6A9826B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x0 (size_t) [0]
RCX 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
RDX 0x0 (size_t) [0]
RBX 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
RSP 0x81B9A0F600 (void*)
RBP 0x9C0 (size_t) [2496]
RSI 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
RDI 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
R8 0x1E20B834100 (void*)
R9 0x1E2FA171A10 (void*)
R10 0x47D50001 (size_t) [1205141505]
R11 0x81B9A0EFF8 (void*)
R12 0x0 (size_t) [0]
R13 0x0 (size_t) [0]
R14 0x1E23A8F9D90 (void*)
R15 0x9C0 (size_t) [2496]
STACK:
[RSP+0 ] 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
[RSP+8 ] 0x9C0 (size_t) [2496]
[RSP+10 ] 0x1E23A8FA750 (char*) "b"
[RSP+18 ] 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
[RSP+20 ] 0x1E23A8FA750 (char*) "b"
[RSP+28 ] 0x7FF77218DBCC (void* -> Fallout4.exe+0DADBCC test al, al | Actor::InitItemImpl(void)_DADBCC)
[RSP+30 ] 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
[RSP+38 ] 0x6700000066 (size_t) [442381631590]
[RSP+40 ] 0x0 (size_t) [0]
[RSP+48 ] 0x0 (size_t) [0]
[RSP+50 ] 0x66 (size_t) [102]
[RSP+58 ] 0x7FF771532C3C (void* -> Fallout4.exe+0152C3C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_152C3C)
[RSP+60 ] 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
[RSP+68 ] 0x66 (size_t) [102]
[RSP+70 ] 0x0 (size_t) [0]
[RSP+78 ] 0x0 (size_t) [0]
[RSP+80 ] 0x1E2FBB1E080 (PlayerCharacter*)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
Object Reference:
Flags: 0x00000008
FormID: 0x00000007
FormType: kNPC_ (45)
Flags: 0x00000408
FormID: 0x00000014
FormType: kACHR (65)
[RSP+88 ] 0x0 (size_t) [0]
[RSP+90 ] 0x0 (size_t) [0]
[RSP+98 ] 0x0 (size_t) [0]
[RSP+A0 ] 0x0 (size_t) [0]
[RSP+A8 ] 0x0 (size_t) [0]
[RSP+B0 ] 0x0 (size_t) [0]
[RSP+B8 ] 0x0 (size_t) [0]
[RSP+C0 ] 0x0 (size_t) [0]
[RSP+C8 ] 0x0 (size_t) [0]
[RSP+D0 ] 0x0 (size_t) [0]
[RSP+D8 ] 0x0 (size_t) [0]
[RSP+E0 ] 0x0 (size_t) [0]
[RSP+E8 ] 0x0 (size_t) [0]
[RSP+F0 ] 0x0 (size_t) [0]
[RSP+F8 ] 0x0 (size_t) [0]
[RSP+100] 0x0 (size_t) [0]
[RSP+108] 0x0 (size_t) [0]
[RSP+110] 0x0 (size_t) [0]
[RSP+118] 0x0 (size_t) [0]
[RSP+120] 0x0 (size_t) [0]
[RSP+128] 0x0 (size_t) [0]
