Personally I think they will implement something for their "next" TES game that allows modders to sell their mods, it's "back to the drawing boards" for now though, the current model they used took too much of the profit for an outdated game that modders/fans kept alive till now and in some cases modders withdrew their mods in preparation for selling them which was what people feared may happen. However if they implement a more rewarding and officially "Endorsed" method that could prevent copy-cat modders from simply copying and re-selling someone else's work (Perhaps new Legal/EULA Agreements for anti-plagiarism and/or digital theft) and any mods to be put up for sale had to first be reviewed and OK'ed by Bethesda themselves! this way fans could be sure they are getting a 100% proper and legit, high-quality mod. (Which I think most if not all of us would be willing to pay for) And for newer modders or one's who don't wish to profit off of mods could still offer theirs for free. All in all a system like that would still allow for modding as it is now, and offer options to modders who go above and beyond to make outstanding mods, investing time and perhaps their own money to make them, nothing wrong with profiting off of your hard work right? (Student discounts aside a 1 off payment for just 3dsmax is $3,675, even monthly it's still $185) and this isn't also counting programs such as PS/MAYA and other tools needed for proper animation, texture, and mesh creation, out of their own pocket it is not cheap to mod! so don't get pissed off at modders wanting something more then a TY lol.