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DemonfireNinja

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Everything posted by DemonfireNinja

  1. Well they do form gangs, It's a basic form of cooperation that we see in criminal groups. But I do think that if two different raider gangs happened accross one another they should start fighting instantly (which they crrently don't do because all raiders have been stuck under the 'raider' tag by Bethesda). I would actually really like a mod that changes the AI so that different gangs of raiders would fight each other.
  2. I fall into the middleground here. I feel that the raider groups we see are too diverse gender wise. While I don't feel that there should necessarily be less raiders of a given gender than the other (a crazy, drugged up person with a gun is just as deadly no matter what their gender) I do feel that each gang of raiders should be primarily male or primarily female. It's basic group dynamics, a gang of female raiders wouldn't be that interested in recruiting guys and a gang of male raiders wouldn't want to recruit girls to fight with them either. There would be exceptions of course, the odd few males in a female group or females in a male group but primarily the gangs should be unigender from a social science perspective.
  3. What I want is two different settler related mods One for giving settlers randomly generated names (I just find them all being called 'Settler' to be kind of impersonal considering they live in your settlements, I want settlers that I can care about and them having names would help with that). The second for adding text under the name of settlers that tells you what their job is (though honestly most of the mod ideas mentioned in this thread have been great). I also want a mod that allows you to assign 'policies' that apply to certain groups of settlers (by job) or just apply to your whole settlement, like a dress-code policy. For example you choose the 'Farming Uniform Policy' in a menu then all your farmer settlers wear the chosen uniform while farming (the uniform could be customizable). Also the ability to assign beds, buildings and areas to individuals and groups would be cool. You could set up a guard baracks and give everyone their own bed so noone sleeps in your bed that is inside your house. There's just so much I wish could be done with settlements and most of it will have to wait for the GECK to come out.
  4. Wait, does the scrapall command also scrap all your workbenches and such? Because most settlements start with stuff that you actually don't want to scrap (because it's a huge waste of material). Or does scrapall only scrap junk items (the ones that are highlighted in yellow when you scroll over them). Personally I would like a button to scrap only all the 'yellow' items and one to scrap all the 'green' items (because you do want to scrap many of the green items in some settlements).
  5. So, simple mod request, is it currently possible for someone to make a mod that makes every settlement vendor have their own cap and item inventories. Currently if you have more than one of the same type of vendor set up in a settlement they all share the same inventory, this is very annoying for me and I feel that if you pay for two stores and assign two different settlers then you should get two DIFFERENT shops. So I was hoping that someone out there could do something about this.
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