Howdy I'll just skip the greetings crap and get strait to the point. If I want to create a perk that would calculate the damage against one faction, but would require good karma("GetBaseActorValue Karma==1000" ? this should be it) and positive reputation with another, let's say NCR Liked (GetFactionRank NCRFactionNV and what now there is a value of 1 but I don't think it's comparable to in game faction ranks. Are there some specific values (for example) -1 hated, 0 neutral, 1 Accepted ? or they work just like karma -1000 evil, 0 neutral, 1000 good ? I hope to make myself clear and sorry for my English. By the way I think other people can use this thread to ask theirs questions of how it works and how its done ?