[RSP+130] 0x0 (size_t) [0]
[RSP+138] 0x0 (size_t) [0]
[RSP+140] 0x0 (size_t) [0]
[RSP+148] 0x0 (size_t) [0]
[RSP+150] 0x0 (size_t) [0]
[RSP+158] 0x0 (size_t) [0]
[RSP+160] 0x0 (size_t) [0]
[RSP+168] 0x0 (size_t) [0]
[RSP+170] 0x0 (size_t) [0]
[RSP+178] 0x0 (size_t) [0]
[RSP+180] 0x0 (size_t) [0]
[RSP+188] 0x0 (size_t) [0]
[RSP+190] 0x0 (size_t) [0]
[RSP+198] 0x0 (size_t) [0]
[RSP+1A0] 0x0 (size_t) [0]
[RSP+1A8] 0x0 (size_t) [0]
[RSP+1B0] 0x0 (size_t) [0]
[RSP+1B8] 0x0 (size_t) [0]
[RSP+1C0] 0x0 (size_t) [0]
[RSP+1C8] 0x0 (size_t) [0]
[RSP+1D0] 0x0 (size_t) [0]
[RSP+1D8] 0x0 (size_t) [0]
[RSP+1E0] 0x0 (size_t) [0]
[RSP+1E8] 0x0 (size_t) [0]
[RSP+1F0] 0x1E23A8F9D00 (void*)
[RSP+1F8] 0x7FF77211E89A (void* -> Fallout4.exe+0D3E89A mov rdi, [0x00007FF776E84388] | `anonymous_namespace'::Main_InitPlayerCharacter(void)_D3E89A)
[RSP+200] 0x2 (size_t) [2]
[RSP+208] 0x0 (size_t) [0]
[RSP+210] 0x0 (size_t) [0]
[RSP+218] 0x0 (size_t) [0]
[RSP+220] 0x0 (size_t) [0]
[RSP+228] 0x1E23A8F9D00 (void*)
[RSP+230] 0x4500000045000000 (size_t) [4971973989774655488]
[RSP+238] 0x0 (size_t) [0]
[RSP+240] 0x1E20B732800 (SceneGraph*)
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: 280e
Name: "WorldRoot Node"
[RSP+248] 0x7FF772117D0D (void* -> Fallout4.exe+0D37D0D call 0x00007FF771A13430 | Main::InitTES(NiNode*)_D37D0D)
[RSP+250] 0x7FF774B6E400 (void* -> Fallout4.exe+378E400 cmp [rdx+0x7FF77411], bh | aDiveBombChance_378E400)
[RSP+258] 0x1E20B83CCC0 (NiNode*)
Name: "ObjectLODRoot"
RTTIName: "NiNode"
Flags: 280e
Checking Parent:
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: 280e
Checking Parent:
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: 280e
Name: "ObjectLODRoot"
[RSP+260] 0x7FF774B6E400 (void* -> Fallout4.exe+378E400 cmp [rdx+0x7FF77411], bh | aDiveBombChance_378E400)
[RSP+268] 0x1E23A8F9D00 (void*)
[RSP+270] 0x0 (size_t) [0]
[RSP+278] 0x1E20B83CF40 (NiNode*)
Name: "WaterLOD"
RTTIName: "NiNode"
Flags: 280e
Checking Parent:
Name: "LODRoot"
RTTIName: "BSClearZNode"
Flags: e
Checking Parent:
Name: "shadow scene node"
RTTIName: "ShadowSceneNode"
Flags: 280e
Checking Parent:
Name: "WorldRoot Node"
RTTIName: "SceneGraph"
Flags: 280e
Name: "WaterLOD"
[RSP+280] 0x0 (size_t) [0]
