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Deleted21218854User

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Everything posted by Deleted21218854User

  1. I am trying to recruit my own Blade army and I am trying to use multiple mods that increase the amount of blades you can recruit, all in which have no sucess at all. -ItsMeToo's JustMoreBlades mod was the one I started out with and ended with a buggy mess. When I recruited my first blade follower, it seemed like it was going well. Then I attempted to recruit my second and third blade recruits and I noticed that the previous blade recruit just leaves sky haven temple and returns to their previous residence, as if they were never recruited at all. I don't know what is causing my Blade recruits to be "kicked out" of the faction but I uninstalled for the alternative mod. And with the mod page set to hidden recently, I don't think I am getting help with this mod anytime soon. -Axhoff2007's mod, Extra Blades is the alternative mod to replace the other one. I reloaded a save before starting the Rebuild Blades quest and so far all was well. My first three blades recruits settled in Sky Haven Temple like in the vanilla game but when I attempted to get my 4th, 5th, 6th followers and beyond nothing happened. After telling Dephine to recruit the follower, when I dismiss the follower, he / she goes back to their original place of residence, so I don't think the person was recruited successfully. The quest did update in my log though. https://www.nexusmods.com/skyrim/mods/15979/? I tried to uninstall my multi follower mod before starting the quest but that doesn't work. And I hear people saying that it might have to do with the unofficial patches. I am using USLEEP right now so I'm wondering if that's the case. I am also using Sky Haven Temple Merchants and More mod but that only adds furnishings to the temple and make the blades essential. If there is no solution to any of these two mods but is there another mod that actually works or can I just console command the follower into the blades faction? Edit: Here is my mod load order in case any of you are interested. https://modwat.ch/u/emark4/plugins
  2. Hello, im looking for a mod that can help removes the starting flames and healing spells mid game. I tried to console command it out but i found ot that id dosent work. If there is no such mod can i edit them out myself? I have the creation kit and tes 5 edit.
  3. I have been thinking of using the civil war overhaul mod to defect the stormcloaks to the empire but I would like to know that if you do, can you take back whiterun as the empire and get Baulgraaf back as Jarl? I know that you can lose the battle of whiterun but im not sure of the effects. Surely there should have been a scene where rikke leads a charge to take back whiterun is there?
  4. In this mod, it delays cetain parts of the main quest, one of them involves Delphine sending a courrier that she wants to meet you after taking the horn of wintercaller to the greybeards. When i played around with the mod settings, the section that says note from delphine seems to be always locked to zero and that no matter what number you put in, the value will be reset to zero. At first i did not mind, i read the courier will imediately get the dephine message to me asap. Unfortunately nothig happened and im worried that the mod is making the rest of the main quest unavaliable at all. I will appreciate any help you can provide.
  5. Been looking all over the nexusmods for a possible continuation of the dragonborn's story after alduin's dragon crisis and the civil war. The closest i could get to is the Recruit More Blades mod and Blood of the nord The problem is that i sided with the empire, and i will have to start over just to side with the stormcloaks. And recruit more blades requires other mods which i read are buggy as hell, it dosent help that the mod isnt conplete and hasnt been updated in a year. Can anyone recommend me a mod that might provide closure regaurding the blades and skyrim's situation with the thalmor? Thanks in advance.
  6. Hello, ever since i downloaded revenge of the enemeies from nexusmods, i noticed that most of the enemeies that would have bee dragur are all skeletons. This is very apparent at bleak falls barrow, i normally fight dragur there. I like to know if there is a fix for that.
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