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Hitozuma

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  1. This may sound stupid but I'm having hard time modding the raise dead spell. What i'm actually trying to do is to give the dead thrall effect with some levels restriction on the different stages of raise dead. IF i did all correctly the files in which i'm interested should be DLC1VampireRaiseDeadLeftHand01-05. I edited those files, made the esp and tried it in game to see the outcome; morale of the story? I have several problems: as soon i transform into vampire lord, it seems that i can use the edited spell (with some glitched effect which i can't explain why does that happen anyway) but when i check the favorites menu, the spell doesn't result to be equipped, and when i swap spell for example with the vampire grip and equip back raise dead it's effect are those of the vanilla version. Now I can think only of 2 things: or i'm editing the wrong files, or it is fault of the Categorized Favorites Menu for skyrim mod. Can someone help me with my problem? or giving me advices/hints to solve it (and I apologize for this wall of text too)
  2. I'm in debt with you again :P thanks anyway :) . Yeah, I'm still hoping for someone with the knowledge to fix or at least pass through the problem. It's the first time for me, I never made a mod before skyrim nor used any editing tool avaiable for such games so I have a loooong way to go XD; In all honesty I think that yours is an awesome idea, even a bit challenging I must say, but if your objective is set then you will succeed, and I wish Your best luck!
  3. Hi Bannor9 thanks for the reply and thanks for your explanation very clean, I struggled to understand why my bsa wasn't working while those made by others worked, so that is the reason...Thanks again! I can only repay you with a kudo, so be it!
  4. Hi, thanks for the reply. Well I would like to make life easier to people who use mods, plus using packed bsa avoid the problem of replacing the original script with a modded one, and in all honesty i'm also curious to know which is the reason that prevent the mod to work properly when packed.
  5. Ok this may sound noobish or whatever but I'm having a odd issue I can't fix from over 5 hours after trying any possible solution. I did some tweak of the vampire race (adding new spells and ability via playervampirequest script) made an esp file, test it ingame and it seems to work...the problem comes when I try to make a .bsa archive, even when I add the .psc and .pex script files edited, the mod will not work when I try it on the vanilla game...Can someone please tell me what I'm doing wrong?
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