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Colleenfrances

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  1. Jeez, I've been gone for quite some time. Why don't they support it anymore? Isn't it literally called the Nexus Mod Manager...?
  2. Anyone? Could really use help with this. Is it possible it's conflicting with a mod? But why is Game.ShowRaceMenu() working and Game.ShowRaceMenu(uiMode=2) not?
  3. I'm making a companion that can cut the player's hair at any time and the coding is being fussy. I placed the script to run fragment on end. http://www.creationkit.com/fallout4/index.php?title=ShowRaceMenu_-_Game Game.ShowRaceMenu() DOES work but not exactly what I want. I need just the barber / haircut menu, not the whole menu. It says I need to use Game.ShowRaceMenu(uiMode = 2) but nothing happens in game with that code. The dialogue just ends. I've been messing around with it for a while and not sure why it's not working. I even tried Game.ShowRaceMenu(akMenuTarget = PlayerRef, uiMode = 2) and nothing happened. Also using just Game.ShowRaceMenu() doesn't change the camera at all which makes it so you can't see the front of the player, which I figure is going to be a problem either way. Is there a code that can make the camera face the front of the player until they are done changing their character?
  4. Tried that and didn't work. Also made sure I was logged in. Also weird since I don't think the files I tried to install have fmod info files in them.
  5. A handful of mods have been giving me problems. I don't want to install them manually because it's a pain in the ass to uninstall them later. I'm getting this error: Armorsmith Extended v3.2-2228-3-2 // A problem occurred during install: Access to the path 'C:\Games\Nexus Mod Manager\Fallout4\Mods\cache\Armorsmith Extended v3.2-2228-3-2\Armorsmith Extended v3.2\fomod\info.xml' is denied. The mod was not installed. // Install // What do I need to do to fix it?
  6. Bump. I'm having this issue too. Creation Kit refused to update so I uninstalled it. Now its refusing to reinstall. Someone said to fix it was to change the install path to the Bethesda Launcher games folder, but I can't test it because it won't let me change the path. :/
  7. Awesome! I'll definitely watch this later when I'm not at school. The dialogue is really one of the most important parts for me which seems to be extremely confusing to use so far.
  8. Sorry this isn't in the request section- but it's not really a mod request. I'm wondering if anyone has started trying to add their own custom companions? I remember seeing one before but I can't seem to find it right now. I wanted to maybe look at the files for reference. I would just like to see a tutorial on how to make companions and I've been looking at Skyrim companion tutorials and they don't translate well at all. The whole dialogue thing is confusing me soooo badly! I'm trying to recreate Butch Deloria and got a NPC in game but I can't talk to him or anything. Would be nice to make a companion mod minus the romance and affinity out of previous Fallout characters and I don't want to be stalking forums begging other people to do it for me. I want to create them myself but I have no clue what I'm doing when it comes to the scripting or dialogue.
  9. I'm so excited for this mod. I suggested the tiddy jiggle looked extremely ridiculous on the other version that was recently uploaded to the nexus and got some sweet harassing private images telling me to kill myself! :D This version looks a lot nicer and more respectable. Thanks for the hard work!
  10. Hi- I used this mod page to get the nif support plugin for 3DS Max 2016 and it seems to be working fine when I open vanilla FO4 meshes, but when I try to edit the meshes (specifically deleting vertexes) it crashes the program. I can delete a few vertexes before it crashes but when I try to save the work it crashes anyway. I'm not really sure what I'm doing or why it's crashing. I'm kinda a dummy when it comes to 3D modeling even though I learned a bit in school. Any ideas? Update: So I got it to work by importing the meshes without the skeleton (Which I feel is wrong?? Is doing that wrong?) And now the file refuses to export. Just says "unknown error". I don't know what to do.
  11. Nah I'm not looking for the original Type 6 and I already use Type 6M. I'm looking for an edit that was plus size. It came out a few months ago here on the Nexus and was even on the front page for a bit but I can't find it. "Doing all the Google work for you" lol wtf? I wouldn't be asking here if I had found it on Google. I couldn't find it with the Nexus search either. I was hoping someone who actually knows what I was talking about would know if it was removed or whatever.
  12. Hey. I was looking for a specific body mod today and I can't find it / it seems to be missing. The one that I think edited Type 6M to be more plus size. Larger waist, breasts, butt, ect. Anyone know where it is? I hope the author didn't delete it. I feel kinda dumb for making this post but I don't know where else to ask, haha.
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