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Zombiemold

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  1. No, you just cast it, and you get bound arrows automatically. Single cast, and it works.
  2. Bound arrows already come with the bound bow spell. :)
  3. Where are the ones for the current Armamentium?
  4. Ah, that makes sense, however, that makes working with Wrye Bash slightly more tedious as it requires a newer version of Python. I think I saw something in the newest version that said it now knows to pull from the newest python regardless of which was installed the latest, so that might provide me a work-around. I'll have to give it a try, and come back here with my results.
  5. Funny you mention that particular Nexus download, because I just installed it. Now I am having a plethora of problems. Blender appears all black, nearly impossible to navigate (Blender was fine before when I had newer versions) and when I try to import nif (An option I never saw before) it throws an error. I'm on Windows 7, 64 bit. Is that an issue? (I install the 32 bit Blender..)
  6. I can't seem to get nif scripts installed so I can import a nif into blender.... Iv'e tried a bunch of versions, but the installs always tells me that I need to install Blender (It's already installed) and I can't figure out the manual installtion. Why is the Nif scripts installer telling me I need to install Blender when I already have?
  7. The speed at which NPCs can run annoys me. I hate how warriors in full plate can chase down my little Khajiit mage in cloth at any distance. I also dislike how fast you can move with athletics, and wish it was scaled way down. It would be great if someone were able to develop a mod (compatibility kept in mind) that could slow down any and all npcs (Even modded ones)
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