[RSP+288] 0x0 (size_t) [0]
[RSP+290] 0x80000 (size_t) [524288]
[RSP+298] 0x7FF700000000 (size_t) [140698833649664]
[RSP+2A0] 0x0 (size_t) [0]
[RSP+2A8] 0x0 (size_t) [0]
[RSP+2B0] 0x0 (size_t) [0]
[RSP+2B8] 0x0 (size_t) [0]
[RSP+2C0] 0x7FF776EBD640 (GameScript::PathingCallbackMgr*)
[RSP+2C8] 0x7FF772EF0DBA (void* -> Fallout4.exe+1B10DBA test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_1B10DBA)
[RSP+2D0] 0x7FF776E85178 (void* -> Fallout4.exe+5AA5178 add [rax], eax | aDiveBombChance_5AA5178)
[RSP+2D8] 0x7FF776E85168 (void* -> Fallout4.exe+5AA5168 or al, 0x2C | aDiveBombChance_5AA5168)
[RSP+2E0] 0x0 (size_t) [0]
[RSP+2E8] 0x0 (size_t) [0]
[RSP+2F0] 0x0 (size_t) [0]
[RSP+2F8] 0x0 (size_t) [0]
[RSP+300] 0x7FF776E85160 (void* -> Fallout4.exe+5AA5160 add [rax], al | aDiveBombChance_5AA5160)
[RSP+308] 0x7FF772721B9B (void* -> Fallout4.exe+1341B9B cmp eax, 0xFFFFFFFF | BSTEventSource<BSPathEvent>::RegisterSink(BSTEventSink<BSPathEvent>*)_1341B9B)
[RSP+310] 0x7FF776E85160 (void* -> Fallout4.exe+5AA5160 add [rax], al | aDiveBombChance_5AA5160)
[RSP+318] 0x0 (size_t) [0]
[RSP+320] 0x1E23A8FA750 (char*) "b"
[RSP+328] 0x5110 (size_t) [20752]
[RSP+330] 0x5110 (size_t) [20752]
[RSP+338] 0x7FFD9506B53E (void* -> Buffout4.dll+00FB53E cmp eax, ebx | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2537 ?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z)
[RSP+340] 0x0 (size_t) [0]
[RSP+348] 0x1E2F632DC60 (void*)
[RSP+350] 0x7FF77402A948 (void* -> Fallout4.exe+2C4A948 shl byte ptr [rdx], 0x01 | hkbInternal::hks::execute<0>(hkbInternal::lua_State*,hkbInternal::hksInstruction*,int)_2C4A948)
[RSP+358] 0x7FF776E85168 (void* -> Fallout4.exe+5AA5168 or al, 0x2C | aDiveBombChance_5AA5168)
[RSP+360] 0x7FF776EBD640 (GameScript::PathingCallbackMgr*)
[RSP+368] 0x7FF77271FDE6 (void* -> Fallout4.exe+133FDE6 mov [rsi], ebx | GameScript::PathingCallbackMgr::PathingCallbackMgr(void)_133FDE6)
[RSP+370] 0x0 (size_t) [0]
[RSP+378] 0x1E23A8FA750 (char*) "b"
[RSP+380] 0x2 (size_t) [2]
[RSP+388] 0x0 (size_t) [0]
[RSP+390] 0x1E23A8FA750 (char*) "b"
[RSP+398] 0x7FF772751DAA (void* -> Fallout4.exe+1371DAA mov [0x00007FF776EBCF30], rax | GameVM::PostThreadInit(void)_1371DAA)
[RSP+3A0] 0x2 (size_t) [2]
