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TimeBandit12

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About TimeBandit12

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    Skyrim AE

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  1. I have just gone through the process of deleting all my old mods and old saved data to try and have a bit more organized mod organizer, just installing the barebones mods right now to test and make sure its all working but for what ever reason my character is stuck tposing, this was the original issue I had that made me restart but I can't even guess what's causing it now. Load order (I just used LOOT so idk if that means anything) Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccasvsse001-almsivi.esm ccBGSSSE001-Fish.esm ccbgssse002-exoticarrows.esl ccbgssse003-zombies.esl ccbgssse004-ruinsedge.esl ccbgssse005-goldbrand.esl ccbgssse006-stendarshammer.esl ccbgssse007-chrysamere.esl ccbgssse010-petdwarvenarmoredmudcrab.esl ccbgssse011-hrsarmrelvn.esl ccbgssse012-hrsarmrstl.esl ccbgssse014-spellpack01.esl ccbgssse019-staffofsheogorath.esl ccbgssse020-graycowl.esl ccbgssse021-lordsmail.esl ccmtysse001-knightsofthenine.esl ccQDRSSE001-SurvivalMode.esl cctwbsse001-puzzledungeon.esm cceejsse001-hstead.esm ccqdrsse002-firewood.esl ccbgssse018-shadowrend.esl ccbgssse035-petnhound.esl ccfsvsse001-backpacks.esl cceejsse002-tower.esl ccedhsse001-norjewel.esl ccvsvsse002-pets.esl ccBGSSSE037-Curios.esl ccbgssse034-mntuni.esl ccbgssse045-hasedoki.esl ccbgssse008-wraithguard.esl ccbgssse036-petbwolf.esl ccffbsse001-imperialdragon.esl ccmtysse002-ve.esl ccbgssse043-crosselv.esl ccvsvsse001-winter.esl cceejsse003-hollow.esl ccbgssse016-umbra.esm ccbgssse031-advcyrus.esm ccbgssse038-bowofshadows.esl ccbgssse040-advobgobs.esl ccbgssse050-ba_daedric.esl ccbgssse052-ba_iron.esl ccbgssse054-ba_orcish.esl ccbgssse058-ba_steel.esl ccbgssse059-ba_dragonplate.esl ccbgssse061-ba_dwarven.esl ccpewsse002-armsofchaos.esl ccbgssse041-netchleather.esl ccedhsse002-splkntset.esl ccbgssse064-ba_elven.esl ccbgssse063-ba_ebony.esl ccbgssse062-ba_dwarvenmail.esl ccbgssse060-ba_dragonscale.esl ccbgssse056-ba_silver.esl ccbgssse055-ba_orcishscaled.esl ccbgssse053-ba_leather.esl ccbgssse051-ba_daedricmail.esl ccbgssse057-ba_stalhrim.esl ccbgssse066-staves.esl ccbgssse067-daedinv.esm ccbgssse068-bloodfall.esl ccbgssse069-contest.esl ccvsvsse003-necroarts.esl ccvsvsse004-beafarmer.esl ccBGSSSE025-AdvDSGS.esm ccffbsse002-crossbowpack.esl ccbgssse013-dawnfang.esl ccrmssse001-necrohouse.esl ccedhsse003-redguard.esl cceejsse004-hall.esl cceejsse005-cave.esm cckrtsse001_altar.esl cccbhsse001-gaunt.esl ccafdsse001-dwesanctuary.esm Unofficial Skyrim Special Edition Patch.esp SkyUI_SE.esp EVGConditionalIdles.esp CollisionReset.esp SOSRaceMenu.esp RaceMenu.esp RaceMenuPlugin.esp BHUNP3BBB.esp RaceMenuMorphsBHUNP.esp FNIS.esp XPMSE.esp Alternate Start - Live Another Life.esp And this is from FNIS FNIS Behavior V7.6 XXL 2023-03-15 6:19:51 PM Skyrim SE 64bit: 1.6.640.0 - D:\New folder\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading CollisionReset V?.? ... ChAnims:1 CTD:0.0% pOpt:0.0% Reading FNISBase V7.6 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading FNISCreatureVersion V7.0 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading XPMSE V7.2 ... ChAnims:164(164) CTD:2.2% pOpt:0.0% All Anim Lists scanned. Generating Behavior Files... No GENDER directory male No GENDER directory female Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... 165 animations for 4 mods successfully included (character) ChAnims: 165 CTD:3.1% pOpt:0.0% max: 5356 LC: 806 (max. 26162) Also on another note, I have the most recent file for "Address library for SKSE plugins" the AE version but whenever I try and use the skse launcher it gives me a message saying I have the wrong version and that a bunch of my plugins have been disabled. This isn't as urgent but if people are feeling extra helpful I'd be happy to most the messages I get when I launch it. I've been using Wyre Bash to get around this and it was working until the Tposing started on my previous mod list. The Tposing that seems to have somehow stuck around. Thank you for any help that can be given, I'm completely out of depth when it comes to trouble shooting problems like these. Sorry I posted this in the skyrim LE by accident, idk if there's an auto mod or something that removes duplicate posts, just gonna delete that one after posting this here.
  2. Sorry realized I was using the wrong forum, posted it to the SE version, I would delete this one but I don't actually know how to.
  3. So kinda like once we clear a place have a little board outside that we can engage if we want to "Capture" whatever fort we attacked and then give the ability to repair them kinda of like how hearthfire works and once you get it back into a working order have a little market inside a quest giver and have it generate a bit of gold for you depending on what faction you let move it (Thieves guild, Dark Brotherhood, Companions, etc.) and have it be the quests you get are more a less related to each faction so the for the DB you could get contracts from your castle instead of the sanctuary or if you do the TG you can get heist jobs or whatever else they have over in the TG.
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