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Rotastico

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About Rotastico

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    http://lone-n-bitter-ro.deviantart.com, https://www.youtube.com/c/rotastico and https://gamebanana.com/members/1730371
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    Rotastico#0895
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    United States
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    Streets of Rage 4 and Super Smash Bros 3DS
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    Hard to decide...

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  1. I've been hoping to get the Long Wooshy Hair mod on another npc like Panam or Alt and I have no idea how to do it. I noticed there's mods to change various faces and hair styles of other npcs, but this one hair style is so close, but so far away. Would anyone with the know how help me out?
  2. I'm specifically trying to change Alt's hair with the Long Wooshy Hair from this mod by xRaq: https://www.nexusmods.com/cyberpunk2077/mods/2463 , but it only works on V. Anyone know how to approach this?
  3. Is there a way to get HDT-SMP wigs to animate in first person? Can't get it to work with Improved Camera although the breast movement still works. I'm using CBBE 3BBB. Just downloaded a hair pack from Dint999 and lovin it... in 3rd person. Still looks nice frozen in 1st person, but... yeahhhh...The hair I'm using is the long curly one; 20 BrownBlond or something like that. Never before saw moving hair that good looking. Reminds me of the Merida hair but with much better quality textures. Anyway, I'm starting to ramble. lol Any ideas folks?
  4. Hey everybody, I was wondering since there's a lot of drunken effect mods out there, wouldn't it be cool if the drunken state of your character could effect how they fight animation wise? lol That could lead to even a build just for it! Take some liquid courage and let the blood fly! lol I don't know how well it can be done if at all, but if so, that'd be so awesome! *__* At least for the barehanded style. Magic use could possibly be one of the most random, fun things to watch with this too. "I'm gonna *hic* freeze you good!" *kaboooooom* ".......um....*hic*....that works too..." So anyway, what do you all think? Could it work? If not the attacks, at least maybe the executions? Have a funny kill animation or somethin? Again, I know not the challenge of accomplishing this, but wow, the results if it can be done....
  5. I like rice, it tastes nice, with some chicken and a bit of spice! ...also hello. :)
  6. I had this problem with the flowers(or atleast this looks identical to my old prob anyway). The problem was in a setting in Skyrimprefs.ini that made the flowers in certain areas warp and stretch into the horizon depending on what I was looking at. This is my grass setting now: [Grass]fGrassMaxStartFadeDistance=13000.0000fGrassMinStartFadeDistance=0.0000 <-----------------this setting was something wrong and I don't remember if I did it or something else did, but upon changing it to this or I assume vanilla, it fixed. fGrassStartFadeDistance=0.0000 Normal FPS. Normal plant life. Hopefully this works for you. I only brought this up since you didn't mention anything about ini settings in "my documents>my games>Skyrim Special Edition". Whenever you reinstall Skyrim, the ini files are untouched until you manually go in and change something directly. That being said, may the land quake under the weight of your Thu'um Dovakin.
  7. For a sec I pictured the Dovakin flipping someone off so hard that his or her middle finger ignites.......... Yeah, I like my version better too. ^_^ I am curious to see what you were tal king about, but atleast you got it fixed. :smile:
  8. Nice! The new layout looks pretty useful and easy on the eyes too.
  9. Would it be possible for the bobby pin and lock model to be affected by the surrounding lighting like the pipboy when you use it? If not that then perhaps a way for the lock picking to look more like it's happening where ever you're doing it and not as a standalone mini game? That'd be sweet if it could be done. Rather in Fallout 4 and/or Skyrim. It'd definitely help with immersion. :smile:
  10. There's a piece of armor I have that I can't get rid of. I can wear it, I can select it in the pipboy, but the moment it opens up in that inventory view when you transfer your stuff to an npc or crafting table the game CTD. I also can't just drop it either cause that'll make the game crash too. When I wear it, it doesn't show. I'd delete it in the console but, it's been modified at a crafting table so it's Leaded Shadowed Leather leg piece or somethin like that. Does anyone know a workaround to this? I'm hoping I can resolve this without trailing back too far in the story or starting over.
  11. I just felt it was kind of a waste to have so much wide space and all the vehicles go at so slow a pace. ....I totally didn't intend for that to rhyme lol. Anyhow it'd be awesome if possible to adjust the top speed of the vehicles to something at least above 5 or 10 mph. Joy riding in a soldier infested desert. That'd be pretty sweet. :yes:
  12. I've been noticing everyone's screenshots seem to have perfect or near perfect edges on the characters, Same thing happens when I save a screenshot of my own in Skyrim even though in game choppy edges are clearly there. Does everyone downscale their resolution from a much higher one for screenshots or does my GTX 680 have some explaining to do? lol I can't figure it out. Furthermore if there is some kind of auto enhancement being done for the screenshots, is there anyway to get that kinda edge quality in game?(not just for DAI but all games if applicable)
  13. If that were possible somehow, that would be absolutely AWESOME! How that'd be done is a mystery to me if it's even possible at all. Like Mirror's Edge or the up and coming Dying Light or something to that effect or something unique altogether(although as far as I know those two games are 2 of a kind but that's irrelevant lol). Or at least the ability to wall run and/or jump or even grabbing a ledge. A world of props if anyone could pull that off somehow! *_*
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