[RSP+3A8] 0x0 (size_t) [0]
[RSP+3B0] 0x0 (size_t) [0]
[RSP+3B8] 0x0 (size_t) [0]
[RSP+3C0] 0x0 (size_t) [0]
[RSP+3C8] 0x7FF77211F253 (void* -> Fallout4.exe+0D3F253 call 0x00007FF77211E910 | `anonymous_namespace'::Main_InitGameData(void)_D3F253)
[RSP+3D0] 0x2 (size_t) [2]
[RSP+3D8] 0x0 (size_t) [0]
[RSP+3E0] 0x0 (size_t) [0]
[RSP+3E8] 0x1E23A8FA750 (char*) "b"
[RSP+3F0] 0x0 (size_t) [0]
[RSP+3F8] 0x7FF7721335A9 (void* -> Fallout4.exe+0D535A9 call 0x00007FF772F3CBC0 | `anonymous_namespace'::InitGameDataThread::ThreadProc(void)_D535A9)
[RSP+400] 0x1E2BB0FB2E0 (`anonymous namespace'::InitGameDataThread*)
[RSP+408] 0x0 (size_t) [0]
[RSP+410] 0x0 (size_t) [0]
[RSP+418] 0x0 (size_t) [0]
[RSP+420] 0x1E2BB0FB2E0 (`anonymous namespace'::InitGameDataThread*)
[RSP+428] 0x7FFD957BA8AC (void* -> f4se_1_10_163.dll+000A8AC mov rcx, [0x00007FFD9587F7D8])
[RSP+430] 0x0 (size_t) [0]
[RSP+438] 0x0 (size_t) [0]
[RSP+440] 0x0 (size_t) [0]
[RSP+448] 0x0 (size_t) [0]
[RSP+450] 0x0 (size_t) [0]
[RSP+458] 0x0 (size_t) [0]
[RSP+460] 0x1E2BB0FB2E0 (`anonymous namespace'::InitGameDataThread*)
[RSP+468] 0x0 (size_t) [0]
[RSP+470] 0x0 (size_t) [0]
[RSP+478] 0x7FF772EFCFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF776F3BD38] | BSThread::CallThreadProc(void)_1B1CFED)
[RSP+480] 0x0 (size_t) [0]
[RSP+488] 0x81B9A0FAA0 (void*)
[RSP+490] 0x1E20B71BC90 (void*)
[RSP+498] 0x0 (size_t) [0]
[RSP+4A0] 0x1E2BB0FB2E0 (`anonymous namespace'::InitGameDataThread*)
[RSP+4A8] 0x0 (size_t) [0]
[RSP+4B0] 0x0 (size_t) [0]
[RSP+4B8] 0x7FFE6A637344 (void* -> KERNEL32.DLL+0017344 mov ecx, eax)
[RSP+4C0] 0x0 (size_t) [0]
[RSP+4C8] 0x0 (size_t) [0]
[RSP+4D0] 0x0 (size_t) [0]
[RSP+4D8] 0x0 (size_t) [0]
[RSP+4E0] 0x0 (size_t) [0]
[RSP+4E8] 0x7FFE6A9826B1 (void* -> ntdll.dll+00526B1 jmp 0x00007FFE6A9826D3)
[RSP+4F0] 0x0 (size_t) [0]
[RSP+4F8] 0x0 (size_t) [0]
[RSP+500] 0x0 (size_t) [0]
[RSP+508] 0x0 (size_t) [0]
[RSP+510] 0x0 (size_t) [0]
[RSP+518] 0x0 (size_t) [0]
[RSP+520] 0xEE2C97A200000000 (size_t) [uint: 17162259002042613760 int: -1284485071666937856]
[RSP+528] 0x0 (size_t) [0]
[RSP+530] 0x0 (size_t) [0]
[RSP+538] 0x7FFE6858DFB0 (void* -> KERNELBASE.dll+012DFB0 mov [rsp+0x10], rbx)
