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knightfluttershy

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  1. Thanks for the response.I have reuploaded the mod with the scripts, so hopefully the issue is resolved.
  2. I have been working on a mod that is supposed to activate a quest. People who have downloaded the mod are reporting that they cannot get the quest to activate, however, when I play the mod, the quest seems to activate fine. I even removed the mod, downloaded the copy that I put up on the Nexus and played that, and the quest activates perfectly. This is my first mod that I have released online, so I was concerned that it might have some problems, though I really have no clue how to approach this considering I don't seem to be experiencing it on my end. Link to my mod https://www.nexusmods.com/fallout4/mods/45805?tab=files
  3. Thanks for the response. I created the objectreference property for the container and put it in, but it still doesn't seem to do anything. Would you mind perhaps giving me the full script for that?
  4. I've found out how to advance a quest on pick up by using "GetPlayer", but when I create an identical script except replace "GetPlayer" with "GetForm(FormID)", nothing happens at all. Am I doing something wrong here?
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