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futamagus

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Everything posted by futamagus

  1. Hmmmm - the conversion team closed down their YouTube Channel? What's up gang?
  2. Got it - got it got it! - now I just need to figure out how to get spec to work again .... The shader ate my spec maps ...
  3. Just tried that out -Scaled down my original texture down, and added it to the FootFemale texture -same with the normal maps, there was more than enough free real estate for me to add my texture in there. Told the model to use that texture and use the Skin Shader ... still nothing ... I have a bad feeling I need to replace some "master" texture somewhere for it to find my new texture >:-\
  4. Doh - :C I think what would solve the problem is if I made a duplicate of the skin shader and named it "Skin2" - but I have no Idea how to unpack on of the shader packages >_< I am failing hard at google :-\
  5. Yeah - I'm looking at alot of the game files right now trying to see if there is another material out there that has the use of the "Rim Light" or backlit, most of the materials don't do that ... I'll look in game at the character selection screen to see if any custom characters to - it's a very soft good looking shader. If you can direct me to an application that does help you change the shaders around, that would be awesome and good to look at and fiddle with - the link I found is currently broken.
  6. Little embarrassed to admit it -but yeah for the sake of communication so you fully understand my issue, I'm making a more up to date futa mod that works with a Japanese mod called Fuanalivion. Basically what it does is makes a new race called TransHuman and there's an amended version of the femalelowerbody.nif that attaches a penis to the lower torso. I thought to original looked pretty bad ... so I modeled and textured my own up. I attached or added the "Penis Block" to the nif file, The rest of the character has the skin shader, but the penis is the default blinn/phong glossy mess and just doesn't look 100% polished. I may be making a porno mod ... but dammit you have to have standards.
  7. So I'm trying to make a mod/model swap, changing around characters models. I'm finally done - everything is modeled, textured, spec maps, shiny AWESOME - everything is working in game. I have one final not pick on my mod, and that is what I added to the character has a blah, bland shader. It more or less is using the default (Blinn/Phong/Whatever) Shader and it doesn't match the characters skin shade at all. The Skin Shader looks great, it responds to light much better and has a great back/rim light. Whenever I change my models material name to Skin (This is probably a "Duh" for most of you vets out there) It completely defaults my model to the Characters Skin Shader, and overrides any of my Texture Settings. So is there anyway in NifSkope to edit Dupe the Skin Shader? Is there any way to duplicate the skin shader's property/settings, and apply it to MY model's shader? Any help is appreciated
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