[RSP+540] 0x81B9A0E780 (void*)
[RSP+548] 0xA19D120480001FFF (size_t) [uint: 11645484021986631679 int: -6801260051722919937]
[RSP+550] 0x7FFE86744812 (size_t) [140731154188306]
[RSP+558] 0x81B9A0E780 (void*)
[RSP+560] 0x0 (size_t) [0]
[RSP+568] 0x0 (size_t) [0]
[RSP+570] 0x0 (size_t) [0]
[RSP+578] 0x0 (size_t) [0]
[RSP+580] 0x0 (size_t) [0]
[RSP+588] 0x0 (size_t) [0]
[RSP+590] 0x0 (size_t) [0]
[RSP+598] 0x0 (size_t) [0]
[RSP+5A0] 0x0 (size_t) [0]
[RSP+5A8] 0x0 (size_t) [0]
[RSP+5B0] 0x0 (size_t) [0]
[RSP+5B8] 0x0 (size_t) [0]
[RSP+5C0] 0x0 (size_t) [0]
[RSP+5C8] 0x0 (size_t) [0]
[RSP+5D0] 0x0 (size_t) [0]
[RSP+5D8] 0x0 (size_t) [0]
[RSP+5E0] 0x0 (size_t) [0]
[RSP+5E8] 0x0 (size_t) [0]
[RSP+5F0] 0x0 (size_t) [0]
[RSP+5F8] 0x0 (size_t) [0]
[RSP+600] 0x0 (size_t) [0]
[RSP+608] 0x0 (size_t) [0]
[RSP+610] 0x0 (size_t) [0]
[RSP+618] 0x0 (size_t) [0]
[RSP+620] 0x0 (size_t) [0]
[RSP+628] 0x0 (size_t) [0]
[RSP+630] 0x0 (size_t) [0]
[RSP+638] 0x0 (size_t) [0]
[RSP+640] 0x0 (size_t) [0]
[RSP+648] 0x0 (size_t) [0]
[RSP+650] 0x0 (size_t) [0]
[RSP+658] 0x0 (size_t) [0]
[RSP+660] 0x0 (size_t) [0]
[RSP+668] 0x0 (size_t) [0]
[RSP+670] 0x0 (size_t) [0]
[RSP+678] 0x0 (size_t) [0]
[RSP+680] 0x0 (size_t) [0]
[RSP+688] 0x0 (size_t) [0]
[RSP+690] 0x0 (size_t) [0]
[RSP+698] 0x0 (size_t) [0]
[RSP+6A0] 0x0 (size_t) [0]
[RSP+6A8] 0x0 (size_t) [0]
[RSP+6B0] 0x0 (size_t) [0]
[RSP+6B8] 0x0 (size_t) [0]
[RSP+6C0] 0x0 (size_t) [0]
[RSP+6C8] 0x0 (size_t) [0]
[RSP+6D0] 0x0 (size_t) [0]
[RSP+6D8] 0x0 (size_t) [0]
[RSP+6E0] 0x0 (size_t) [0]
[RSP+6E8] 0x0 (size_t) [0]
[RSP+6F0] 0x0 (size_t) [0]
[RSP+6F8] 0x0 (size_t) [0]
[RSP+700] 0x0 (size_t) [0]
[RSP+708] 0x0 (size_t) [0]
[RSP+710] 0x0 (size_t) [0]
[RSP+718] 0x0 (size_t) [0]
[RSP+720] 0x0 (size_t) [0]
[RSP+728] 0x0 (size_t) [0]
[RSP+730] 0x0 (size_t) [0]
[RSP+738] 0x0 (size_t) [0]
[RSP+740] 0x0 (size_t) [0]
[RSP+748] 0x0 (size_t) [0]
[RSP+750] 0x0 (size_t) [0]
[RSP+758] 0x0 (size_t) [0]
[RSP+760] 0x0 (size_t) [0]
[RSP+768] 0x0 (size_t) [0]
[RSP+770] 0x0 (size_t) [0]
[RSP+778] 0x0 (size_t) [0]
[RSP+780] 0x0 (size_t) [0]
[RSP+788] 0x0 (size_t) [0]
[RSP+790] 0x0 (size_t) [0]
[RSP+798] 0x0 (size_t) [0]
[RSP+7A0] 0x0 (size_t) [0]
[RSP+7A8] 0x0 (size_t) [0]
