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AtmaDarkwolf

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  1. Would even work to just swap Right D-pad to 'hotkey slot 1' if able. (Can put whatever u want there) - but as it is it only uses stimpacks and they are likely one of the worse healing items in the game (long animation, easily 'bumped' out of use and not get healed, often just don't work unless spammed, and usually with right perks, other options are just better by far) So is there any way anyone could take a whack at trying to swap the 'stim pack default' to hotkey slot 1(or any slot)? (for controller users obviously)
  2. To complement the martial arts/neruostrikes skills. Unarmed should get sneaks when the target is incapacitated (IE from neural strikes)
  3. found this in the setgs command master list : fOverShoulderPosX:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderPosZ:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderCombatPosX:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderCombatPosZ:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderCombatAddY:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderMeleeCombatPosX:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderMeleeCombatPosZ:Camera, 0.000000, 0.000000, 0.000000, INI fOverShoulderMeleeCombatAddY:Camera, 0.000000, 0.000000, 0.000000, INI fShoulderDollySpeed:Camera, 3.000000, 3.000000, 3.000000, INI I know its a 'setgs' (then the above) but idk how to exactly type it (Everything I try, even just the above, results in missing parameter string, so the command IS working, it just is expecting some other value syntax, but I have no idea what exactly that should be. If anyone has knowledge about how the console commands work for this case, could they add insight?
  4. My post appears in my profile but not on the forums (Went back 6 pages and while I see plenty with replies newer than mine, after 3 pages they are all older, was mine filtered out / hidden for some reason?)
  5. Almost begging here lol... This game is the first Bethesda game where character animations and detail makes me believe they intended 3rd person camera to be part of the game, and not a random afterthought, but the ots view gives me nausea and a headache really fast(All ots camera angles do, idk why) so am requesting anyone to please try and make a proper 3rd aka like how every previous Bethesda game (That was lacking proper 3rd person) has I have tried using all previous(Or ones I know of) camera edits for fo4, skyrim, fo76, even fo;nv and the only effect I got was the camera was stuck inside the character model and facing behind/to the right of direction your facing. Even adjusting it would only be one of 2 views: normal or the wonky one. So please can anyone figure out how to make a proper centered camera? I very, very much appreciate it, thank you.(Appreciate the attempt I mean aswell)
  6. Only thing that might be considered, is long hair would be an absolute nightmare with the need to wear helmets and requiring them to be fully air-tight vacuum seals. I can see why they (Even as a in game 'lore' reasoning) would not want long hair.
  7. Really want to add to this, I know we are few, but the off-center third person view actually makes me feel physically sick, and I always feel I am running sideways. Am near begging here lol, can someone find a way to center and raise the camera somewhat (Can even be close to character, don't want mega-zoomed out view, but DO want centered and raised camera) This is actually the first Bethesda title that 'feels' like they designed it with 3rd person view as a consideration and not a random afterthought, the animations look proper and natural (Again a first for bethesda) so I REALLY want to play the game in third, but I just cannot with it. I have tried all the ini edits from fo nv, 4, 76, skyrim, oblivian and none of them work. (Minor rant, WHY THE F___ DO GAME DEVS KEEP TRYING TO FORCE THIS OTS/OFF CENTER SH_T ON US? why not have the choice of 3 diff perspectives, left/right or centered/raised. It has been years now and this drive to make this the 'forced standard' really annoys me)
  8. welp, am using win11 and its up to date (even with some of the 'optional' garbage) and still get the error. I DO have classic shell though (which disables a hefty bit of win11's 'spying' s#*! as well as make it look more like win7ish era interface) Radion 6900xt + Ryzen 5900x so it is DEFIANTLY not a 'bad video card' (Yes gpu drivers are up to date too)
  9. Typically in other games this was axis z (up/down) where as x was front/back, and y was side/side (I may have the x/y messed up, but z is def height) Trying to mess with INI file using old games tweaks and non take effect except if I add more than 30 to z, then camera seems to around and is stuck inside the character (camera faces backwards and a little to the right, but is blocked by the characters model) The other settings AFAICT Have no effect ingame (X/Y) I really wish I could find working 3rd person camera adjustments cuz I cannot stand(it makes me physically feel sick) playing the OTS aiming view.
  10. Would love to add to this, all the skyrim, fallout 4 and fo76 third person camera tweaks don't work (FO76 one actually really mucks third person camera up when on ship weirdly enough, but has no effect outside on the ground) I cannot figure out how they did it, but would really like a proper raised and centered 3pv camera angle or advice on how to adjust it via ini.
  11. Rather than thrown into your face as it is, Just shrink said animation and push to the side. (IE so its not blocking view) Kinda annoyed after years with the image of someone slapping a picture into my face whenever I find something (Or finish quest, etc)
  12. Would like to bump his request also, but is it legal to use a mod like this in online?
  13. All I want is a very simple updated map for greenhouse that is exactly 2 tiles wider (to align with iridium sprinklers) and to remove all the 'cosmetic' junk (could move water bin closer to door area too if possible) - if nobody is willing, could anyone give me a quick and dirty tutorial on how to do this myself? All the mods on nexus are either overly silly huge that simply break the game, or remove the trees and mess up the 'warp in' tile when you enter.
  14. THat would be obvious... except it does not have any option to 'uninstall' or remove it(just disable, but it sticks around) And its not anywhere in the folder I originally extracted the files to. It messes up the game and I cannot find its original install files.
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