req: Add mod from file is useful, but add all from folder would be even more useful. bug: 0.5.3 would crash if you tried to uninstall a mod and it couldn't access a file it expected to find (locked, or missing) 0.60.0a is crashing in exactly the same way just trying to delete a mod that was not active when 0.60.0a was installed The crash dialog states "The following information is in the Trace Log" (bit ambiguous, would imply to many that it's a list of the full contents, when the full list logs install paths and mods installed, considering some of the racier mods some may consider that private) so the problem is that I moved the file from it's original download location, and NMM doesn't give a warning, or simply remove the mod from the list happy that the file is gone already.It should be made clear that adding a mod from a file does not move the zip/7z/rar file that you are adding into the /mod/ dir for you, so you cannot delete/move your download later. my mistake, the original rar file *IS* in \Nexus Mod Manager\Skyrim\Mods\ it just wasn't named as I expected ("Coastbeach01-61929-.rar" instead of sometihng containing skyrim or 2015 at all as I'd guessed from the mod list, sorry for not double checking before, it's been a couple of days since I installed it) perhaps the crash is because NMM is in c:\legacy\ ? (short for legacy file system as in not virtualised by windows so no admin elevation needed,not trying to say I think it's a legacy app, lol) edit: activating, then deactivating the mod again let me then finally delete it without a crash.