[RSP+7B0] 0x0 (size_t) [0]
[RSP+7B8] 0x0 (size_t) [0]
[RSP+7C0] 0x0 (size_t) [0]
[RSP+7C8] 0x0 (size_t) [0]
[RSP+7D0] 0x0 (size_t) [0]
[RSP+7D8] 0x0 (size_t) [0]
[RSP+7E0] 0x0 (size_t) [0]
[RSP+7E8] 0x0 (size_t) [0]
[RSP+7F0] 0x0 (size_t) [0]
[RSP+7F8] 0x0 (size_t) [0]
[RSP+800] 0x0 (size_t) [0]
[RSP+808] 0x0 (size_t) [0]
[RSP+810] 0x0 (size_t) [0]
[RSP+818] 0x0 (size_t) [0]
[RSP+820] 0x0 (size_t) [0]
[RSP+828] 0x0 (size_t) [0]
[RSP+830] 0x0 (size_t) [0]
[RSP+838] 0x0 (size_t) [0]
[RSP+840] 0x0 (size_t) [0]
[RSP+848] 0x0 (size_t) [0]
[RSP+850] 0x0 (size_t) [0]
[RSP+858] 0x0 (size_t) [0]
[RSP+860] 0x0 (size_t) [0]
[RSP+868] 0x0 (size_t) [0]
[RSP+870] 0x0 (size_t) [0]
[RSP+878] 0x0 (size_t) [0]
[RSP+880] 0x0 (size_t) [0]
[RSP+888] 0x0 (size_t) [0]
[RSP+890] 0x0 (size_t) [0]
[RSP+898] 0x0 (size_t) [0]
[RSP+8A0] 0x0 (size_t) [0]
[RSP+8A8] 0x0 (size_t) [0]
[RSP+8B0] 0x0 (size_t) [0]
[RSP+8B8] 0x0 (size_t) [0]
[RSP+8C0] 0x0 (size_t) [0]
[RSP+8C8] 0x0 (size_t) [0]
[RSP+8D0] 0x0 (size_t) [0]
[RSP+8D8] 0x0 (size_t) [0]
[RSP+8E0] 0x0 (size_t) [0]
[RSP+8E8] 0x0 (size_t) [0]
[RSP+8F0] 0x0 (size_t) [0]
[RSP+8F8] 0x0 (size_t) [0]
[RSP+900] 0x0 (size_t) [0]
[RSP+908] 0x0 (size_t) [0]
[RSP+910] 0x0 (size_t) [0]
[RSP+918] 0x0 (size_t) [0]
[RSP+920] 0x0 (size_t) [0]
[RSP+928] 0x0 (size_t) [0]
[RSP+930] 0x0 (size_t) [0]
[RSP+938] 0x0 (size_t) [0]
[RSP+940] 0x0 (size_t) [0]
[RSP+948] 0x0 (size_t) [0]
[RSP+950] 0x0 (size_t) [0]
[RSP+958] 0x0 (size_t) [0]
[RSP+960] 0x0 (size_t) [0]
[RSP+968] 0x0 (size_t) [0]
[RSP+970] 0x0 (size_t) [0]
[RSP+978] 0x0 (size_t) [0]
[RSP+980] 0x0 (size_t) [0]
[RSP+988] 0x0 (size_t) [0]
[RSP+990] 0x0 (size_t) [0]
[RSP+998] 0x0 (size_t) [0]
[RSP+9A0] 0x0 (size_t) [0]
[RSP+9A8] 0x0 (size_t) [0]
[RSP+9B0] 0x0 (size_t) [0]
[RSP+9B8] 0x0 (size_t) [0]
[RSP+9C0] 0x0 (size_t) [0]
[RSP+9C8] 0x0 (size_t) [0]
[RSP+9D0] 0x0 (size_t) [0]
[RSP+9D8] 0x0 (size_t) [0]
[RSP+9E0] 0x0 (size_t) [0]
[RSP+9E8] 0x0 (size_t) [0]
[RSP+9F0] 0x0 (size_t) [0]
[RSP+9F8] 0x0 (size_t) [0]
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x00005C710000
steam_api64.dll 0x00005C720000
AAFInformer.dll 0x000180000000
LL_fourPlay_1_10_163.dll 0x01E208280000
Fallout4.exe 0x7FF7713E0000
