Hey, all. I tried Googling this first but I couldn't find anything (maybe I'm just not using the right keywords) so I'm hoping someone here can help me. Anyway, is there a function that can detect if any NPC is using an object? For instance, is there some way for a chair to detect if anyone is sitting on it, not just a single actor ID reference? I know of the IsCurrentFurnitureRef and IsCurrentFurnitureObj functions, but these only detect a single actor. How can I, for example, make a booby-trapped chair that explodes as soon as anyone sits in it? Thanks for any help you can give me!