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Namea

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    United States
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    Dragon Age: Inquisition / skyrim
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    Dragon Age Origins or Neverwinter Nights

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  1. Just a quick request for some NPC makeovers in Enderal. SureAI's total conversion mod is really only a mod in that it's made with the Skyrim engine. It's actually a full game of its own and it easily outstrips skyrim. The entire mod is amazingly crafted except for one thing: The NPCs. I don't know whose job it was to create them but they are UGLY. I apologize if this is offensive but I prefer vanilla skyrim to enderal in terms of NPCs. Even using my chosen skin and eye replacers there is just no fixing these people. So, I tried Alternate actors...and it sucked. I don't know if it's the mod or error on my part but nothing worked correctly. It glitched, caused neckseams, took trying four times before an NPC even took on part of the look I made for them and turned every black character in the game pasty white. No thanks. So of course next I looked to the CK...and like the FO4 Ck it crashed on me and frankly is just too complicated for me. Not my forte and I don't have the time to learn how to use it well enough. All I want is small tweaks to the following characters: Callia - Keep hairstyle and tattoo, do whatever to her face so she looks better. As it is she looks like a cartoon monkey. Lishari - Do whatever you want with her. She's horrible to look at (almost as bad as whomever thought it was a good idea to make her say "prophet's ass" every other sentence.) I don't like animu styles but otherwise go nutso. Anything would likely be better than the original. I was hoping there'd be NPC makeovers a 'la Bjinns by now but I guess no one who does that sort of thing is playing Enderal or maybe they like the NPCs as they are. Different strokes!
  2. Clearly some people have never worked with complex code or game development. Patching isn't as simple as just "fixing" everything. So much is dependent upon itself that you have to literally patch one small thing, fix the 24 things that cropped up as a result, then hope they didn't break anything, patch the next thing, and so on.
  3. In response to post #39567530. #39569960, #39571210, #39573305, #39575275 are all replies on the same post. Bethesda would never do that. They know they'd never sell games again. Their business model for years has been "Release broken game with great promise and let the modders fix it and live up to that promise."
  4. In response to post #39476840. #39478715, #39485735, #39485900, #39486310, #39487060 are all replies on the same post. I didn't say only good authors would port their mods. Many mods CANNOT be ported. I said if a mod author is going to port their mod any good one would see to it that it's optimized. It is entirely up to an author whether or not their work gets ported. No one is forcing them to and no one should steal their work but if an author DOES choose to do it they should do it right. As for that particular author, yes her mods wouldn't be able to be converted in the first place. However her automatic insult towards console players is a serious indication of the problem that is so common: PC players think console players are inferiour. Just because someone prefers a different platform does NOT make them inferiour to anyone. And yes, that particular mod author has serious attitude problems ALL the time. She is clearly very full of herself. Even so I was surprised at the vitriol she spewed towards console players almost immediately after the announcement. My hope is that this is a step towards more of a merge between the player platforms. Hopefully more people will adopt the attitude of "Oh hey you like games? I like games too! Cool beans." instead of "Oh you play on x platform? EFF YOU!" Then again, what do I know, I'm just a filthy casual gamer with a life outside of my computer. (See what I did there? The gaming community is full of divisions that shouldn't be there.)
  5. Within hours of the trailer release for the new enhanced skyrim I saw a popular modder in the Skyrim community getting high and mighty and saying something along the lines of "Great, now all the pathetic console peasants will be flooding my pages demanding mod ports to consoles." Let me just say that anyone who uses the term "Console Peasant" seriously and without joking intent is automatically a douchenozzel in my mind. This particular creator is usually a b&@*$, she's arrogant and clearly thinks herself better than everyone but I STILL expected more from her. Personally I am excited for console users to get mods. I am a PC girl all the way but my husband is a console gamer. We have similar taste in games and often play them together, at the same time on our differing platforms. It's a fun way to bond as we discover new things and get to be excited together about it. To me he's not a console peasant, he's just another gamer. My dearest hope is that mods for consoles will be a turning point in this stupid separation between console and PC gamers. Finally a way for us to meet in the middle and people to start just enjoying that we have a hobby in common. Which brings me to mod theft and the biggest problems with it. Yeah, stealing mods sucks, it's a horrible thing to take something someone else has worked on extensively and release it as your own. While many modders are handling this issue with arrogance and punishing the whole community for a few asshats there are those who are seeing the larger issue with this: Console gamers aren't used to modding. What does this mean? Anyone who has extensively modded games for years knows that sometimes crap goes wrong. Sometimes a mod breaks your game or is incompatible with another mod. Sometimes you as the user have to go in and figure out what's up because a mod author is not responsible for figuring out every possible configuration and incompatibility of their mod. Console users can't do that. They have no access to the internal systems. No way to open a mod up and look, no way to manually delete it or fix it. No way to go in and completely remove every part of a mod if a mod author leaves the community and the mod doesn't get updated. And if they could, would they know how? Now my husband is terrible with computers. He really is. I build them for a living but that man can kill one in 30 minutes if left alone with it. I know that's not typical for console gamers but on the whole most of them have less knowledge of the technology behind their consoles than PC users have about their machines. This is going to cause problems as well when inevitably mods break. This, more even than morality, is the problem with mod theft. Making a mod stable enough to work on consoles is not as simple as ticking a checkbox in the CK. Mod authors, at least the good ones, will want to optimize their mods and actually build them to be stable for console users. There needs to be a quality control threshold here. No more shoddily built mods coded by amateurs. I can fix those on my PC but on a console? A console user will have to deal with the consequences and will be unable to fix it. There has to be a screening process in place for the protection of save games across the board so to speak. In the end this whole situation is new, strange, and for me at least exciting. There are a lot of kinks that are going to need work and it might take a while. If everyone just pulls their heads out of their asses and starts trying to work together we might actually get somewhere towards a more peaceful gaming community. And as for creators like the one I mentioned at the beginning of this novel of a comment? Well screw them. She may think she's the cream of the Skyrim crop just because she's released popular mods but at the end of the day she's just another person behind a screen who ports assets she didn't create into a bit of software she didn't create to put into a game she didn't create. If she wants to look down on people for their choice of gaming platform she's going to need some serious stilts because from where I'm standing it looks like better people, better authors, and a better mentality will hopefully be on the rise.