gameoverlayrenderer64.dll 0x7FFD8A1E0000
XDI.dll 0x7FFD8A380000
SUP_F4SE.dll 0x7FFD8A3F0000
steamclient64.dll 0x7FFD8A620000
UnlimitedSurvivalMode.dll 0x7FFD8C170000
SprintSpeedController.dll 0x7FFD8C1C0000
ScreenArcherMenu.dll 0x7FFD8C210000
SAF.dll 0x7FFD8C370000
po3_SpellPerkItemDistributorF4.dll 0x7FFD8C460000
mcm.dll 0x7FFD8C570000
LongLoadingTimesFix.dll 0x7FFD8C610000
LighthousePapyrusExtender.dll 0x7FFD8C670000
HHS.dll 0x7FFD8C7A0000
CONCRT140.dll 0x7FFD8DE70000
F4z Ro D'oh.dll 0x7FFD8DEC0000
f4ee.dll 0x7FFD94D30000
ClassicHolsteredWeapons.dll 0x7FFD94E40000
cbp.dll 0x7FFD94EF0000
Buffout4.dll 0x7FFD94F70000
BakaFramework.dll 0x7FFD95290000
f4se_1_10_163.dll 0x7FFD957B0000
tier0_s64.dll 0x7FFD95890000
flexRelease_x64.dll 0x7FFD95A30000
vstdlib_s64.dll 0x7FFDA9760000
MSVCR110.dll 0x7FFDA9820000
DSOUND.DLL 0x7FFDC0F10000
cudart64_75.dll 0x7FFDF4A40000
nvspcap64.dll 0x7FFDF5C70000
GFSDK_GodraysLib.x64.dll 0x7FFDF7620000
Interior-NavCut-Fix.dll 0x7FFDFBE40000
achievements.dll 0x7FFE1E970000
MSVCP110.dll 0x7FFE1EF10000
GFSDK_SSAO_D3D11.win64.dll 0x7FFE27D40000
OneCoreCommonProxyStub.dll 0x7FFE288C0000
bink2w64.dll 0x7FFE29AD0000
flexExtRelease_x64.dll 0x7FFE2D700000
AudioDevProps2.dll 0x7FFE2FA70000
f4se_steam_loader.dll 0x7FFE32CB0000
XAudio2_7.dll 0x7FFE33150000
aswhook.dll 0x7FFE33E40000
ProductInfo.dll 0x7FFE44460000
MSVCP140.dll 0x7FFE46E70000
VCRUNTIME140_1.dll 0x7FFE46F00000
VCRUNTIME140.dll 0x7FFE470F0000
winmmbase.dll 0x7FFE47590000
vcheck_patcher.dll 0x7FFE482C0000
WININET.dll 0x7FFE4A020000
Secur32.dll 0x7FFE4C660000
InputHost.dll 0x7FFE52B20000
textinputframework.dll 0x7FFE52C80000
Windows.UI.dll 0x7FFE52D80000
nvwgf2umx.dll 0x7FFE53D80000
nvgpucomp64.dll 0x7FFE57F00000
nvldumdx.dll 0x7FFE5A120000
dxcore.dll 0x7FFE5A1E0000
OneCoreUAPCommonProxyStub.dll 0x7FFE5A9D0000
NvMessageBus.dll 0x7FFE5BA70000
WindowManagementAPI.dll 0x7FFE5BFE0000
nvapi64.dll 0x7FFE5C370000
WINMM.dll 0x7FFE5D420000
drvstore.dll 0x7FFE609A0000
cryptnet.dll 0x7FFE60C10000
VERSION.dll 0x7FFE60CC0000
twinapi.appcore.dll 0x7FFE60D40000
MMDevApi.dll 0x7FFE61160000
WINHTTP.dll 0x7FFE61320000
AudioSes.dll 0x7FFE61430000
ASM.Plugin.AudioDevProps2.dll 0x7FFE616C0000
MSVCP140_ATOMIC_WAIT.dll 0x7FFE61DD0000
