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FreddyAEK

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Everything posted by FreddyAEK

  1. Need some help: I'm struggling to create a mod that changes my character's idle animations by pressing a key. The general idea is pressing the + key and advancing to the next Idle, while pressing the - key will regress to the previous Idle, toggling between 20+ Idles that I have from various authors. I have PCEA but frankly I do not wish to occupy all 10 "slots" just for Idles. I've already constructed the MCM interface just for mapping keys, but I am currently struggling with assigning the key to the animation. Any pointers on how to proceed would be most welcome. I hope you reply, I'm stumped. I've followed Fore's guidelines and created the _behaviour.hks file, my problem is I don't know how to assign the Debug.sendanimationEvent() function to the selected key(s), nor how to call my animations to the script. Any help will be most welcome.
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