Jump to content

Atanvarn

Members
  • Posts

    22
  • Joined

  • Last visited

Nexus Mods Profile

About Atanvarn

Atanvarn's Achievements

Contributor

Contributor (5/14)

  • Dedicated Rare
  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done

Recent Badges

0

Reputation

  1. What tree replacer is that? Thanks.
  2. Looking for any head replacer for Starfire's NPC Additions . Just want them and vanilla NPCs to use different sets of heads. Thanks.
  3. Is there a version of CM Partners mod without cantina? Would it be safe to delete it with its npcs in CS?
  4. Is there a mod for Morrowind similar to Injured Animations for Skyrim, or something else like that?
  5. Hey, I'm looking for a simple Vivec mod that only adds some clutter and plants to city's exteriors, without touching interiors, moving or modifying cantons, killing performance or messing up anything else. Is there a mod like that? Thanks. Only gamebreaking mods out there? Too bad.
  6. Woah, thank you both for this version! p.s. And for the real-time transport mods as well, can't imagine my game without them.
  7. Starfire's NPC Additions is an amazing mod, but it gives quite a perfomance hit due to its scripts. There's a "lite" version on Wolflore, but the number of spawned NPCs in big cities is almost the same. There was an attempt to create an FPS dependent version of this mod, with the ability to check FPS before spawning new NPCS, but it was never finished. So, is there some version which spawns less NPCs, or checks FPS, or something? Is it possible to make one? Thank you.
  8. Arena tournament for followers. Not just for the ones currently with you, but for every one of them. Maybe some item that you could give to them so the game will treat them as participants and teleport them to the arena. Also maybe some sort of a ladder system so you wouldn't organize each separate fight but instead watch a series of duels when the winners will then fight with each other etc.
  9. I'm stuck in fort Urokk when releasing Agnar's family from the cage. I've read that this could happen if the boy (Wilhard) is dead, but in my case his body is not in the cage at all, so I can't select and resurrect him, and I don't know how to find his RefID to select him via console. Changing quest stages via console (with Wilhard still dead) wouldn't help, because NPCs still stand near the cage and don't move. I've never used killable children mods btw, but maybe this effect comes from some other complex mod, idk.
  10. When you draw your weapon while mounted, the camera moves slightly up. It'll be great if the camera was always in that position when you are mounted, even when the weapon is sheathed. Maybe it's even possible via ini tweaks but I can't handle it myself. Thanks.
×
×
  • Create New...