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mechanicusmagos

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  1. Hello everyone, I'm relatively new to modding with Skyrim. I use everything that the Nexus Modding Guide covers; Mod Organizer, LOOT, Wrye Bash, etc. I've run into a strange problem that I've encountered nowhere else on the web. Every single mod I add manually is for some reason going under Bashed Patch. When I add a new mod manually, it appears under a mod called Bashed Patch, which itself drops down to show such mods and my Bash Patch mod itself. This is an issue because it screws up my mod order; for example, it places the Skeleton I use in there as well as SKSE , which I need at two completely different points in my mod load order. I have tried removing the mods and re-installing them but they still end up under the drop-down Bashed Patch. I can't drag and move them out, nor can I delete the Bashed Patch (I can delete all the mods inside of it including the actual bashed patch but not the overarching Bashed Patch mod on the list). Please help! I don't know what to do. I don't know why this started happening suddenly...everything worked fine before. I have quite a bit of mods and really dont want to have to start over and take a whole day to re-do everything. Thank you in advance. EDIT: I am talking about the mod list to the left (not the plugin list to the right).
  2. First off, a lot of people are acting like this whole deal is equivalent to civil rights or slavery. We are all discussing a video game and user created content for it. In a world where over half the population lives on two dollars a day, I think everyone is getting a bit heated. Taking down the paid for mods system is not a major achievement...sorry to take the wind out of your sails. Second, I think there is no right side here. I believe Bethesda and Valve had the best intentions and it's ashame the system couldn't be adjusted enough to work or that no one was willing to try. As a mod-user, I was looking forward to the increased quality and quantity that paid mods could potentially bring. Sure, instead of 50 mods I could only afford to run 10, but my bet is those ten would contain content surpassing 100 mods. I feel that if Bethesda and Valve had taken some time to announce the system and take a few months to collect feedback and adjust before releasing it, things would have turned out better. The sudden release kind of provoked a bad knee jerk response. I don't think they were being greedy either. 25% towards the mod user is actually alot, especially if the mod has a single author. Think about it; 30% goes to the entire company of Valve, 45% to the entirety of Bethesda, and 25% to the Mod Author. As Bethesda more adeptly said, the Mod Author is receiving more than any single person at Bethesda or Valve is; on top of it, the Mod Author is getting all the resources, distribution, customer base and etc. Skyrim and Bethesda has. From a game development viewpoint that is an extremely good deal. Imagine having to create everything yourself...not saying making mods is easy at all, but it does help having a program and an entire game and fan base to start from. In conclusion, it's ashame. If the community hadn't been so harsh and at least tried to work with this system, a beautiful thing could have been born. Mods the likes we could only dream of could have been developed, with the support the system could have brought. To anyone arguing then donation side; seriously. It's a sad fact, but in 2015 who even has the money to donate? Even if you do, how many really will? I'm not saying anyone on either side is entitled to anything. For me its not about giving the mod author what they deserve (even if they do deserve it). For me, its about the support mod authors could have gained and the more amazing things they could have done with it. As a fan of skyrim and it's mods, I felt like I really lost a great potential thing here.
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