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EightLights

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  1. Can you post the mod list? If you launch the game without mods, does it still happen?
  2. Hey! I was browsing mods a while ago and there was one that addressed the fact that there are many generic NPCs have that "wide eye, high eyebrows, generic preset" look. I didn't think it was much at the time, but now I see it everywhere. I can't find this mod anywhere anymore. The mod had a lot of face morphs for NPCs, but after hours of searching, I just can't find it. Does anyone know the mod I'm talking about? Cheers
  3. Hey everyone! I love the back skirt that the warden-commander armour has, and I would like to see it for rogues. I made a similar edit year ago, but unfortunately I lost the mod changing computers and can't get the toolset to work on my new pc I've included a screenshot. If anyone feels like doing a little gluing together in blender, it would be amazing ♥
  4. I asked there, but I guess it got lost in the conversation. Thank you!
  5. Hey all, I'd like to do some Hex editing on morphstatic assets. How do I export them? Cheers
  6. Ok, the problem is sorted now. It had something to do with the DLC bundle. That and checking every converted .daimod one by one.
  7. Yeah, I read those... I went over the DAI modding Discord and I'm asking for help there. I'll post here if I manage to fix it. Thank you!
  8. Hey all, Given the new release of Frosty Tools I decided to fully make the migration from the old toolset. After a clean install of the game, Frosty and the mods I wanted, I launched the game.... but no mods actually loaded in. Even after moving the directory, giving full administrative privileges, deleting the "Mods" and "ModData" folders, removing the "read only" attribute from the files it just doesn't work... Both imported .daimod's and new .fbmods. Can someone walk me through installation again, see what I might have missed? I did mod Andromeda plenty, so at least I'm familiar with this... Thanks!
  9. Read this post. I don't want to type it all out again. As for meshes, I can't speak to those, since I've never dealt with them. At the moment, I'm waiting to be able to import fonts into Frosty. I'm not going to play DAI without my font mod. Awesome! Thank you very much!
  10. Hello everyone Frosty recently updated DAI compatibility. Just wondering if anyone has played around with it? It seems really promising, especially the mesh import feature. What's the word?
  11. Also, for future reference to anyone: Make sure to load Transparency as the Alpha Channel when you open the file so you can make any sense of it.
  12. No problem! Happy modding! (your first born wouldn't happen to have an archdemon in it would it? xD)
  13. Also, remember to save back as a .DDS (I think it "Export as..." in GIMP). For "Compression", choose "BC3/DXT5". For "Mipmaps", select "No mipmaps". Your file will be exported as a .dds file that's ready to import into Mod Maker.
  14. Ok, just checked it myself. So how this works is that all the tattoos are condensed in a single file. What the Alpha does is transparency (and that weird full face tattoo). Ignore the alpha and just replace the channel you want, for example Red. Turn off all other channels and work only in that one. Use a white brush to draw and erase using black. When you import it to the game you should see it
  15. Hahaha, caught it! It was LS2DD! I'll let the mod author know.
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