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Linkbro1

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Everything posted by Linkbro1

  1. i think it would be cool if basically it makes it so you need a sword or a knife to use the tanning rack, and it will show you using said sword or knife, also the same with grindstones.(the next line is optional) i would also like one handed hammers (mini war-hammers re-sized and is basically a mace) they would be for using the one handed hammers in smithing animations. - Linkbro (if you make this it becomes yours, you don't have to mention me, i just want a link to the mod)
  2. a bow that is a knife and a bow,maybe replace the bashing animation with a slash, somehow increase bash damage to the bows counterpart knife, and add blades to the limbs? not sure how we would make the executions work though? - Linkbro (if you make this it belongs to you, you don't have to mention me, all i ask for is a mod link) ( i know the above isn't from TES but this is what i mean)
  3. *facepalm* what i mean is the game makes you move in WALK mode when in a building and only be able to move without SPRINTING in a city
  4. a mod that makes you walk in buildings?(or maybe just jarls palaces)and jog in city's? i don't know how hard it would be to script...
  5. exactly! what i mean is a piece of Armour(decided now) that adds spectral arrow (renamed and re-meshed of course) and a simple change to the first person or if you are feeling lucky (punk) a third person animation change. i think we should make different types of Armour (just by changing the gauntlets) so you could have your full set of daedric or leather or whatever. also i believe the crafting recipe should be the appropriate smithing perk and a crossbow, rather simple (also separate crafting recipes for the different crossbows (dwarven and normal)) -Linkbro
  6. well ideally it would be cool to make a phantom blade but it would be hard to do,while i think dwemer wrist crossbows (as in dwemer sphere) would be somewhat easy maybe just a model re-position OR we could make it a pair of gauntlets that adds a spell that shoots a bolt? of course we would have to change the first-person animation to one of the character aiming the crossbow any thought? -Linkbro
  7. imma get down to the point here. wrist mounted crossbows are badass. it would be quite a challenge but i have an idea of how we could do it, maybe if we just shrink the crossbow model and position it on the wrist of the PC? we could maybe ask the author of the one handed crossbows mod? i have only the ideas above of how it would work -Linkbro (if you make this you don't have credit me it becomes your intellectual property)
  8. well to clear up your questions, if this went through it would make staffs good and usable. you could also just change the color? i don't know how hard that would be? i doubt many people would require meshes (would be nice touch though) -Linkbro
  9. Imma get right to the point, i would like a mod that overhauls staffs so that they are more useful i find it kind of annoying that staffs are rubbish, i mean c'mon a flames staff at level 40? that point is, i think staffs should be a stronger way of spell casting so there would be a hotkey or something to make the staff switch spells (a menu box or something) so the basic staffs would have flames and fire ball or sparks and lightning bolt etc, but the staff of magnus would be customizable through the mcm or something, basically a way of making staffs viable and maybe you could make another hotkey to make them melee or something (idk whacking people sounds fun) -Linkbro (if you make this you don't have to credit me it becomes your intellectual property. all i ask for is a link to the mod)
  10. my basic idea would be a race focused on magic, but there would be a way to enter a berserk mode where your race changes from breton to khajiit and your claws do the same damage of werewolf claws.so i have my thoughts on making a damage system, as in get hit for 70 or something damage to change to khajiit or maybe a daily skill (or both!) and the khajiit mode would be very OP but only be sustained for a minute or so, and as in op i mean about a 50 boost to speech,(who wants to frig with something that could kill you in two or so hits)speed,(you are a cat, cats run friggin fast) and attack(werewolf damage remember?)now, the point of this race is a different play style, you are the support AND the heavy, tell me your thoughts and if this should be made! (btw: if you make this you can change the name and if you make it you don't have to put me in the credits just give me a link to it)
  11. i had an idea while on holiday for a somewhat simple way of opening up magic for more muggle-y characters, the way i imagine it working is the console would store number and when it reaches a certain number the game would add a spell to your character that would somehow only be able to use on the right hand where it would be equipped(idk how it will only be on the right hand you're the modder!) so when you had enough... lets say earth you would be able to unleash a fairly powerful earth attack(spell). the basic idea is that there would be a keybind (or other thing) to add the scores, for example standing still and using the keybind would add 2 air score per second i also have more idea but id like to have some feedback then i will update the page
  12. okay this is awesome, a customizable smithing system, its weird how the master smith of skyrim can only build cookie cutter swords and warhammers it would be sliders or something like handle size = speed,blade length (or width) = strength hand guard size = defence when blocking i hope someone picks this up (sorry im in a rush) -Linkbro
  13. im currently testing the throwing weapons light mod but i have no idea what it means by frost potion for the ice grenade
  14. well all the above examples they are talking about grenades,what i mean is LITERALLY throwing potions,the ingredients, would probably be something like, (insert frost potion ingredients here) and a fuse(crafted with a leather strip)(BTW no timer on potions,just to make you able to throw them) -linkbro
  15. by balanced i just meant like, easy to craft on the go, for low amounts of damage, as i said hiding and making a quick potion of fire to kill that pesky enemy
  16. i am not interested with skyrim redone(idk but i hate it for some reason) and if throwing weapons redone allows you to craft throwing potions at an alchemy station then ill get it though if its not balanced then i still need someone to take up my idea
  17. i must admit that i have no idea how to mod (or i would do this myself) and i have had an idea for a type of alchemist play-style, you could hide round a corner, and use a mortar and pestle to create a quick potion to kill that draugr deathlord without you losing a follower, it would need to have a way of creating specialist potions you could throw( and the aforementioned mortar and pestle) i think i know how it would be done but i would like a professional modders help and review of my idea,thank you for reading this textwall (XD) -Linkbro (btw if you pick up on this idea i don't care if i am mentioned at all i just want this mod to exist)
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