avrt.dll 0x7FFE626B0000
gdiplus.dll 0x7FFE63040000
PropSys.dll 0x7FFE63460000
nvToolsExt64_1.dll 0x7FFE63640000
d3d11.dll 0x7FFE63AB0000
wintypes.dll 0x7FFE64740000
dcomp.dll 0x7FFE648A0000
CoreUIComponents.dll 0x7FFE64E10000
CoreMessaging.dll 0x7FFE65170000
apphelp.dll 0x7FFE653A0000
uxtheme.dll 0x7FFE654E0000
dbghelp.dll 0x7FFE656C0000
resourcepolicyclient.dll 0x7FFE65A90000
dwmapi.dll 0x7FFE65CB0000
kernel.appcore.dll 0x7FFE65E90000
windows.storage.dll 0x7FFE66090000
HID.DLL 0x7FFE66830000
dxgi.dll 0x7FFE66870000
rsaenh.dll 0x7FFE67020000
ntmarta.dll 0x7FFE67140000
UMPDC.dll 0x7FFE673E0000
IPHLPAPI.DLL 0x7FFE67400000
powrprof.dll 0x7FFE67520000
MSWSOCK.dll 0x7FFE67770000
CRYPTSP.dll 0x7FFE67960000
CRYPTBASE.DLL 0x7FFE67980000
Wldp.dll 0x7FFE67A10000
msasn1.dll 0x7FFE67BA0000
devobj.dll 0x7FFE67D70000
SSPICLI.DLL 0x7FFE67EC0000
profapi.dll 0x7FFE67F10000
ucrtbase.dll 0x7FFE67FE0000
bcrypt.dll 0x7FFE680E0000
msvcp_win.dll 0x7FFE68110000
CRYPT32.dll 0x7FFE681B0000
win32u.dll 0x7FFE68310000
gdi32full.dll 0x7FFE68340000
KERNELBASE.dll 0x7FFE68460000
cfgmgr32.dll 0x7FFE68760000
bcryptPrimitives.dll 0x7FFE68860000
wintrust.dll 0x7FFE688F0000
ole32.dll 0x7FFE689C0000
imagehlp.dll 0x7FFE68AF0000
OLEAUT32.dll 0x7FFE68B10000
combase.dll 0x7FFE68BE0000
clbcatq.dll 0x7FFE68F40000
sechost.dll 0x7FFE691A0000
MSCTF.dll 0x7FFE69240000
SHELL32.dll 0x7FFE69360000
SHCORE.dll 0x7FFE69B70000
IMM32.DLL 0x7FFE69C30000
WS2_32.dll 0x7FFE69C70000
PSAPI.DLL 0x7FFE69DC0000
msvcrt.dll 0x7FFE69DD0000
SETUPAPI.dll 0x7FFE69FB0000
shlwapi.dll 0x7FFE6A420000
USER32.dll 0x7FFE6A480000
KERNEL32.DLL 0x7FFE6A620000
ADVAPI32.dll 0x7FFE6A6E0000
RPCRT4.dll 0x7FFE6A790000
GDI32.dll 0x7FFE6A8C0000
ntdll.dll 0x7FFE6A930000
F4SE PLUGINS:
AAFInformer.dll
achievements.dll
BakaFramework.dll v1.10
Buffout4.dll v1.31.1
cbp.dll
ClassicHolsteredWeapons.dll
f4ee.dll
F4z Ro D'oh.dll v1.1.6.1030
HHS.dll
Interior-NavCut-Fix.dll v1.0.3
LighthousePapyrusExtender.dll v1.4
LL_fourPlay_1_10_163.dll v46
LongLoadingTimesFix.dll
mcm.dll
po3_SpellPerkItemDistributorF4.dll v2
SAF.dll
ScreenArcherMenu.dll
SprintSpeedController.dll v1
SUP_F4SE.dll
UnlimitedSurvivalMode.dll
vcheck_patcher.dll
XDI.dll
PLUGINS: