the goal is to make the chachter equip both melee weapons and a bow at the same time, so that u see your bow equipped while u beat up sme monsters with a warhammer. when two onehanded weapons are equipped, both should be seen when they are sheathed. also staffs and potion coul be added but they probably lack hardpoints for this. there are two things that woul favor and probably make the mod quite easy. 1. every weapon type (bow, twohanded, onehanded, arrows) has obviously its own hardpoint on the armor mesh (still lots of gitches with most armors though). if several weapon types were equipped they wouldn't interfere. 2. the quiver is hat the status of a weapon but stays equiped even though the bow is not, maybe there is an easy way to change other weapons into being equipped indepentantly from eachother. possible problems: there seems to be no hardpoint on armors for the offhand weapon, adding it would require to edit the mesh of each armor. additionally we should also remove the glitches from armors (daedric armor with two handed weapons, scale armor, dragonplate armor etc.) my major problem is that i have little skills in editing meshes (the last mesh i edited was in freelancer) and too little time to learn it the hard way (try & error). is there an easy way to export, modify and import back the meshes? maybe there are some modders resources in form of extracted meshes or maybe a useful tool? thanks in advance for useful comments :)