Jump to content

Aintiarna

Premium Member
  • Posts

    330
  • Joined

  • Last visited

Nexus Mods Profile

About Aintiarna

Profile Fields

  • Country
    United Kingdom

Aintiarna's Achievements

Community Regular

Community Regular (8/14)

0

Reputation

  1. The game hasn't changed since 2015 so only the really ancient mods made for patch 6 and earlier are likely to give you any problems, and even a few of them still work just fine. If in doubt, always read the comments section. As for which mod manager to use...well, it depends. A lot of modders have provided versions of their mods for the newer modding tool Frosty. And many provide both. The older Mod Manager still has a larger range of native mods available for it and it supports configurable mods which Frosty does not (and unlikely it will anytime soon). On the other hand, Frosty is better at handling some texture editing and some other issues such as body swapping. There are a lot of mods that work just fine and will probably never get ported to Frosty because the modding scene is a lot quieter these days. So your best bet is to look on the Nexus at the type of mods you are interested in using and then decide which modding tool you want to use. It is possible, though unsupported and a little complicated, to use both methods. Basically, install your older .daimod files 1st (that's the extension for the Mod Manager mods) and then launch the game with Frosty and your Frosty mods. It's more error prone. For more info, join the DAI modding Discord. https://discord.gg/wzJG7Mq
  2. The GOTY edition doesn't contain the multiplayer DLC though, you still have to download that but it's automatic as soon as you sync with origin. I don't really know much about Frosty as I don't use it, but there are lots of people who do on the DAI modding Discord. Try there. https://discord.gg/wzJG7Mq'>https://discord.gg/wzJG7Mq
  3. Getting a cache from someone else wouldn't work unless they have the exact same DLCs, item packs, etc. as you. Even then, it doesn't fix whatever is causing the problem. Mod Maker is not that complicated. It just parses everything in the Data and Update subfolders and builds a cache. You mentioned in your 1st post not being able to find Isabela. Well, Isabela, Zither and Amund were added later as part of the Update/Multiplayer_DLC2 content. (The Dragonslayer DLC) So if that is not in your DAI folder and getting parsed, then it will not be in the cache. e.g. [02/04/2019 11:10] Parsing \Update\Multiplayer_DLC2\Data\Win32\loc\de_group_09.toc [02/04/2019 11:10] Parsing \Update\Multiplayer_DLC2\Data\Win32\loc\en_group_09.toc If you sync with Origin then it auto download this DLC. It's not something you need to buy. I rebuilt my cache because it was super old and I got a total of 230k assets, but then I have lots of item packs and all the DLC. Avvar armour, qunari armour , etc. Mod Maker's cache building is so simple I can't think of anything that could break it apart from something being wrong with your data folders or something being missing. Sorry.
  4. Well, if you've followed the instructions for resetting the cache, then something must be missing from your game files. Have you tried repairing your game through Origin? With so many missing assets I can think of no other solution.
  5. do you get an output like this when you fire it up? [30/03/2019 17:33] Cache found. Reading cache... [30/03/2019 17:33] Loading of cache and assets completed. [30/03/2019 17:33] Loaded a total of 217174 assets. I know you said you reinstalled the game, but is patched up to date (patch 11 (version number 12)?)
  6. If you mean the Great Blackmail Hunt, probably in DA3//DesignContent//Prefabs//Levels//CritPlots//Halamshiral Not sure offhand how you would go about changing it though. Might take a bit of experimenting. You can get more help on the DAI Modding Discord server : https://discord.gg/wzJG7Mq
  7. Have a look at this: https://www.tapatalk.com/groups/daitools/modmanager-troubleshooting-master-post-t1092.html If I remember correctly, that particular problem is caused by putting mods in the Mod Manager folder instead of a separate folder or in the DAI installation folder. Can't remember which. Just make sure you have a separate folder for your mods that you want to merge for a particular playthrough and nothing else in that folder. The folder should not be in a subfolder of Mod Manager either.
  8. There are instructions here :http://daimodder.tumblr.com/post/123864968464/dai-mod-manager-tutorial And also a troubleshooting guide. If you have 2 Official Patches in the list, you already have a problem. Because you are getting an error at More Influence Table the mods after that are not merging at all and so will appear to not be working. You need to go to your patch folder and remove everything except the official patch (under Origin Games > Dragon Age Inquisition > Update - remove any Patch_ModManagerMerge folder) and start again with a smaller selection of mods. A lot of the older mods were made with older patch versions and never updated. Some still work and some don't. Best to read the comments section 1st. I believe More Influence has not worked since patch 9 or so. If you are still having problems, you can get help on the DAI modding discord server which is still pretty active. https://discord.gg/wzJG7Mq
  9. I wrote a tutorial years ago which you can find here: https://www.nexusmods.com/dragonageinquisition/mods/978?tab=files It may be easier with Frosty these days but I don't see any comparable mods on the nexus so maybe not.
  10. Well, it's not like Skyrim in that there's no tinkering: they either work or fail horribly. I'd suggest you read this first: http://daimodder.tumblr.com/post/123864968464/dai-mod-manager-tutorial In fact, DAI Modder central is a great resource in general. You'll also want the DAI tools suite loader to get Mod Manager: http://www.nexusmods.com/dragonageinquisition/mods/693/? Lots of mods got broken by Bioware's patches and never got fixed so ALWAYS read the comments section before you download a mod. Don't install 50 mods and hope for the best. Take it slow. There aren't really bug fix mods as such. The DAI community patch hasn't been maintained for a long time. There's a compendium of companion mods here, but again read the comments section first: http://daitools.freeforums.org/post10622.html#p10622 Aside from that, you're best bet is to look at the most recommended in the last two weeks list on Nexus. It generally filters out the ones that aren't working any more. Here's a list of some of my favourites that I can attest to being in full working order with the latest patch: http://tirnoney.tumblr.com/modsinuse
  11. The game engine isn't all that complicated in how it chooses what to load. It tends to load on demand so if you're getting a reliable crash when you approach the doors to Haven, it's something the engine is loading in the cell you're entering that's likely to be causing it. Is Cassandra or Cullen standing out there? It could be one of their cosmetic mods. Or something to do with the NPCs/soldiers out there. Do you remember what mods you installed when it last was working? You may have to just untick a lot of mods, merge and then install them back in slowly until it breaks again.
  12. Dorian in Black is known to cause issues like that for some people. Try without that one. Can't see anything else in your mod list that could be doing anything like that.
  13. I cannot make any sense out of that... sentence. :huh: The sentence is a challenge to parse, but I think I know the issue being referred to. If you ask for Cassandra's opinion on who should drink from the Well of Sorrows, she says to let Morrigan drink. If you follow her advice, you gain disapproval for doing so. There are a couple of other instances where what Cassandra says is not consistent with the approval you gain or lose. I don't know what would be involved in fixing it and I'm not really bothered enough by it to spend hours trawling through Mod Maker to find out.
  14. I'm changing the wording of this because I think it was completely confusing. The best thing is for you to go and read the tutorials over here: http://daitools.freeforums.org/3d-modeling-tutorials-f30.html The bottom line is that you can't do what you're trying to do with Mod Maker. You have to use a 3d modelling program to port hair meshes and them re-import them to the other races asset. It's not an easy task which is why modders don't release styles for every race and gender.
  15. Just to clarify to both of you. .NET 4.5 is not required. A version of .NET older than 4.6 is required. Is that clearer? It's just that getting anything older than 4.5 on windows 10 is rather difficult now.
×
×
  • Create New...