  6. That's awesome to see. I hope to be able to turn off my adblock soon on this site. I want to allow you guys to gain ad revenue since I don't have the income to donate. I use this site a lot and it's only fair that you guys receive the compensation for the ads I see. Unfortunately under the old company there were so many loud or inappropriate ads that I felt it necessary to use adblock here.
  7. It's an issue with Helgen reborn I believe as I began having the same issue when I installed the mod and it ceased when I uninstalled. The random crashes were worth it to me though because the mod is absolutely wonderful otherwise. So I've since reinstalled it and have just been saving before I loot anyone.
  8. omg you're brilliant. Absolutely brilliant. I installed some extra normalmaps that I found here on the nexus and re-installed true daughters and now they look perfect. The nord (The one on the right) looks older than she did (And I'm OK with that, she looks fantastic) and the Bretonvampire looks young again which is perfect since she's a vampire and all that jazz. <3
  9. Hmm...so if I delete the normalmap files and re-install true daughters of skyrim it might work?
  10. Hmm...I'll take a look and see if the normal maps are what's causing the issue. I gotta find out where I can download a good normal map then. I already tried re-downloading both of the mods but neither overrode whatever is causing the issue because it's still there. Sorry to ask but how do I repack the bsa? I use NMM and manual install for all of my mods. I don't like MO but I use LOOT and Wrye bash for load order as well as manual tweaks.
  11. I for one am thrilled at this turn of events. While Modders work hard I don't believe they should be paid for it in this way. A donate button, of which they can receive ALL of the proceeds instead of a meager 25% is a great solution. Those who can afford to donate will and those who cannot won't be punished for it by being denied the ability to further their gaming experience. We paid for the game, we bought the DLC, must we be REQUIRED to pay for user-created content? Content we may not like and uninstall shortly after? Content that is not made with the backing of a whole team of professionals? I would be happy to donate to a modder whose work I enjoy when I can afford to. I know many of us feel the same in that respect. Mods are a wonderful part of gaming, at least to me, and I thank the modders for helping to make my game extraordinary and perfectly mine. However there are too many problems that occur when mods - especially vital ones like SKYUI - disappear behind a paywall. In the case of the aforementioned mod the biggest issue stems from the dependent mods. Fully half of my modlist is dependent upon that mod. What happens when they get updated to depend on the paid version? I have to uninstall them all which will not only lessen my gaming experience but corrupt every one of my saves. Gamers shouldn't have to deal with that. The mods behind the paywall aren't regulated for quality. What if I install a mod only to find that the voice acting is subpar, or it causes glitches, conflicts with another mod I have, or even something as simple as I don't like it. If I paid for that mod it would be very frustrating. It can be argued that the same issues might exist with a full purchased game. The difference is that before I purchase a game I can watch videos, read reviews, or even play a demo of it with some companies. With a full game I know that tons of people and lots of money went into the creation. I know that the creators are professionals. There is no such guarantee with mods. In fact I've always gone into a mod's core files and looked over the coding before installing it. Most of the coding is quite frankly garbage in most mods. Oh it'll work but it's done inefficiently and sloppily. This is likely just due to lack of professional training or experience. I often correct the code and continue on with my enjoyment of the mod. Not everyone can do that...when they install that unprofessionally made mod that they paid for...well they're getting something that doesn't deserve to have been paid for in the first place. Would you buy a sandwich if the sub place just threw bread, meat, condiments, and veggies into a bag and chucked it at you? Technically it's all the pieces for a sandwich, it's the same thing and it could work but you're paying for a sandwich. Then there's the idea of the community. Mods are made by and for that community. It's a kind of unity that unites us all. The moment a modder begins to charge for their work they are no longer part of that. They are above the community in their own mind and no longer have that connection. It seems a small thing but the difference is very tangible. The mod then is no longer about serving the community, giving your best to them just for the love of it. At that point it becomes about profit and nothing more. Those who asked to be paid may deny it all they want but it's true. They saw the opportunity to profit and they took it. To me that separates the true passionate modders who care from those who would turn at the first opportunity. In the end the point is moot now. The right decision was made. I do hope in the future that more modders will consider a donate button and that more downloaders will be willing to donate. To me, this represents a great way for modders to be compensated for their hard work without taking from the community.
  12. They don't look old they look OLDER. The screenshots show the before and afters of them. Female NPCs cleaned up is a mod I use to try and get rid of dirt on NPC faces but unfortunately it doesn't work anymore. I haven't gotten rid of it yet.
  13. Nope. None of my characters are quite that high yet. It seems to me almost like there are remaining files from true daughters of skyrim but I deleted all of the femalehead files manually even just to make sure.
  14. I already tried that, hence the minor changes they both have in the after shots. Unfortunately it didn't seem to work. The youngest setting still has the wrinkles and makes the cheek a super sharp angle. I'll fix the racemenu thing though. I didn't know that! Loot was wroooong! XD
  15. OMG thank you so much! I'll go change that. I love immersive jewelry but I guess I didn't notice that part about it!
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