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ATIMKOS

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  1. When i convert mesh i got hairw_smp.rev.nif, so this mesh is for SE by default, so why i have this error - "VirtualGround is not a BSTriShape or doesn't exist, skipped"? For what i need change this VirtualGround?
  2. So: 1. I use nexus mod manager to turn off all mods i use, olny leave 1 that use smp 2. I have skse64 2.00.16 3 - 5 - have it 6. Don't have it And ofcorse SMP still not work and now idk if this SMP or xml files error. This is from hdtSSEPhysics.log [Fri Nov 15 19:46:55 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped [Fri Nov 15 19:46:55 2019]ERROR: meshes\Coco_Cloths\Black_cat\bchair.xml(12,22):xml parse error - not a float value[Fri Nov 15 19:51:58 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped[Fri Nov 15 19:51:59 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(57,3):piority is deprecated and no longer used[Fri Nov 15 19:52:00 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(433,3):piority is deprecated and no longer used
  3. Still not work, but now i don't have error 193 "checking plugin I:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEFramework.dll plugin I:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEFramework.dll (00000001 hdtSSEFramework 00000001) loaded correctlychecking plugin I:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEPhysics.dllregistering plugin listener for SKSE at 2 of 3plugin I:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEPhysics.dll (00000001 hdtSSEPhysics 00000001) loaded correctly"
  4. So i instaled everything from Redist.7z that don't show i have it or other version and SMP-PE path 730 but SMP still not work :sad: EDIT: I make new SKSE folder and instal only SMP-PE path 730, now it's work but look werid (like when i use only CBPC) Or maybe it's not work, becouse i don't have any log file
  5. From skse64.log:"checking plugin I:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSkinnedMeshPhysics.dllcouldn't load plugin I:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSkinnedMeshPhysics.dll (Error 193)"
  6. Seems like your hardware configuration does not support what SMP needs unfortunately :sad: There is this alternative though that may provide some of what you are looking for, there is even effort being put towards it using the same xml physics files as SMP. CBPC https://www.nexusmods.com/skyrimspecialedition/mods/21224 I am not sure if any clothing mods are set up for using CBP though. Now it's look like this:
  7. I have microsoft visual c ++ from 2005 to 2019 but SMP still not work for me (and idk if i miss something)
  8. What if i use polish language, i need change "." to "," in xml files?
  9. Game still shutdown and i have this same SMP log
  10. I have GeForce GTX 1050, and this is from hdtSSEPhysics.log: [Thu Oct 31 14:34:55 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped[Thu Oct 31 14:34:55 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(57,3):piority is deprecated and no longer used[Thu Oct 31 14:34:55 2019]WARNING: meshes\Coco_Cloths\Black_cat\bchair.xml(433,3):piority is deprecated and no longer used
  11. Might help: https://www.techpowerup.com/gpuz/ If you are playing on special edition you probably already have what you need, special edition only seems to require ~1.0 versions of OpenCL For legendary edition you may be out of luck. Easiest test would be to install SMP and see what happens really :smile: Game shutdown after try use skirt with SMP physics (Skyrim SE)
  12. What version of OpenCL 2.0 i need download if i have AMD procesor and NVIDIA graphic?
  13. This is old topic but it's help me fix error with no overlays in racemenu.
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