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Fenryr3001

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Everything posted by Fenryr3001

  1. Come on man, I'm at least trying to come up with something. I get that there needs to be "some" logical sense, but it seems like you're just trying to bat down my ideas. And with Super Mutants, you can have super mutants as companions, in both Fallout 3 and 4. So that clearly shows not *all* muties hate humans Also, if you're going to argue "Raiders aren't friends with other raiders", then how are there raider gangs? Why isn't it literally "every raider for themselves"? My idea isn't "raiders from other gangs join you", but more of "you start your own raider group". If that's illogical, then explain how the Viper gang, Fiends, Jackals, and other gangs were ever formed? It's even stated in the Fallout wiki that raiders don't typically attack other raiders. So, if you're going to be evil, why can't you start your own raider gang? Just because a few super mutants are nice,not everyone has to be.It's like saying "those two policemen are corrupt.That must mean that every other policeman ever must be corrupt". Raiders joining your settlement makes sense and I actually like that idea,but them just ignoring you doesn't. Being evil doesn't automatically make you friends with other evil people.Heck,I think Raiders would be MORE eager to kill you.They could see you as a competitor. There is a quest where triggermen are sent to kill you and randomly attack you in Diamond City.
  2. Alrighty then.Why don't we make knives deal blunt damage then?Or making armour increase your speed but lower your defenses?You can freeze time in this game,so the former things aren't that far off? One raider doesn't automatically like the other.It's like expecting someone who likes spaghetti to like you because you like spaghetti as well.And Super Mutants seem to just kill everything thats not a super mutant on sight.If I remember correctly,Super Mutants actually attack raiders if they meet.
  3. Eh.Not really a fan of the "the nicer you are the stronger strangers are" thing.I'd suggest just making strangers more eager to help you if someone attacks you. Super Mutants and raiders ignoring you because you are a psychopath doesn't really make sense either. In my opinion it should be Good:Less caps,but better endings for other people Evil:More caps,but things go to s#*! I also think persuasion should be easier when you are good,and intimidation harder.And vice versa for being evil.
  4. Regarding the no stopping time thing:This was already asked for FO3,NV and Skyrim,and it wasn't possible there due to engine limitations,and I don't think FO4 will be any different.Closest thing would be having time jumps depending on how long you have been in a menu. But a smartphone?That's raping the lore on all levels.Transistors don't exist in the fallout universe,which make computers as we know them actually work.That's the reason every computer you see is completely text based.Smartphones would look really out of place as well in a retrofuturistic setting as well. Handheld Pip-Boys do exist though.You used one of those in Fallout 1 and 2.I could see problems with the animations your character does when you switch something.Worst case scenario with that is that you wouldn't have a pipboy unless you press the button to bring it up.Then a sleeker Pip-Boy would spawn on your left arm and you'd still do the normal animations you'd do with the vanilla pip-boy. NV had a lore-friendly handheld pip-boy mod: http://www.nexusmods.com/newvegas/mods/38844/?
  5. Right.Because someone would drop everything to make a mod like that because a stranger said it would be cool. It's WAAAYYY too much to ask,but I think someone is already working on a mod like that.
  6. Due to me playing a bit too much Baldurs Gate,I'm a bit out of TES Lore,but aren't the jarls like normal politicians,or did the Nords go the "strongest warrior is the leader" route?
  7. You'd also have to remove the dialogue saying that shes homosexual.The same for Arcade. It was planned to be able to marry Cass,but it didn't make the cut,as NV only had 18 months of development time.
  8. http://www.nexusmods.com/skyrim/mods/63240/? adds multiple Assassins as well.
  9. Dragons aren't hatched from eggs like in most other fantasy settings,but are instead created by Akatosh.Dragons also don't have genders. They would actually have to have 4 legs to be dragons,as dragons need to have 4 legs to be categorized as such.Dragons in Skyrim would actually be called Wyverns.
  10. Not really possible.If you move just a bit faster than a vertibird,your game crashes.
  11. This mod http://www.nexusmods.com/skyrim/mods/48160/? removes any and all boobplate.
  12. Just two things I want to say: 1) Please don't make them call you "Dovahkiin".A lot of Roleplayers (like me) don't play Dragonborns,so it would be 'murshion Breaking if they called you that 2) Only thing possible is having siblings of other races having a different mother.Children always assume the race of the mother in TES lore (though retaining some traits of the race of their father.A breton whose father was a nord would probably have a few traits that nords have,being a bit taller for example).
  13. There are a bunch of other assassin organisations,and I don't think that every assassin works with a faction,so a bunch would be freelancers as well.There are a lot of reasons some assassins would be sent to kill the Dragonborn. Some duels would be really nice.I'd also like if the player could challenge some people.
  14. There is no faction of Super Mutants.They are way to dumb to form any bigger factions than the small bands of them you encounter. It would also take WAY too much work.
  15. I'd like a synth Horrigan.It's much better than the lame excuse of : "It's just his relative!" that people use in DnD to play the same character again after he died.
  16. Just use Throwing Weapons Lite.It uses spell scrolls to do something similar to Throwing Weapons Redux,just a lot less script heavy.
  17. Didn't the new update buff both you and the player? This mod already does what you ask http://www.nexusmods.com/fallout4/mods/333/?
  18. I don't think that Super Mutants live for a hundred years. Just make up another Mutant and give him the suit.
  19. It was called True Leaning by Xilandro.He removed the mod to merge it into his bigger project called Project 43.
  20. I wouldn't put Frank Horrigan in Fallout 4,but another super mutant who also kept his smarts and military training,and wears the same power armour as well.Like someone was trying to copy him. would be much more lore-friendly,as Frank died in Fallout 2.
  21. Way too big of a request.Even small things are unlikely to be done,but new land mods (and quests) never get done.Never.
  22. He will make Fallout 4 quest mods,but I don't think it'll be about bounties.
  23. It wouldn't have been helpful either way,because this is from 2011. It was this mod by the way http://www.nexusmods.com/skyrim/mods/64948/?
  24. Do you mean the cover system?That isn't leaning.It just slides you to the side when you aim your gun and then slides you back to were you were originally standing when you stop aiming your gun.Personally,I though that FO4's cover system had some problems.For example,you couldn't open doors and aim your gun at the same time,which can be pretty important when you deal 2x the damage but take 2x the damage as well,and sometimes you'd pop out at the wrong end of cover. I don't know if FO4's system is possible in NV,but I don't think so.There was a mod that added actual leaning where you would press Q and E to lean to a side,similar to STALKER.Sadly,that mod was taken down.
  25. The Dragonborn is just a normal human with the soul of a dragon.Beside his ability to absorb Dragon Souls and be talented at the Thu'um (which both are parts of having the soul of a dragon) he is just a normal human. Akatosh bestows Dragon Souls to people that he chose to be future Dragonborns.
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