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CDynamic

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  1. The possibility to save companions from your faction choice would be a nice. As it is currently in the vanilla game these are the actions and consequences: Siding with the Brotherhood results in the deaths/hostility of Deacon and X6-88. Siding with the Railroad results in the deaths/hostility of Danse and X6-88. Siding with the Institute results in the deaths/hostility of Danse and Deacon. Ideally for the mod however said companions would continue to follow the player regardless of which faction is chosen; is such a mod possible?
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